Player Matchup

Cthulhu
Cthulhu
Doozy11
Cthulhu
Level 4
God Stats
0W - 3L
1,277 SR
Queue Stats
2W - 6L
1,273 Elo+
Party 2
Sobek
Sobek
KingQuefa
Sobek
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,487 Elo+
Party 2
Susano
Susano
kamroony
Susano
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,487 Elo+
Party 2
Team Averages
Level 10
1,426 SR
1,416 Elo+

VS

Team Averages
Level 52
1,551 SR
1,446 Elo+
Vulcan
Vulcan
Hewhopoopsfire
Vulcan
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
172W - 180L
1,373 Elo+
Party 1
Cernunnos
Cernunnos
Taurin9
Cernunnos
Level 63
God Stats
30W - 18L
1,667 SR
Queue Stats
230W - 234L
1,579 Elo+
Solo
Xing Tian
Xing Tian
theb600
Xing Tian
Level 27
God Stats
31W - 25L
1,487 SR
Queue Stats
205W - 201L
1,387 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Doozy11
Cthulhu
13
4 / 9 / 4
10,779
634
12,307
20,735
22,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sobek
KingQuefa
Sobek
13
2 / 6 / 5
10,157
597
7,484
24,387
27,911
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Susano
kamroony
Susano
14
3 / 8 / 5
10,945
644
11,458
15,806
8,610
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 4 / 12
11,765
692
14,569
9,510
3,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cernunnos
Taurin9
Cernunnos
16
12 / 2 / 10
13,281
781
28,460
21,344
8,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xing Tian
theb600
Xing Tian
16
6 / 3 / 17
13,328
784
8,189
11,667
15,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
62
9
Kills
23
23
Deaths
9
14
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Doozy11
Cthulhu
4
9
4
0.67
W
5
4
12
2.75
L
Sobek
KingQuefa
Sobek
2
6
5
0.75
W
Cernunnos
Taurin9
Cernunnos
12
2
10
8.5
L
Susano
kamroony
Susano
3
8
5
0.69
W
Xing Tian
theb600
Xing Tian
6
3
17
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,249
Damage
51,218
60,928
Taken
42,521
59,166
Mitigated
27,376
7,671
Healing
18,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Doozy11
Cthulhu
12,307
755
1,030
1,375
20,735
22,645
0
9,015
11,720
29,912
0
W
14,569
7,191
0
876
9,510
3,805
188
4,219
5,141
53,803
0
L
Sobek
KingQuefa
Sobek
7,484
1,331
0
3,290
24,387
27,911
0
8,424
15,963
21,917
0
W
Cernunnos
Taurin9
Cernunnos
28,460
17,226
0
15,623
21,344
8,327
2,039
9,357
11,787
0
90,893
L
Susano
kamroony
Susano
11,458
2,927
0
1,976
15,806
8,610
0
6,262
9,544
0
49,429
W
Xing Tian
theb600
Xing Tian
8,189
1,050
0
2,453
11,667
15,244
54
5,848
5,455
17,421
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,881
Gold Earned
38,374
121
Minions Killed
172
0
Camps Cleared
0
858,123
Distance Traveled
845,058
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,779
634
36
2
0
265,899
1
W
Vulcan
11,765
692
65
4
0
260,686
3
L
Sobek
10,157
597
26
2
0
279,936
1
W
Cernunnos
13,281
781
87
5
0
274,012
4
L
Susano
10,945
644
59
3
0
312,288
0
W
Xing Tian
13,328
784
20
1
0
310,360
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role