Player Matchup

Ratatoskr
Ratatoskr
BiIICrosby
Ratatoskr
Level 7
God Stats
1W - 6L
1,281 SR
Queue Stats
1W - 10L
1,030 Elo+
Solo
Ullr
Ullr
DUKE FALL 6936
Ullr
Level 2
God Stats
0W - 4L
1,500 SR
Queue Stats
1W - 7L
1,500 Elo+
Solo
Thanatos
Thanatos
Dirtybreacher
Thanatos
Level 19
God Stats
2W - 6L
1,296 SR
Queue Stats
13W - 27L
1,112 Elo+
Party 1
Tiamat
Tiamat
NovaWhiteScarab
Tiamat
Level 29
God Stats
28W - 22L
1,834 SR
Queue Stats
83W - 104L
1,346 Elo+
Solo
Izanami
Izanami
Strumple
Izanami
Level 22
God Stats
3W - 6L
1,322 SR
Queue Stats
9W - 21L
1,177 Elo+
Party 1
Team Averages
Level 16
1,447 SR
1,233 Elo+

VS

Team Averages
Level 20
1,505 SR
1,393 Elo+
Ares
Ares
G5SayGoodbye
Ares
Level 25
God Stats
32W - 32L
1,340 SR
Queue Stats
75W - 91L
1,301 Elo+
Solo
Cthulhu
Cthulhu
ThreadingOwl66
Cthulhu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Arachne
Arachne
ThunderGecko8
Arachne
Level 27
God Stats
29W - 13L
1,599 SR
Queue Stats
111W - 102L
1,312 Elo+
Solo
Tiamat
Tiamat
russell1999
Tiamat
Level 17
God Stats
18W - 13L
1,586 SR
Queue Stats
41W - 31L
1,505 Elo+
Solo
Apollo
Apollo
xELChoppa
Apollo
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
BiIICrosby
Ratatoskr
7
0 / 2 / 2
4,627
463
1,149
3,156
851
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

6
0 / 5 / 0
3,986
399
1,871
7,158
1,879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
Dirtybreacher
Thanatos
8
4 / 2 / 0
5,237
524
3,490
5,128
1,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 3 / 1
4,284
428
867
4,021
2,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Shoes

Shoes

+6%
Movement Speed

Izanami
Strumple
Izanami
5
0 / 5 / 1
4,070
407
1,137
3,894
2,538
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
4 / 1 / 2
5,532
553
2,482
4,042
2,548
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
1 / 2 / 6
5,103
510
3,555
5,151
3,296
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arachne
9
5 / 0 / 2
6,114
611
3,350
3,596
2,114
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tiamat
8
1 / 0 / 3
5,173
517
2,279
2,770
1,618
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
xELChoppa
Apollo
8
6 / 1 / 1
5,644
564
3,589
4,522
1,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
31
4
Kills
17
17
Deaths
4
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
BiIICrosby
Ratatoskr
0
2
2
0.5
L
0
5
0
0
L
Thanatos
Dirtybreacher
Thanatos
4
2
0
2
W
4
1
2
5
L
0
3
1
0.17
L
Izanami
Strumple
Izanami
0
5
1
0.1
W
1
2
6
2
W
Arachne
5
0
2
6
W
Tiamat
1
0
3
2.5
W
Apollo
xELChoppa
Apollo
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,514
Damage
15,255
23,357
Taken
20,081
9,449
Mitigated
10,844
5,183
Healing
4,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
BiIICrosby
Ratatoskr
1,149
322
0
0
3,156
851
328
1,659
1,397
0
15,651
L
1,871
1,436
0
839
7,158
1,879
0
3,401
3,632
0
8,599
L
Thanatos
Dirtybreacher
Thanatos
3,490
1,183
0
3,578
5,128
1,523
0
1,717
3,336
0
13,523
W
2,482
31
347
267
4,042
2,548
735
264
3,778
13,655
0
L
867
173
0
766
4,021
2,658
0
946
3,000
12,313
0
L
Izanami
Strumple
Izanami
1,137
697
0
0
3,894
2,538
0
196
3,676
0
12,108
W
3,555
396
0
350
5,151
3,296
0
353
4,798
13,209
0
W
Arachne
3,350
2,736
0
1,215
3,596
2,114
0
72
3,524
0
28,766
W
Tiamat
2,279
434
0
1,124
2,770
1,618
557
0
2,770
18,476
0
W
Apollo
xELChoppa
Apollo
3,589
2,479
0
1,422
4,522
1,268
1,772
178
4,344
0
19,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,204
Gold Earned
27,566
131
Minions Killed
166
0
Camps Cleared
0
829,097
Distance Traveled
910,414
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
4,627
463
35
4
0
196,333
0
L
Ullr
3,986
399
15
2
0
155,713
1
L
Thanatos
5,237
524
27
3
0
192,168
1
W
Ares
5,532
553
30
3
0
194,489
0
L
Tiamat
4,284
428
28
3
0
141,751
2
L
Izanami
4,070
407
26
3
0
143,132
0
W
Cthulhu
5,103
510
25
3
0
218,037
0
W
Arachne
6,114
611
54
5
0
190,706
0
W
Tiamat
5,173
517
29
3
0
135,108
0
W
Apollo
5,644
564
28
3
0
172,074
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role