Player Matchup

Merlin
Merlin
Arcticecho13
Merlin
Level 16
God Stats
4W - 3L
1,616 SR
Queue Stats
33W - 54L
1,650 Elo+
Party 2
Anhur
Anhur
Gubtubz
Anhur
Level 45
God Stats
6W - 3L
1,599 SR
Queue Stats
140W - 168L
1,567 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Hizekiel
Tsukuyomi
Level 29
God Stats
21W - 18L
1,577 SR
Queue Stats
116W - 116L
1,567 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Riznut_mir
Kumbhakarna
Level 33
God Stats
6W - 6L
1,684 SR
Queue Stats
136W - 166L
1,566 Elo+
Party 2
Aphrodite
Aphrodite
Saltycheesuz
Aphrodite
Level 28
God Stats
6W - 9L
1,274 SR
Queue Stats
147W - 193L
1,539 Elo+
Party 2
Team Averages
Level 30
1,550 SR
1,578 Elo+

VS

Team Averages
Level 15
1,555 SR
1,464 Elo+
Medusa
Medusa
Error Weasel
Medusa
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,673 Elo+
Party 1
Tyr
Tyr
MateuzCarvalho
Tyr
Level 28
God Stats
1W - 1L
1,779 SR
Queue Stats
21W - 18L
1,555 Elo+
Solo
Erlang Shen
Erlang Shen
OPG SMURG2
Erlang Shen
Level 14
God Stats
1W - 3L
1,498 SR
Queue Stats
12W - 13L
1,501 Elo+
Party 1
Thanatos
Thanatos
Spirit_Blade420
Thanatos
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 6L
1,207 Elo+
Solo
Sobek
Sobek
xURTRXSHx
Sobek
Level 25
God Stats
17W - 26L
1,500 SR
Queue Stats
497W - 670L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
13
4 / 3 / 3
8,053
575
5,650
6,525
2,410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
Gubtubz
Anhur
12
4 / 0 / 4
7,307
522
8,657
7,407
2,234
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
Hizekiel
Tsukuyomi
16
12 / 1 / 2
9,768
698
12,101
9,259
3,547
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kumbhakarna
Riznut_mir
Kumbhakarna
12
4 / 2 / 6
7,858
561
3,812
9,554
5,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Aphrodite
Saltycheesuz
Aphrodite
12
1 / 1 / 6
7,596
543
5,220
5,709
4,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
10
1 / 5 / 1
6,053
432
4,277
9,955
2,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
1 / 2 / 2
5,682
406
3,339
8,970
6,324
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Erlang Shen
OPG SMURG2
Erlang Shen
10
2 / 8 / 1
6,272
448
7,282
13,158
4,845
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
9
2 / 8 / 1
6,111
437
1,597
9,588
2,935
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sobek
xURTRXSHx
Sobek
10
0 / 2 / 1
6,171
441
4,195
11,012
7,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
12
25
Kills
6
7
Deaths
25
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Merlin
4
3
3
1.83
L
Medusa
1
5
1
0.3
W
Anhur
Gubtubz
Anhur
4
0
4
6
W
Tsukuyomi
Hizekiel
Tsukuyomi
12
1
2
13
L
1
2
2
1
L
Erlang Shen
OPG SMURG2
Erlang Shen
2
8
1
0.31
W
Kumbhakarna
Riznut_mir
Kumbhakarna
4
2
6
3.5
W
Aphrodite
Saltycheesuz
Aphrodite
1
1
6
4
L
Thanatos
2
8
1
0.31
L
Sobek
xURTRXSHx
Sobek
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,440
Damage
20,690
38,454
Taken
52,683
18,670
Mitigated
24,263
16,393
Healing
14,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
5,650
694
0
883
6,525
2,410
869
0
6,500
34,367
0
L
Medusa
4,277
2,551
0
2,761
9,955
2,584
588
2,501
7,326
0
23,626
W
Anhur
Gubtubz
Anhur
8,657
5,043
0
4,685
7,407
2,234
364
1,602
5,805
0
33,555
W
Tsukuyomi
Hizekiel
Tsukuyomi
12,101
4,776
0
4,176
9,259
3,547
1,359
0
9,159
0
67,778
L
3,339
456
0
2,843
8,970
6,324
0
3,130
5,840
0
15,025
L
Erlang Shen
OPG SMURG2
Erlang Shen
7,282
4,550
0
1,289
13,158
4,845
0
3,701
9,350
0
32,770
W
Kumbhakarna
Riznut_mir
Kumbhakarna
3,812
254
0
1,373
9,554
5,765
0
2,593
6,936
20,505
0
W
Aphrodite
Saltycheesuz
Aphrodite
5,220
687
1,631
3,645
5,709
4,714
318
0
5,534
27,445
0
L
Thanatos
1,597
333
0
3,353
9,588
2,935
0
2,343
7,077
0
20,424
L
Sobek
xURTRXSHx
Sobek
4,195
372
0
4,080
11,012
7,575
0
2,540
8,408
23,358
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,582
Gold Earned
30,289
346
Minions Killed
206
0
Camps Cleared
0
1,327,744
Distance Traveled
1,223,756
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,053
575
76
5
0
254,931
2
L
Medusa
6,053
432
37
3
0
227,818
1
W
Anhur
7,307
522
44
3
0
244,848
0
W
Tsukuyomi
9,768
698
128
9
0
320,747
3
L
Tyr
5,682
406
30
2
0
228,543
2
L
Erlang Shen
6,272
448
54
4
0
256,132
0
W
Kumbhakarna
7,858
561
42
3
0
288,976
0
W
Aphrodite
7,596
543
56
4
0
218,242
0
L
Thanatos
6,111
437
44
3
0
232,808
0
L
Sobek
6,171
441
41
3
0
278,455
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role