Player Matchup

Tiamat
Tiamat
McBootySpankin
Tiamat
Level 128
God Stats
5W - 3L
1,863 SR
Queue Stats
268W - 253L
1,516 Elo+
Party 2
Pele
Pele
ObeseOlorun
Pele
Level 63
God Stats
1W - 1L
1,744 SR
Queue Stats
30W - 22L
1,565 Elo+
Party 2
King Arthur
King Arthur
ToyProphet
King Arthur
Level 86
God Stats
5W - 3L
1,500 SR
Queue Stats
229W - 211L
1,568 Elo+
Party 2
Team Averages
Level 92
1,703 SR
1,550 Elo+

VS

Team Averages
Level 83
1,445 SR
1,452 Elo+
Erlang Shen
Erlang Shen
TheMaverick6299
Erlang Shen
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 73L
1,507 Elo+
Party 1
Cerberus
Cerberus
XoXYounGGunZXoX
Cerberus
Level 33
God Stats
58W - 53L
1,589 SR
Queue Stats
138W - 172L
1,433 Elo+
Party 1
Tiamat
Tiamat
secondrhoads
Tiamat
Level 108
God Stats
2W - 8L
1,246 SR
Queue Stats
200W - 271L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 12
9,075
698
10,066
8,800
5,461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
6 / 4 / 4
9,621
740
7,714
12,383
3,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
ToyProphet
King Arthur
12
7 / 7 / 4
9,634
741
9,018
13,584
8,361
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
TheMaverick6299
Erlang Shen
14
8 / 7 / 7
10,915
840
14,113
16,091
9,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
13
4 / 3 / 13
10,509
808
5,292
11,347
9,923
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tiamat
14
5 / 4 / 9
10,157
781
6,796
8,625
8,261
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
46
14
Kills
17
17
Deaths
14
20
Assists
29
Player
Kills
Deaths
Assists
KDA
L
1
6
12
1.17
L
6
4
4
2
W
Erlang Shen
TheMaverick6299
Erlang Shen
8
7
7
1.64
L
King Arthur
ToyProphet
King Arthur
7
7
4
1.29
W
Cerberus
4
3
13
3.5
W
Tiamat
5
4
9
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,798
Damage
26,201
34,767
Taken
36,063
17,056
Mitigated
27,498
4,033
Healing
13,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,066
746
0
1,440
8,800
5,461
8
3,045
5,755
33,244
0
L
7,714
1,766
0
2,593
12,383
3,234
0
4,453
7,930
0
38,408
W
Erlang Shen
TheMaverick6299
Erlang Shen
14,113
8,453
0
4,395
16,091
9,314
1,152
4,255
11,463
0
35,012
L
King Arthur
ToyProphet
King Arthur
9,018
1,764
0
0
13,584
8,361
0
4,653
8,931
0
24,781
W
Cerberus
5,292
131
992
4,794
11,347
9,923
808
2,533
8,576
25,767
0
W
Tiamat
6,796
566
869
2,626
8,625
8,261
629
2,520
5,898
43,573
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,330
Gold Earned
31,581
158
Minions Killed
165
0
Camps Cleared
0
620,931
Distance Traveled
673,132
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,075
698
54
4
0
200,936
3
L
Pele
9,621
740
62
5
0
211,929
0
W
Erlang Shen
10,915
840
40
3
0
221,601
0
L
King Arthur
9,634
741
42
3
0
208,066
3
W
Cerberus
10,509
808
46
4
0
224,748
1
W
Tiamat
10,157
781
79
6
0
226,783
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role