Player Matchup

Danzaburou
Danzaburou
Gold III
MrsGoldenbones
Danzaburou
Gold III
Level 131
God Stats
7W - 9L
1,682 SR
Queue Stats
57W - 44L
1,490 MMR
Solo
Ullr
Ullr
Gold II
PolicemanAnubis
Ullr
Gold II
Level 89
God Stats
4W - 7L
1,471 SR
Queue Stats
793W - 800L
1,475 MMR
Solo
Nemesis
Nemesis
Gold V
bippy5115
Nemesis
Gold V
Level 158
God Stats
11W - 2L
1,759 SR
Queue Stats
88W - 77L
1,480 MMR
Solo
Ao Kuang
Ao Kuang
Bronze III
ianspartacus
Ao Kuang
Bronze III
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Bronze III
wubbybubby
Sobek
Bronze III
Level 105
God Stats
6W - 2L
1,305 SR
Queue Stats
171W - 167L
1,459 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 127
1,543 SR
1,481 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 124
1,435 SR
1,472 MMR
Achilles
Achilles
Bronze III
GabiDabiDoo
Achilles
Bronze III
Level 65
God Stats
38W - 37L
1,324 SR
Queue Stats
268W - 275L
1,459 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold IV
JeanPaul11
Tsukuyomi
Gold IV
Level 155
God Stats
7W - 2L
1,500 SR
Queue Stats
111W - 109L
1,455 MMR
Solo
Athena
Athena
Gold III
SCCRISTANCHO
Athena
Gold III
Level 140
God Stats
0W - 2L
1,500 SR
Queue Stats
59W - 57L
1,451 MMR
Solo
Scylla
Scylla
Gold IV
TheQuip
Scylla
Gold IV
Level 154
God Stats
0W - 2L
1,500 SR
Queue Stats
163W - 168L
1,498 MMR
Solo
Skadi
Skadi
Bronze III
zitka
Skadi
Bronze III
Level 106
God Stats
0W - 2L
1,349 SR
Queue Stats
0W - 2L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MrsGoldenbones
Danzaburou
6
2 / 1 / 2
3,819
764
2,784
2,671
707
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
0 / 1 / 0
3,678
736
690
2,400
614
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nemesis
bippy5115
Nemesis
6
0 / 0 / 3
3,580
716
1,712
3,794
982
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ao Kuang
ianspartacus
Ao Kuang
8
2 / 0 / 0
4,351
870
2,501
4,610
2,122
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Sobek
6
3 / 0 / 1
4,013
803
1,390
2,730
1,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bans
ThothApolloCu ChulainnRaijinErlang Shen

VS

Bans
GebFenrirGaneshaBakasuraCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
GabiDabiDoo
Achilles
6
0 / 2 / 0
3,568
714
2,955
4,292
1,992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Tsukuyomi
JeanPaul11
Tsukuyomi
5
1 / 1 / 0
3,500
700
1,651
3,251
856
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Athena
5
1 / 2 / 1
3,469
694
3,596
4,076
1,804
Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Scylla
TheQuip
Scylla
5
0 / 1 / 1
3,390
678
624
2,059
379
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Skadi
zitka
Skadi
3
0 / 1 / 1
2,958
592
163
1,113
199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
5
7
Kills
2
2
Deaths
7
6
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Achilles
GabiDabiDoo
Achilles
0
2
0
0
L
Tsukuyomi
JeanPaul11
Tsukuyomi
1
1
0
1
W
Danzaburou
MrsGoldenbones
Danzaburou
2
1
2
3
W
0
1
0
0
L
Athena
1
2
1
0.75
L
Scylla
TheQuip
Scylla
0
1
1
0.5
W
Nemesis
bippy5115
Nemesis
0
0
3
1.5
W
Ao Kuang
ianspartacus
Ao Kuang
2
0
0
2
W
Sobek
3
0
1
3.5
L
Skadi
zitka
Skadi
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,077
Damage
8,989
16,205
Taken
14,791
5,720
Mitigated
5,230
7,239
Healing
5,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
GabiDabiDoo
Achilles
2,955
1,269
0
1,597
4,292
1,992
0
2,501
1,791
0
13,237
L
Tsukuyomi
JeanPaul11
Tsukuyomi
1,651
662
0
1,674
3,251
856
0
206
3,045
0
9,740
W
Danzaburou
MrsGoldenbones
Danzaburou
2,784
1,796
0
439
2,671
707
0
1,531
1,140
0
15,906
W
690
336
0
500
2,400
614
0
604
1,766
0
15,333
L
Athena
3,596
1,484
48
1,006
4,076
1,804
0
686
3,390
11,087
0
L
Scylla
TheQuip
Scylla
624
165
0
810
2,059
379
0
61
1,998
9,666
0
W
Nemesis
bippy5115
Nemesis
1,712
919
0
2,318
3,794
982
0
1,182
2,546
0
11,374
W
Ao Kuang
ianspartacus
Ao Kuang
2,501
831
0
2,929
4,610
2,122
0
0
4,385
15,417
0
W
Sobek
1,390
346
0
1,053
2,730
1,295
0
807
1,923
6,354
0
L
Skadi
zitka
Skadi
163
47
0
194
1,113
199
0
437
676
0
4,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,441
Gold Earned
16,885
121
Minions Killed
117
0
Camps Cleared
0
569,863
Distance Traveled
529,598
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
3,568
714
29
6
0
121,232
1
L
Tsukuyomi
3,500
700
29
6
0
122,717
0
W
Danzaburou
3,819
764
27
5
0
96,267
2
W
Ullr
3,678
736
29
6
0
111,981
1
L
Athena
3,469
694
19
4
0
120,416
0
L
Scylla
3,390
678
29
6
0
108,361
2
W
Nemesis
3,580
716
33
7
0
121,208
0
W
Ao Kuang
4,351
870
28
6
0
122,764
3
W
Sobek
4,013
803
4
1
0
117,643
0
L
Skadi
2,958
592
11
2
0
56,872
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role