Player Matchup

Artemis
Artemis
 
Artemis
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
BabYodasaki
Scylla
Level 145
God Stats
9W - 3L
1,593 SR
Queue Stats
29W - 25L
1,512 Elo+
Solo
Tiamat
Tiamat
L3GGIT
Tiamat
Level 120
God Stats
11W - 10L
1,500 SR
Queue Stats
386W - 402L
1,500 Elo+
Party 1
Mercury
Mercury
Minotaurz
Mercury
Level 94
God Stats
33W - 29L
1,537 SR
Queue Stats
61W - 64L
1,524 Elo+
Party 1
Geb
Geb
panfletoxD
Geb
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 110
1,526 SR
1,507 Elo+

VS

Team Averages
Level 118
1,584 SR
1,511 Elo+
Bellona
Bellona
BluesRöck
Bellona
Level 147
God Stats
3W - 5L
1,654 SR
Queue Stats
160W - 166L
1,467 Elo+
Solo
Artemis
Artemis
atmatheus22
Artemis
Level 160
God Stats
29W - 24L
1,519 SR
Queue Stats
401W - 447L
1,546 Elo+
Solo
Kali
Kali
cascarabiuchas
Kali
Level 88
God Stats
0W - 2L
1,750 SR
Queue Stats
64W - 64L
1,546 Elo+
Solo
Ymir
Ymir
kngDrei
Ymir
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
lamber94
Khepri
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 64L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
10
2 / 2 / 3
5,870
489
5,320
7,733
2,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
12
3 / 2 / 0
6,787
566
3,285
4,506
1,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tiamat
L3GGIT
Tiamat
13
3 / 0 / 0
7,305
609
5,610
4,830
6,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Mercury
Minotaurz
Mercury
12
4 / 0 / 1
6,730
561
3,324
5,675
1,715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 1 / 5
5,865
489
3,121
5,358
2,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BluesRöck
Bellona
11
1 / 3 / 0
6,025
502
2,978
9,104
5,519
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Artemis
atmatheus22
Artemis
9
1 / 3 / 1
5,502
459
6,594
7,323
2,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
3 / 1 / 1
6,390
533
2,763
7,076
2,415
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
kngDrei
Ymir
10
0 / 3 / 0
5,568
464
1,337
5,039
2,726
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Khepri
lamber94
Khepri
9
0 / 2 / 2
5,685
474
1,753
6,286
3,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
9
12
Kills
5
5
Deaths
12
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
2
2
3
1.75
W
Scylla
3
2
0
1.5
L
Bellona
BluesRöck
Bellona
1
3
0
0.33
W
Tiamat
L3GGIT
Tiamat
3
0
0
3
W
Mercury
Minotaurz
Mercury
4
0
1
4.5
L
Artemis
atmatheus22
Artemis
1
3
1
0.5
L
3
1
1
3.5
L
Ymir
kngDrei
Ymir
0
3
0
0
L
Khepri
lamber94
Khepri
0
2
2
0.5
W
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,660
Damage
15,425
28,102
Taken
34,828
14,451
Mitigated
16,556
10,712
Healing
10,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
5,320
2,446
0
3,613
7,733
2,405
0
484
7,249
0
31,830
W
Scylla
3,285
762
0
750
4,506
1,325
368
1,283
3,223
38,627
0
L
Bellona
BluesRöck
Bellona
2,978
770
0
1,756
9,104
5,519
0
4,867
3,665
0
31,624
W
Tiamat
L3GGIT
Tiamat
5,610
814
0
2,682
4,830
6,364
0
0
4,830
39,164
0
W
Mercury
Minotaurz
Mercury
3,324
1,179
0
2,459
5,675
1,715
0
89
5,586
0
31,766
L
Artemis
atmatheus22
Artemis
6,594
2,632
0
2,427
7,323
2,382
0
923
6,400
0
30,281
L
2,763
905
0
3,968
7,076
2,415
0
985
6,059
0
32,020
L
Ymir
kngDrei
Ymir
1,337
89
0
772
5,039
2,726
0
2,945
1,944
28,050
860
L
Khepri
lamber94
Khepri
1,753
0
171
1,843
6,286
3,514
0
1,542
4,744
16,282
0
W
3,121
337
0
1,208
5,358
2,642
0
1,222
4,136
16,694
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,557
Gold Earned
29,170
310
Minions Killed
300
0
Camps Cleared
0
1,165,894
Distance Traveled
1,027,694
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
5,870
489
52
4
0
184,954
4
W
Scylla
6,787
566
77
6
0
230,886
10
L
Bellona
6,025
502
85
7
0
201,883
5
W
Tiamat
7,305
609
100
8
0
217,732
3
W
Mercury
6,730
561
63
5
0
280,748
2
L
Artemis
5,502
459
59
5
0
170,752
3
L
Kali
6,390
533
73
6
0
235,489
1
L
Ymir
5,568
464
59
5
0
208,939
6
L
Khepri
5,685
474
24
2
0
210,631
0
W
Geb
5,865
489
18
2
0
251,574
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role