Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
Josexg
Apollo
Level 88
God Stats
10W - 4L
1,500 SR
Queue Stats
183W - 194L
1,500 Elo+
Solo
Cerberus
Cerberus
MrJuan1209
Cerberus
Level 83
God Stats
4W - 6L
1,671 SR
Queue Stats
175W - 177L
1,573 Elo+
Solo
Susano
Susano
iSkyAngel
Susano
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
joelnsr
Janus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 123
1,534 SR
1,515 Elo+

VS

Team Averages
Level 126
1,676 SR
1,708 Elo+
Tiamat
Tiamat
Anarky8332
Tiamat
Level 118
God Stats
1W - 2L
1,500 SR
Queue Stats
183W - 134L
1,734 Elo+
Party 1
Ullr
Ullr
PooLizard
Ullr
Level 99
God Stats
2W - 3L
1,842 SR
Queue Stats
217W - 144L
1,734 Elo+
Party 1
Tyr
Tyr
Solace Fear
Tyr
Level 159
God Stats
4W - 5L
1,831 SR
Queue Stats
382W - 302L
1,735 Elo+
Party 1
Da Ji
Da Ji
Sparhten
Da Ji
Level 109
God Stats
18W - 15L
1,502 SR
Queue Stats
247W - 166L
1,746 Elo+
Party 1
Danzaburou
Danzaburou
llllIIIIllII
Danzaburou
Level 145
God Stats
1W - 1L
1,705 SR
Queue Stats
33W - 37L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
13
0 / 3 / 4
7,185
553
4,880
13,092
7,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Apollo
Josexg
Apollo
13
3 / 0 / 1
7,377
567
1,633
5,650
3,038
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cerberus
MrJuan1209
Cerberus
11
1 / 2 / 9
6,996
538
6,904
8,991
5,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Susano
iSkyAngel
Susano
14
8 / 1 / 1
7,925
610
7,622
8,503
3,061
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Janus
joelnsr
Janus
12
3 / 3 / 5
7,443
573
5,694
6,418
1,844
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Anarky8332
Tiamat
11
1 / 5 / 0
6,641
511
3,957
8,185
3,737
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Ullr
12
1 / 3 / 2
6,900
531
3,920
5,654
1,561
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 3 / 1
7,741
595
6,789
11,720
5,697
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Da Ji
Sparhten
Da Ji
12
4 / 2 / 2
7,529
579
7,354
10,887
3,335
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
llllIIIIllII
Danzaburou
11
1 / 3 / 2
7,250
558
5,792
9,478
2,502
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
16
15
Kills
9
9
Deaths
16
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
3
4
0.67
L
Tiamat
Anarky8332
Tiamat
1
5
0
0.2
W
Apollo
Josexg
Apollo
3
0
1
3.5
W
Cerberus
MrJuan1209
Cerberus
1
2
9
2.75
L
Ullr
1
3
2
0.67
L
2
3
1
0.83
L
Da Ji
Sparhten
Da Ji
4
2
2
2.5
W
Susano
iSkyAngel
Susano
8
1
1
8.5
W
Janus
joelnsr
Janus
3
3
5
1.83
L
Danzaburou
llllIIIIllII
Danzaburou
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,733
Damage
27,812
42,654
Taken
45,924
21,174
Mitigated
16,832
13,468
Healing
11,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
4,880
861
0
6,022
13,092
7,735
0
0
13,092
40,776
0
L
Tiamat
Anarky8332
Tiamat
3,957
471
0
1,556
8,185
3,737
0
4,170
3,852
32,384
0
W
Apollo
Josexg
Apollo
1,633
877
0
1,830
5,650
3,038
666
260
5,353
0
48,364
W
Cerberus
MrJuan1209
Cerberus
6,904
156
0
2,066
8,991
5,496
0
1,481
7,380
24,931
0
L
Ullr
3,920
1,921
0
1,179
5,654
1,561
848
1,754
3,858
0
40,689
L
6,789
1,818
0
4,398
11,720
5,697
0
3,461
8,259
0
51,091
L
Da Ji
Sparhten
Da Ji
7,354
2,686
0
3,303
10,887
3,335
0
2,978
7,875
0
39,922
W
Susano
iSkyAngel
Susano
7,622
2,468
0
2,964
8,503
3,061
0
503
7,872
0
45,967
W
Janus
joelnsr
Janus
5,694
526
0
586
6,418
1,844
0
1,260
5,000
41,948
0
L
Danzaburou
llllIIIIllII
Danzaburou
5,792
2,265
0
1,337
9,478
2,502
0
4,788
4,602
0
30,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,926
Gold Earned
36,061
393
Minions Killed
381
0
Camps Cleared
0
1,410,832
Distance Traveled
1,278,677
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
7,185
553
91
7
0
239,738
1
L
Tiamat
6,641
511
87
7
0
228,526
3
W
Apollo
7,377
567
85
7
0
288,496
5
W
Cerberus
6,996
538
34
3
0
279,374
1
L
Ullr
6,900
531
79
6
0
242,281
2
L
Tyr
7,741
595
104
8
0
269,185
3
L
Da Ji
7,529
579
65
5
0
284,946
3
W
Susano
7,925
610
85
7
0
330,306
3
W
Janus
7,443
573
98
8
0
272,918
7
L
Danzaburou
7,250
558
46
4
0
253,739
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role