Player Matchup

Ares
Ares
Crimsonturtle
Ares
Level 27
God Stats
5W - 0L
1,886 SR
Queue Stats
16W - 7L
1,557 Elo+
Solo
Tiamat
Tiamat
DrevjZetvVherer
Tiamat
Level 18
God Stats
6W - 2L
1,619 SR
Queue Stats
65W - 67L
1,364 Elo+
Party 1
Sun Wukong
Sun Wukong
FxShzzz
Sun Wukong
Level 6
God Stats
5W - 4L
1,385 SR
Queue Stats
6W - 7L
1,334 Elo+
Party 3
Mulan
Mulan
GamerError51
Mulan
Level 12
God Stats
2W - 4L
1,245 SR
Queue Stats
22W - 29L
1,357 Elo+
Party 1
Chronos
Chronos
mrcrashepic
Chronos
Level 101
God Stats
3W - 0L
1,705 SR
Queue Stats
95W - 79L
1,510 Elo+
Party 3
Team Averages
Level 33
1,568 SR
1,424 Elo+

VS

Team Averages
Level 18
1,384 SR
1,311 Elo+
Thanatos
Thanatos
About10ZOMBIES
Thanatos
Level 18
God Stats
69W - 60L
1,546 SR
Queue Stats
73W - 72L
1,484 Elo+
Solo
Anubis
Anubis
Jorge19
Anubis
Level 7
God Stats
12W - 15L
1,022 SR
Queue Stats
14W - 28L
1,056 Elo+
Party 2
Freya
Freya
Roopocalypse
Freya
Level 27
God Stats
44W - 45L
1,435 SR
Queue Stats
67W - 74L
1,242 Elo+
Solo
Izanami
Izanami
Shadoboros
Izanami
Level 8
God Stats
12W - 9L
1,420 SR
Queue Stats
79W - 88L
1,274 Elo+
Party 2
Neith
Neith
fumacinha
Neith
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 1 / 22
12,181
1,218
11,811
14,305
17,584
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
3 / 5 / 11
9,603
960
5,130
8,935
4,961
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
FxShzzz
Sun Wukong
16
0 / 2 / 17
9,666
967
8,030
9,583
6,139
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

16
9 / 3 / 14
11,031
1,103
14,229
18,669
16,544
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chronos
mrcrashepic
Chronos
19
20 / 3 / 11
13,950
1,395
27,107
11,231
4,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Team 1 Tickets

297

VS

Team 2 Tickets

109

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
16
7 / 6 / 4
11,522
1,152
15,819
17,785
6,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Anubis
Jorge19
Anubis
16
2 / 13 / 6
9,532
953
9,406
21,013
9,656
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

17
1 / 5 / 9
10,237
1,024
13,377
14,098
5,681
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
Shadoboros
Izanami
17
4 / 12 / 9
11,298
1,130
18,858
20,932
9,073
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Neith
fumacinha
Neith
10
0 / 0 / 0
7,670
767
0
0
0

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
42
36
Kills
14
14
Deaths
36
75
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Thanatos
7
6
4
1.5
W
4
1
22
15
W
3
5
11
1.7
W
Sun Wukong
FxShzzz
Sun Wukong
0
2
17
4.25
W
9
3
14
5.33
L
Anubis
Jorge19
Anubis
2
13
6
0.38
L
1
5
9
1.1
L
Izanami
Shadoboros
Izanami
4
12
9
0.71
L
Neith
fumacinha
Neith
0
0
0
0
W
Chronos
mrcrashepic
Chronos
20
3
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,307
Damage
57,460
62,723
Taken
73,828
49,814
Mitigated
31,245
11,431
Healing
13,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
15,819
6,187
0
7,526
17,785
6,835
0
10,895
6,533
0
31,141
W
11,811
1,882
0
1,577
14,305
17,584
0
3,903
10,302
18,928
0
W
5,130
463
0
675
8,935
4,961
0
3,233
5,673
9,142
0
W
Sun Wukong
FxShzzz
Sun Wukong
8,030
1,155
0
1,438
9,583
6,139
0
2,721
6,814
0
26,371
W
14,229
4,029
0
4,151
18,669
16,544
0
7,909
10,636
0
22,074
L
Anubis
Jorge19
Anubis
9,406
1,934
0
3,744
21,013
9,656
0
10,939
9,705
27,276
0
L
13,377
5,278
0
1,728
14,098
5,681
0
7,965
5,763
24,357
0
L
Izanami
Shadoboros
Izanami
18,858
14,497
0
909
20,932
9,073
0
13,581
6,854
0
35,767
L
Neith
fumacinha
Neith
0
0
0
0
0
0
0
0
0
0
0
W
Chronos
mrcrashepic
Chronos
27,107
11,778
0
3,590
11,231
4,586
0
4,666
6,515
46,768
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,431
Gold Earned
50,259
136
Minions Killed
120
3
Camps Cleared
4
887,430
Distance Traveled
637,155
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
11,522
1,152
30
3
2
177,510
1
W
Ares
12,181
1,218
7
1
0
167,436
1
W
Tiamat
9,603
960
14
1
0
160,555
0
W
Sun Wukong
9,666
967
52
5
0
191,771
1
W
Mulan
11,031
1,103
14
1
1
203,165
0
L
Anubis
9,532
953
19
2
1
122,172
2
L
Freya
10,237
1,024
21
2
0
196,657
0
L
Izanami
11,298
1,130
50
5
1
140,816
0
L
Neith
7,670
767
0
0
0
0
0
W
Chronos
13,950
1,395
49
5
2
164,503
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role