Player Matchup

Chaac
Chaac
BlueBat808
Chaac
Level 80
God Stats
71W - 102L
1,555 SR
Queue Stats
76W - 108L
1,490 Elo+
Party 1
Chang'e
Chang'e
NaejPierre53
Chang'e
Level 82
God Stats
19W - 19L
1,706 SR
Queue Stats
335W - 350L
1,459 Elo+
Solo
Serqet
Serqet
SIMPLEXKING
Serqet
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 116L
1,407 Elo+
Solo
Tiamat
Tiamat
SW0RD N PeN
Tiamat
Level 105
God Stats
16W - 35L
1,385 SR
Queue Stats
319W - 390L
1,409 Elo+
Party 1
Skadi
Skadi
TGGJ07
Skadi
Level 84
God Stats
7W - 4L
1,525 SR
Queue Stats
810W - 892L
1,438 Elo+
Solo
Team Averages
Level 90
1,534 SR
1,441 Elo+

VS

Team Averages
Level 79
1,395 SR
1,545 Elo+
Hades
Hades
 
Hades
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
DSP Pineapple
Merlin
Level 108
God Stats
1W - 4L
1,200 SR
Queue Stats
357W - 339L
1,427 Elo+
Party 2
Yemoja
Yemoja
GodlyDre
Yemoja
Level 66
God Stats
2W - 4L
1,500 SR
Queue Stats
358W - 303L
1,948 Elo+
Solo
Thanatos
Thanatos
InZane-Clownx
Thanatos
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 25L
1,426 Elo+
Solo
Cupid
Cupid
Mr pie9
Cupid
Level 60
God Stats
0W - 5L
1,277 SR
Queue Stats
97W - 93L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
13
3 / 1 / 2
8,102
506
3,861
9,941
7,385
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
NaejPierre53
Chang'e
15
5 / 1 / 0
8,859
554
5,370
7,196
2,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Serqet
13
2 / 2 / 3
7,635
477
2,900
7,303
3,584
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
11
0 / 1 / 6
6,697
419
4,636
8,581
6,127
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Skadi
TGGJ07
Skadi
13
3 / 2 / 2
7,568
473
7,763
6,774
2,192
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
2
0 / 1 / 0
4,731
296
138
768
154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

12
1 / 4 / 0
7,354
460
5,796
8,614
2,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
GodlyDre
Yemoja
11
0 / 2 / 2
7,078
442
3,024
9,037
6,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
InZane-Clownx
Thanatos
14
5 / 3 / 1
8,587
537
5,807
10,830
3,986
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cupid
Mr pie9
Cupid
12
1 / 3 / 2
7,065
442
3,701
10,544
3,192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
12
13
Kills
7
7
Deaths
13
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
0
1
0
0
W
Chaac
3
1
2
4
L
1
4
0
0.25
L
Yemoja
GodlyDre
Yemoja
0
2
2
0.5
L
Thanatos
InZane-Clownx
Thanatos
5
3
1
1.83
L
Cupid
Mr pie9
Cupid
1
3
2
0.67
W
Chang'e
NaejPierre53
Chang'e
5
1
0
5
W
Serqet
2
2
3
1.75
W
Tiamat
0
1
6
3
W
Skadi
TGGJ07
Skadi
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,530
Damage
18,466
39,795
Taken
39,793
21,685
Mitigated
16,611
15,701
Healing
20,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
138
138
0
77
768
154
0
0
693
2,253
0
W
Chaac
3,861
757
0
4,110
9,941
7,385
861
2,410
7,531
0
49,050
L
5,796
89
0
2,505
8,614
2,927
0
2,837
5,185
48,406
0
L
Yemoja
GodlyDre
Yemoja
3,024
562
1,056
2,053
9,037
6,352
0
1,818
7,136
23,026
0
L
Thanatos
InZane-Clownx
Thanatos
5,807
972
0
9,530
10,830
3,986
700
2,722
7,883
0
45,479
L
Cupid
Mr pie9
Cupid
3,701
1,495
326
4,954
10,544
3,192
0
2,207
8,250
0
39,740
W
Chang'e
NaejPierre53
Chang'e
5,370
178
774
4,174
7,196
2,397
329
1,965
5,231
51,614
0
W
Serqet
2,900
308
0
905
7,303
3,584
523
1,265
6,038
0
31,119
W
Tiamat
4,636
557
538
2,448
8,581
6,127
233
1,252
7,329
24,157
0
W
Skadi
TGGJ07
Skadi
7,763
3,305
354
2,398
6,774
2,192
66
2,066
4,708
0
42,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,861
Gold Earned
34,815
386
Minions Killed
311
0
Camps Cleared
0
1,467,450
Distance Traveled
1,071,020
7
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
4,731
296
9
1
0
26,694
0
W
Chaac
8,102
506
77
5
0
334,933
0
L
Merlin
7,354
460
94
6
0
241,577
5
L
Yemoja
7,078
442
32
2
0
251,830
4
L
Thanatos
8,587
537
99
6
0
293,550
6
L
Cupid
7,065
442
77
5
0
257,369
3
W
Chang'e
8,859
554
110
7
0
302,638
4
W
Serqet
7,635
477
72
5
0
303,533
1
W
Tiamat
6,697
419
47
3
0
283,918
0
W
Skadi
7,568
473
80
5
0
242,428
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role