Player Matchup

Thor
Thor
Caviee
Thor
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 68L
1,078 Elo+
Party 1
Neith
Neith
CheshireChelsea
Neith
Level 6
God Stats
2W - 7L
1,500 SR
Queue Stats
156W - 186L
1,311 Elo+
Party 1
Sun Wukong
Sun Wukong
Electricharmony
Sun Wukong
Level 42
God Stats
4W - 3L
1,500 SR
Queue Stats
130W - 149L
1,143 Elo+
Party 1
Athena
Athena
Kellsom
Athena
Level 13
God Stats
8W - 7L
1,469 SR
Queue Stats
96W - 105L
1,396 Elo+
Party 1
Ra
Ra
ShinkiroYaiba
Ra
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
220W - 240L
1,444 Elo+
Party 1
Team Averages
Level 16
1,494 SR
1,274 Elo+

VS

Team Averages
Level 19
1,446 SR
1,394 Elo+
Cerberus
Cerberus
LeBronT2343
Cerberus
Level 18
God Stats
7W - 12L
1,241 SR
Queue Stats
83W - 98L
1,343 Elo+
Party 2
Awilix
Awilix
Smithezx
Awilix
Level 15
God Stats
0W - 1L
1,332 SR
Queue Stats
4W - 5L
1,344 Elo+
Party 2
Amaterasu
Amaterasu
Trickx45
Amaterasu
Level 29
God Stats
6W - 6L
1,405 SR
Queue Stats
225W - 294L
1,370 Elo+
Party 2
Arachne
Arachne
VoltaicRaven
Arachne
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cupid
Cupid
plasMaticDNA
Cupid
Level 29
God Stats
7W - 5L
1,752 SR
Queue Stats
54W - 64L
1,413 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Caviee
Thor
13
1 / 3 / 1
8,105
477
3,555
10,461
3,337
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
5 / 2 / 2
7,700
453
7,703
6,990
2,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
Electricharmony
Sun Wukong
14
6 / 1 / 6
8,912
524
8,586
11,009
7,842
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Athena
Kellsom
Athena
10
1 / 2 / 4
7,145
420
1,804
7,554
5,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
8 / 1 / 2
9,575
563
8,042
10,537
4,291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
LeBronT2343
Cerberus
11
1 / 4 / 5
7,595
447
3,262
13,525
6,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Awilix
Smithezx
Awilix
8
0 / 4 / 1
6,161
362
2,098
5,676
1,869
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
Trickx45
Amaterasu
15
4 / 4 / 0
8,767
516
7,341
10,267
7,949
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Arachne
VoltaicRaven
Arachne
7
0 / 8 / 2
5,882
346
510
9,101
2,388
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
3 / 3 / 2
7,102
418
9,446
9,077
2,959
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
18
21
Kills
8
9
Deaths
23
15
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Thor
Caviee
Thor
1
3
1
0.5
W
5
2
2
3
W
Sun Wukong
Electricharmony
Sun Wukong
6
1
6
9
W
Athena
Kellsom
Athena
1
2
4
1.5
L
Cerberus
LeBronT2343
Cerberus
1
4
5
0.88
W
8
1
2
9
L
Awilix
Smithezx
Awilix
0
4
1
0.13
L
Amaterasu
Trickx45
Amaterasu
4
4
0
1
L
Arachne
VoltaicRaven
Arachne
0
8
2
0.13
L
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,690
Damage
22,657
46,551
Taken
47,646
23,106
Mitigated
21,634
18,628
Healing
11,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
Caviee
Thor
3,555
1,218
0
4,464
10,461
3,337
0
843
9,618
0
50,228
W
7,703
3,529
0
2,655
6,990
2,071
369
263
6,727
0
43,864
W
Sun Wukong
Electricharmony
Sun Wukong
8,586
2,311
0
4,339
11,009
7,842
475
528
10,481
0
28,854
W
Athena
Kellsom
Athena
1,804
489
0
1,734
7,554
5,565
279
1,342
6,212
11,955
0
L
Cerberus
LeBronT2343
Cerberus
3,262
306
0
4,353
13,525
6,469
240
1,736
11,616
25,486
0
W
8,042
2,187
979
4,457
10,537
4,291
1,617
286
10,251
63,333
0
L
Awilix
Smithezx
Awilix
2,098
755
0
465
5,676
1,869
0
3,642
1,748
0
18,384
L
Amaterasu
Trickx45
Amaterasu
7,341
4,565
0
2,105
10,267
7,949
1,226
1,147
8,768
0
43,763
L
Arachne
VoltaicRaven
Arachne
510
423
0
1,876
9,101
2,388
23
823
8,191
0
16,566
L
9,446
5,631
295
2,562
9,077
2,959
151
2,039
6,917
0
34,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,437
Gold Earned
35,507
381
Minions Killed
252
0
Camps Cleared
0
1,493,727
Distance Traveled
1,204,841
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
8,105
477
107
6
0
296,765
3
W
Neith
7,700
453
73
4
0
302,521
0
W
Sun Wukong
8,912
524
62
4
0
336,069
1
W
Athena
7,145
420
22
1
0
270,243
1
L
Cerberus
7,595
447
29
2
0
280,607
0
W
Ra
9,575
563
117
7
0
288,129
0
L
Awilix
6,161
362
40
2
0
183,452
0
L
Amaterasu
8,767
516
89
5
0
292,406
0
L
Arachne
5,882
346
35
2
0
187,842
4
L
Cupid
7,102
418
59
3
0
260,534
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role