Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Terra
Terra
GebERdieER
Terra
Level 19
God Stats
2W - 0L
1,799 SR
Queue Stats
25W - 11L
1,756 Elo+
Party 2
Anhur
Anhur
Marklay
Anhur
Level 82
God Stats
11W - 5L
1,670 SR
Queue Stats
71W - 39L
1,682 Elo+
Party 2
Tiamat
Tiamat
Ymir44465
Tiamat
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
133W - 99L
1,705 Elo+
Party 2
Baron Samedi
Baron Samedi
gainfulbunion7
Baron Samedi
Level 97
God Stats
4W - 3L
1,696 SR
Queue Stats
51W - 40L
1,604 Elo+
Party 2
Team Averages
Level 68
1,633 SR
1,649 Elo+

VS

Team Averages
Level 72
1,505 SR
1,590 Elo+
Ah Puch
Ah Puch
ASOCarnage
Ah Puch
Level 137
God Stats
0W - 4L
1,500 SR
Queue Stats
121W - 118L
1,695 Elo+
Party 1
Guan Yu
Guan Yu
MadBoiDio
Guan Yu
Level 37
God Stats
10W - 7L
1,651 SR
Queue Stats
141W - 138L
1,689 Elo+
Party 1
Danzaburou
Danzaburou
Menthol_Sushii8
Danzaburou
Level 120
God Stats
10W - 6L
1,773 SR
Queue Stats
108W - 106L
1,790 Elo+
Party 1
Kuzenbo
Kuzenbo
YokedOddish
Kuzenbo
Level 17
God Stats
0W - 1L
1,308 SR
Queue Stats
8W - 15L
1,390 Elo+
Party 1
Nemesis
Nemesis
kiljoy44
Nemesis
Level 49
God Stats
0W - 2L
1,293 SR
Queue Stats
25W - 36L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
18
10 / 1 / 5
11,086
652
7,045
9,020
3,382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Terra
13
5 / 1 / 10
9,075
534
6,128
14,307
12,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anhur
Marklay
Anhur
17
8 / 0 / 5
10,269
604
11,331
8,945
3,049
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
Ymir44465
Tiamat
17
3 / 0 / 3
9,641
567
7,023
14,900
15,904
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
gainfulbunion7
Baron Samedi
14
3 / 6 / 5
8,833
520
7,239
10,406
5,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
ASOCarnage
Ah Puch
16
7 / 6 / 1
9,701
571
13,443
10,493
3,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
MadBoiDio
Guan Yu
14
0 / 5 / 0
8,078
475
11,552
15,932
10,455
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
Menthol_Sushii8
Danzaburou
13
1 / 5 / 1
8,213
483
4,719
11,061
3,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kuzenbo
YokedOddish
Kuzenbo
11
0 / 7 / 4
6,912
407
4,334
10,502
8,520
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
kiljoy44
Nemesis
12
0 / 6 / 0
7,154
421
1,768
11,857
4,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
14
29
Kills
8
8
Deaths
29
28
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
10
1
5
12.5
L
Ah Puch
ASOCarnage
Ah Puch
7
6
1
1.25
W
Terra
5
1
10
10
L
Guan Yu
MadBoiDio
Guan Yu
0
5
0
0
W
Anhur
Marklay
Anhur
8
0
5
10.5
L
Danzaburou
Menthol_Sushii8
Danzaburou
1
5
1
0.3
W
Tiamat
Ymir44465
Tiamat
3
0
3
4.5
L
Kuzenbo
YokedOddish
Kuzenbo
0
7
4
0.29
W
Baron Samedi
gainfulbunion7
Baron Samedi
3
6
5
0.92
L
Nemesis
kiljoy44
Nemesis
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,766
Damage
35,816
57,578
Taken
59,845
40,548
Mitigated
30,106
24,572
Healing
12,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
7,045
2,228
0
4,736
9,020
3,382
0
1,606
7,414
0
78,192
L
Ah Puch
ASOCarnage
Ah Puch
13,443
244
0
1,613
10,493
3,783
0
5,350
4,861
62,318
0
W
Terra
6,128
1,042
1,637
4,092
14,307
12,959
0
5,891
8,416
22,331
0
L
Guan Yu
MadBoiDio
Guan Yu
11,552
2,168
50
2,663
15,932
10,455
556
7,047
8,885
136
59,475
W
Anhur
Marklay
Anhur
11,331
5,324
0
2,926
8,945
3,049
2,370
952
7,993
0
67,170
L
Danzaburou
Menthol_Sushii8
Danzaburou
4,719
904
207
3,754
11,061
3,086
872
1,738
9,287
0
50,842
W
Tiamat
Ymir44465
Tiamat
7,023
1,124
0
9,247
14,900
15,904
102
2,192
12,708
56,329
0
L
Kuzenbo
YokedOddish
Kuzenbo
4,334
1,764
0
0
10,502
8,520
0
3,607
6,816
18,279
1,575
W
Baron Samedi
gainfulbunion7
Baron Samedi
7,239
948
342
1,592
10,406
5,254
192
7,072
3,334
51,820
0
L
Nemesis
kiljoy44
Nemesis
1,768
836
0
3,772
11,857
4,262
229
2,147
9,606
0
41,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,904
Gold Earned
40,058
517
Minions Killed
411
0
Camps Cleared
0
1,567,998
Distance Traveled
1,563,181
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
11,086
652
137
8
0
360,511
2
L
Ah Puch
9,701
571
106
6
0
290,021
7
W
Terra
9,075
534
25
1
0
301,901
4
L
Guan Yu
8,078
475
109
6
0
329,416
1
W
Anhur
10,269
604
122
7
0
321,343
7
L
Danzaburou
8,213
483
90
5
0
304,267
2
W
Tiamat
9,641
567
110
6
0
304,977
1
L
Kuzenbo
6,912
407
31
2
0
333,332
5
W
Baron Samedi
8,833
520
123
7
0
279,266
1
L
Nemesis
7,154
421
75
4
0
306,145
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role