Player Matchup

Geb
Geb
BLACK J0KER 18
Geb
Level 158
God Stats
5W - 6L
1,727 SR
Queue Stats
192W - 223L
1,430 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Reqed
Ah Muzen Cab
Level 105
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 9L
1,710 Elo+
Party 1
Da Ji
Da Ji
YoBoiDeAndre
Da Ji
Level 99
God Stats
0W - 1L
1,733 SR
Queue Stats
10W - 12L
1,710 Elo+
Party 1
Nu Wa
Nu Wa
rivenraven
Nu Wa
Level 98
God Stats
0W - 1L
1,716 SR
Queue Stats
1W - 4L
1,576 Elo+
Solo
Team Averages
Level 115
1,669 SR
1,606 Elo+

VS

Team Averages
Level 125
1,651 SR
1,750 Elo+
Hun Batz
Hun Batz
DIEGO2810
Hun Batz
Level 82
God Stats
3W - 1L
1,761 SR
Queue Stats
55W - 27L
1,706 Elo+
Party 2
Janus
Janus
DarkEvol
Janus
Level 129
God Stats
11W - 4L
1,793 SR
Queue Stats
82W - 41L
1,684 Elo+
Party 2
King Arthur
King Arthur
KIREabr
King Arthur
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 8L
1,904 Elo+
Party 2
Vulcan
Vulcan
tvmdcarmine
Vulcan
Level 146
God Stats
3W - 0L
1,549 SR
Queue Stats
64W - 24L
1,706 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 1
7,514
683
4,492
11,652
6,954
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ah Muzen Cab
Reqed
Ah Muzen Cab
12
2 / 3 / 0
7,810
710
7,675
8,944
2,850
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

14
0 / 2 / 0
7,695
700
4,399
8,335
4,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
11
0 / 6 / 0
6,914
629
5,919
7,714
2,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
DIEGO2810
Hun Batz
13
1 / 1 / 3
7,532
685
4,620
6,903
2,455
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
DarkEvol
Janus
15
5 / 1 / 3
8,816
801
8,886
5,503
1,589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
KIREabr
King Arthur
12
1 / 0 / 5
7,510
683
3,288
10,368
6,925
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Vulcan
15
7 / 0 / 4
8,916
811
14,231
6,084
2,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
29
2
Kills
14
14
Deaths
2
1
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
Hun Batz
DIEGO2810
Hun Batz
1
1
3
2.5
W
Janus
DarkEvol
Janus
5
1
3
6.5
W
King Arthur
KIREabr
King Arthur
1
0
5
3.5
L
Ah Muzen Cab
Reqed
Ah Muzen Cab
2
3
0
0.67
L
0
2
0
0
L
Nu Wa
0
6
0
0
W
Vulcan
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,485
Damage
31,025
36,645
Taken
28,858
16,746
Mitigated
13,177
7,097
Healing
2,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,492
216
0
2,963
11,652
6,954
54
7,558
3,932
18,324
0
W
Hun Batz
DIEGO2810
Hun Batz
4,620
1,160
0
0
6,903
2,455
932
1,759
5,015
0
18,844
W
Janus
DarkEvol
Janus
8,886
257
0
1,250
5,503
1,589
146
1,608
3,685
38,485
0
W
King Arthur
KIREabr
King Arthur
3,288
379
0
250
10,368
6,925
112
3,774
6,239
0
16,646
L
Ah Muzen Cab
Reqed
Ah Muzen Cab
7,675
2,563
135
2,870
8,944
2,850
0
4,651
4,119
0
28,842
L
4,399
951
0
635
8,335
4,452
332
4,785
3,492
0
28,177
L
Nu Wa
5,919
2,517
50
444
7,714
2,490
0
6,401
1,187
23,117
0
W
Vulcan
14,231
5,077
0
878
6,084
2,208
156
2,616
3,214
39,725
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,933
Gold Earned
32,774
166
Minions Killed
218
9
Camps Cleared
8
701,928
Distance Traveled
938,283
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,514
683
22
2
1
199,817
2
W
Hun Batz
7,532
685
38
3
2
221,689
2
W
Janus
8,816
801
87
8
3
232,614
1
W
King Arthur
7,510
683
36
3
0
233,787
2
L
Ah Muzen Cab
7,810
710
53
5
4
175,745
0
L
Da Ji
7,695
700
55
5
2
182,846
4
L
Nu Wa
6,914
629
36
3
2
143,520
0
W
Vulcan
8,916
811
57
5
3
250,193
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role