Player Matchup

Janus
Janus
JerrryDAmouse
Janus
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,823 Elo+
Party 2
Tiamat
Tiamat
Kilmonjaro
Tiamat
Level 116
God Stats
9W - 6L
1,607 SR
Queue Stats
194W - 188L
1,536 Elo+
Party 2
Mulan
Mulan
NotFunctioning
Mulan
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,823 Elo+
Party 2
Team Averages
Level 50
1,536 SR
1,727 Elo+

VS

Team Averages
Level 57
1,438 SR
1,513 Elo+
Janus
Janus
Fattyplayz
Janus
Level 36
God Stats
10W - 4L
1,435 SR
Queue Stats
43W - 47L
1,468 Elo+
Party 1
Zeus
Zeus
Marluxia513
Zeus
Level 29
God Stats
52W - 36L
1,379 SR
Queue Stats
146W - 178L
1,536 Elo+
Party 1
Anubis
Anubis
SimpleOne616
Anubis
Level 106
God Stats
2W - 4L
1,500 SR
Queue Stats
242W - 266L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 7
6,814
681
2,872
4,563
1,411
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tiamat
Kilmonjaro
Tiamat
11
4 / 2 / 5
7,775
778
4,831
5,591
4,104
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
6 / 3 / 4
8,876
888
7,505
11,654
11,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
11
3 / 3 / 4
7,560
756
4,285
6,129
1,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 2 / 4
7,213
721
5,454
4,973
1,515
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anubis
9
2 / 5 / 4
7,208
721
7,103
7,819
3,589
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
19
10
Kills
7
7
Deaths
10
16
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Janus
3
3
4
1.67
W
0
2
7
1.75
W
Tiamat
Kilmonjaro
Tiamat
4
2
5
3.25
L
2
2
4
2
W
6
3
4
2.67
L
Anubis
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,208
Damage
16,842
21,808
Taken
18,921
16,699
Mitigated
7,094
3,371
Healing
4,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
4,285
209
588
1,198
6,129
1,990
38
3,135
2,994
22,119
0
W
2,872
148
0
295
4,563
1,411
72
4,112
451
24,448
0
W
Tiamat
Kilmonjaro
Tiamat
4,831
440
358
1,684
5,591
4,104
398
4,574
1,017
18,333
1,273
L
5,454
1,366
783
1,123
4,973
1,515
407
1,748
3,225
28,457
0
W
7,505
651
0
1,034
11,654
11,184
0
8,219
3,435
0
29,547
L
Anubis
7,103
382
0
1,063
7,819
3,589
0
2,815
5,004
28,222
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,465
Gold Earned
21,981
124
Minions Killed
165
0
Camps Cleared
0
583,775
Distance Traveled
541,805
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,560
756
52
5
0
187,595
2
W
Janus
6,814
681
48
5
0
180,234
1
W
Tiamat
7,775
778
44
4
0
209,569
0
L
Zeus
7,213
721
66
7
0
185,519
0
W
Mulan
8,876
888
32
3
0
193,972
2
L
Anubis
7,208
721
47
5
0
168,691
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role