Player Matchup

Ymir
Ymir
 
Ymir
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Melodic_Artemis
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,532 Elo+
Solo
Neith
Neith
SquizGwar
Neith
Level 8
God Stats
0W - 2L
1,309 SR
Queue Stats
1W - 3L
1,727 Elo+
Solo
Tiamat
Tiamat
TheUselessGamer_
Tiamat
Level 28
God Stats
3W - 8L
1,355 SR
Queue Stats
43W - 45L
1,533 Elo+
Solo
Danzaburou
Danzaburou
holmwood21
Danzaburou
Level 22
God Stats
9W - 11L
1,633 SR
Queue Stats
110W - 108L
1,588 Elo+
Solo
Team Averages
Level 18
1,459 SR
1,576 Elo+

VS

Team Averages
Level 14
1,549 SR
1,562 Elo+
Xbalanque
Xbalanque
Kungfushun
Xbalanque
Level 5
God Stats
3W - 2L
1,680 SR
Queue Stats
3W - 2L
1,627 Elo+
Party 1
Ares
Ares
Optimal_Pink
Ares
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,627 Elo+
Party 1
Arachne
Arachne
The EmpressXeal
Arachne
Level 9
God Stats
4W - 3L
1,597 SR
Queue Stats
46W - 35L
1,511 Elo+
Solo
Erlang Shen
Erlang Shen
X C r a c k a X
Erlang Shen
Level 29
God Stats
28W - 27L
1,500 SR
Queue Stats
276W - 244L
1,491 Elo+
Solo
Rama
Rama
capitain_nobody6
Rama
Level 25
God Stats
20W - 19L
1,466 SR
Queue Stats
132W - 156L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
0 / 3 / 3
6,041
378
4,396
13,723
13,076
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

7
0 / 9 / 1
5,498
344
3,046
12,259
3,528
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
SquizGwar
Neith
11
3 / 8 / 2
7,453
466
7,709
10,983
3,607
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

5
0 / 8 / 0
5,154
322
569
6,691
1,878
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Danzaburou
holmwood21
Danzaburou
11
5 / 6 / 0
8,009
501
10,009
11,274
4,346
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Kungfushun
Xbalanque
13
7 / 1 / 8
9,235
577
8,694
8,674
3,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
5 / 2 / 11
9,370
586
5,519
9,309
6,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

19
5 / 0 / 4
11,671
729
5,957
12,020
6,126
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Erlang Shen
X C r a c k a X
Erlang Shen
17
8 / 3 / 2
10,701
669
13,564
17,083
8,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
7 / 2 / 7
8,986
562
7,811
9,332
3,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
64
8
Kills
32
34
Deaths
8
6
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
3
3
0.5
W
Xbalanque
Kungfushun
Xbalanque
7
1
8
11
L
0
9
1
0.06
W
5
2
11
5.25
L
Neith
SquizGwar
Neith
3
8
2
0.5
W
5
0
4
7
L
0
8
0
0
W
Erlang Shen
X C r a c k a X
Erlang Shen
8
3
2
3
W
7
2
7
5.25
L
Danzaburou
holmwood21
Danzaburou
5
6
0
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,729
Damage
41,545
54,930
Taken
56,418
26,435
Mitigated
28,796
5,704
Healing
24,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
4,396
1,363
0
632
13,723
13,076
0
1,737
11,986
18,324
0
W
Xbalanque
Kungfushun
Xbalanque
8,694
5,460
0
3,274
8,674
3,739
3,221
806
7,868
0
49,361
L
3,046
1,547
0
1,549
12,259
3,528
0
993
11,266
0
16,042
W
5,519
666
0
1,392
9,309
6,998
1,128
527
8,772
12,544
0
L
Neith
SquizGwar
Neith
7,709
3,900
0
966
10,983
3,607
0
1,209
9,774
52
27,970
W
5,957
3,931
0
4,829
12,020
6,126
3,966
569
11,451
0
105,980
L
569
0
0
468
6,691
1,878
0
1,453
5,238
7,268
0
W
Erlang Shen
X C r a c k a X
Erlang Shen
13,564
9,391
0
10,910
17,083
8,459
1,639
2,195
14,879
0
65,597
W
7,811
5,357
0
3,646
9,332
3,474
2,082
831
8,431
0
29,308
L
Danzaburou
holmwood21
Danzaburou
10,009
3,901
0
2,089
11,274
4,346
0
840
10,434
0
29,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,155
Gold Earned
49,963
173
Minions Killed
442
0
Camps Cleared
0
1,248,038
Distance Traveled
1,556,746
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,041
378
31
2
0
257,473
5
W
Xbalanque
9,235
577
88
6
0
320,409
0
L
Nemesis
5,498
344
28
2
0
274,242
5
W
Ares
9,370
586
18
1
0
310,448
2
L
Neith
7,453
466
48
3
0
261,489
1
W
Arachne
11,671
729
176
11
0
360,924
1
L
Tiamat
5,154
322
17
1
0
177,212
1
W
Erlang Shen
10,701
669
105
7
0
285,531
1
W
Rama
8,986
562
55
3
0
279,434
0
L
Danzaburou
8,009
501
49
3
0
277,622
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role