Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Guicholuis
Ah Muzen Cab
Level 16
God Stats
0W - 3L
1,500 SR
Queue Stats
6W - 14L
1,365 Elo+
Party 1
Cabrakan
Cabrakan
JaySlay864
Cabrakan
Level 61
God Stats
3W - 6L
1,641 SR
Queue Stats
116W - 124L
1,544 Elo+
Party 2
Merlin
Merlin
iStefferzz
Merlin
Level 36
God Stats
14W - 11L
1,680 SR
Queue Stats
103W - 110L
1,533 Elo+
Party 2
Hun Batz
Hun Batz
macgmike
Hun Batz
Level 140
God Stats
4W - 6L
1,278 SR
Queue Stats
135W - 153L
1,509 Elo+
Party 1
Kukulkan
Kukulkan
rmayett
Kukulkan
Level 41
God Stats
8W - 4L
1,536 SR
Queue Stats
32W - 37L
1,436 Elo+
Party 1
Team Averages
Level 59
1,527 SR
1,477 Elo+

VS

Team Averages
Level 124
1,736 SR
1,838 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Achilles
Achilles
Charco_Vex
Achilles
Level 120
God Stats
194W - 58L
1,893 SR
Queue Stats
1,433W - 564L
1,863 Elo+
Party 3
Jormungandr
Jormungandr
Clowntox
Jormungandr
Level 160
God Stats
22W - 4L
1,715 SR
Queue Stats
2,051W - 267L
1,963 Elo+
Party 3
Tiamat
Tiamat
INatsuki--
Tiamat
Level 160
God Stats
10W - 2L
1,786 SR
Queue Stats
337W - 103L
1,855 Elo+
Party 3
Discordia
Discordia
QuadraKing2469
Discordia
Level 18
God Stats
2W - 0L
1,786 SR
Queue Stats
634W - 22L
2,009 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Guicholuis
Ah Muzen Cab
14
0 / 5 / 2
8,432
843
4,397
12,124
4,730
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cabrakan
JaySlay864
Cabrakan
15
0 / 3 / 3
9,476
948
5,528
17,738
22,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Merlin
iStefferzz
Merlin
14
2 / 7 / 0
9,154
915
5,988
14,972
6,543
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
macgmike
Hun Batz
14
0 / 8 / 2
8,551
855
8,199
18,786
7,669
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
rmayett
Kukulkan
14
0 / 0 / 2
8,524
852
6,582
6,360
2,541
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

159

VS

Team 2 Tickets

316

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
15
4 / 0 / 10
9,951
995
11,475
10,180
17,378
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Achilles
Charco_Vex
Achilles
16
11 / 1 / 7
11,465
1,147
16,450
13,771
18,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Jormungandr
Clowntox
Jormungandr
17
2 / 0 / 19
11,014
1,101
16,107
7,728
8,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tiamat
INatsuki--
Tiamat
16
0 / 1 / 14
9,480
948
6,917
5,945
22,823
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Discordia
QuadraKing2469
Discordia
17
6 / 1 / 10
10,537
1,054
15,178
4,516
1,989
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
83
2
Kills
23
23
Deaths
3
9
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
4
0
10
9
W
Achilles
Charco_Vex
Achilles
11
1
7
14.5
W
Jormungandr
Clowntox
Jormungandr
2
0
19
11.5
L
Ah Muzen Cab
Guicholuis
Ah Muzen Cab
0
5
2
0.2
W
Tiamat
INatsuki--
Tiamat
0
1
14
7
L
Cabrakan
JaySlay864
Cabrakan
0
3
3
0.5
W
Discordia
QuadraKing2469
Discordia
6
1
10
11
L
Merlin
iStefferzz
Merlin
2
7
0
0.29
L
Hun Batz
macgmike
Hun Batz
0
8
2
0.13
L
Kukulkan
rmayett
Kukulkan
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,694
Damage
66,127
69,980
Taken
42,140
43,497
Mitigated
69,322
2,396
Healing
5,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
11,475
3,884
0
606
10,180
17,378
0
3,916
6,264
0
21,334
W
Achilles
Charco_Vex
Achilles
16,450
4,453
0
2,867
13,771
18,374
0
5,375
7,497
0
19,059
W
Jormungandr
Clowntox
Jormungandr
16,107
2,499
0
1,157
7,728
8,758
0
4,013
3,715
32,834
0
L
Ah Muzen Cab
Guicholuis
Ah Muzen Cab
4,397
2,226
0
235
12,124
4,730
0
8,270
3,854
0
12,036
W
Tiamat
INatsuki--
Tiamat
6,917
1,559
0
519
5,945
22,823
0
2,254
3,207
13,764
0
L
Cabrakan
JaySlay864
Cabrakan
5,528
1,092
0
1,242
17,738
22,014
0
10,498
7,240
15,576
0
W
Discordia
QuadraKing2469
Discordia
15,178
1,452
0
215
4,516
1,989
0
2,540
1,976
51,881
0
L
Merlin
iStefferzz
Merlin
5,988
675
260
659
14,972
6,543
0
8,135
6,837
21,335
0
L
Hun Batz
macgmike
Hun Batz
8,199
2,151
0
0
18,786
7,669
0
9,194
9,437
0
27,841
L
Kukulkan
rmayett
Kukulkan
6,582
442
0
0
6,360
2,541
0
2,105
4,083
24,019
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,137
Gold Earned
52,447
160
Minions Killed
183
5
Camps Cleared
10
853,651
Distance Traveled
982,749
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
9,951
995
19
2
2
200,048
0
W
Achilles
11,465
1,147
7
1
0
208,119
0
W
Jormungandr
11,014
1,101
37
4
0
209,478
3
L
Ah Muzen Cab
8,432
843
16
2
1
147,112
0
W
Tiamat
9,480
948
16
2
7
182,319
0
L
Cabrakan
9,476
948
26
3
1
174,427
0
W
Discordia
10,537
1,054
104
10
1
182,785
3
L
Merlin
9,154
915
32
3
0
152,397
0
L
Hun Batz
8,551
855
55
6
3
185,049
2
L
Kukulkan
8,524
852
31
3
0
194,666
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role