Player Matchup

Chronos
Chronos
I Artistiq I
Chronos
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 62L
1,518 Elo+
Solo
Cu Chulainn
Cu Chulainn
PlayboyCrowd
Cu Chulainn
Level 28
God Stats
34W - 29L
1,584 SR
Queue Stats
111W - 110L
1,492 Elo+
Solo
Tiamat
Tiamat
ScarecrowsMind
Tiamat
Level 21
God Stats
3W - 5L
1,500 SR
Queue Stats
11W - 15L
1,443 Elo+
Solo
Cerberus
Cerberus
She18nDogyrs
Cerberus
Level 29
God Stats
20W - 17L
1,500 SR
Queue Stats
441W - 403L
1,485 Elo+
Solo
Izanami
Izanami
YNWYhase
Izanami
Level 29
God Stats
16W - 4L
1,631 SR
Queue Stats
37W - 19L
1,630 Elo+
Solo
Team Averages
Level 27
1,543 SR
1,514 Elo+

VS

Team Averages
Level 38
1,646 SR
1,521 Elo+
Merlin
Merlin
DaYungHiddnLotus
Merlin
Level 8
God Stats
7W - 6L
1,807 SR
Queue Stats
49W - 33L
1,357 Elo+
Party 2
Ares
Ares
EmpireHikari
Ares
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,460 Elo+
Party 1
Anhur
Anhur
Jazgames
Anhur
Level 128
God Stats
15W - 18L
1,779 SR
Queue Stats
174W - 145L
1,598 Elo+
Party 2
Fenrir
Fenrir
Kreyzi Eyes
Fenrir
Level 27
God Stats
8W - 5L
1,643 SR
Queue Stats
156W - 67L
1,729 Elo+
Party 2
Odin
Odin
SoLowDG
Odin
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
I Artistiq I
Chronos
12
0 / 5 / 0
7,242
453
3,565
11,914
3,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cu Chulainn
PlayboyCrowd
Cu Chulainn
14
3 / 5 / 0
8,541
534
8,313
14,401
6,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 4 / 0
6,090
381
2,531
5,415
1,931
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
She18nDogyrs
Cerberus
10
2 / 5 / 3
7,298
456
6,329
12,660
7,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Izanami
YNWYhase
Izanami
12
4 / 6 / 2
7,679
480
6,096
11,873
2,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 2 / 7
8,297
519
7,447
7,569
2,541
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
0 / 2 / 7
6,837
427
2,620
8,784
4,374
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anhur
Jazgames
Anhur
14
6 / 3 / 5
8,247
515
11,568
10,775
3,303
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fenrir
17
11 / 0 / 5
10,002
625
10,413
14,273
6,258
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Odin
SoLowDG
Odin
13
3 / 2 / 5
8,225
514
4,206
5,700
2,582
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
54
9
Kills
25
25
Deaths
9
5
Assists
29
Player
Kills
Deaths
Assists
KDA
W
5
2
7
4.25
W
0
2
7
1.75
L
Chronos
I Artistiq I
Chronos
0
5
0
0
W
Anhur
Jazgames
Anhur
6
3
5
2.83
W
Fenrir
11
0
5
13.5
L
Cu Chulainn
PlayboyCrowd
Cu Chulainn
3
5
0
0.6
L
0
4
0
0
L
Cerberus
She18nDogyrs
Cerberus
2
5
3
0.7
W
Odin
SoLowDG
Odin
3
2
5
2.75
L
Izanami
YNWYhase
Izanami
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,834
Damage
36,254
56,263
Taken
47,101
21,786
Mitigated
19,058
15,290
Healing
13,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,447
596
0
1,660
7,569
2,541
706
2,035
5,296
36,424
0
W
2,620
305
0
1,662
8,784
4,374
0
2,854
5,930
11,514
0
L
Chronos
I Artistiq I
Chronos
3,565
1,595
0
2,802
11,914
3,540
1,380
3,043
8,871
43,372
0
W
Anhur
Jazgames
Anhur
11,568
5,796
0
2,618
10,775
3,303
64
3,286
7,465
0
60,499
W
Fenrir
10,413
2,713
0
6,053
14,273
6,258
0
3,120
11,029
0
67,610
L
Cu Chulainn
PlayboyCrowd
Cu Chulainn
8,313
1,349
0
5,670
14,401
6,049
0
1,029
13,372
0
55,764
L
2,531
188
0
508
5,415
1,931
0
2,299
3,116
16,732
0
L
Cerberus
She18nDogyrs
Cerberus
6,329
956
0
2,200
12,660
7,916
481
2,725
9,935
27,141
0
W
Odin
SoLowDG
Odin
4,206
985
0
1,040
5,700
2,582
0
672
4,956
0
20,095
L
Izanami
YNWYhase
Izanami
6,096
4,509
0
4,110
11,873
2,350
876
971
10,902
0
43,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,850
Gold Earned
41,608
353
Minions Killed
330
0
Camps Cleared
0
1,357,263
Distance Traveled
1,458,466
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,297
519
72
5
0
278,580
4
W
Ares
6,837
427
32
2
0
275,563
0
L
Chronos
7,242
453
90
6
0
254,192
0
W
Anhur
8,247
515
78
5
0
280,443
3
W
Fenrir
10,002
625
113
7
0
354,012
5
L
Cu Chulainn
8,541
534
96
6
0
292,532
1
L
Tiamat
6,090
381
34
2
0
277,047
0
L
Cerberus
7,298
456
57
4
0
270,636
1
W
Odin
8,225
514
35
2
0
269,868
1
L
Izanami
7,679
480
76
5
0
262,856
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role