Player Matchup

Discordia
Discordia
Brainnaic
Discordia
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 8L
1,658 Elo+
Party 1
Ymir
Ymir
FearTheDestroyer
Ymir
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Osiris
Osiris
NoclipThunder
Osiris
Level 29
God Stats
6W - 6L
1,499 SR
Queue Stats
42W - 29L
1,622 Elo+
Party 1
Thanatos
Thanatos
kobknightmare
Thanatos
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
maldeviancawkatu
Anhur
Level 47
God Stats
1W - 1L
1,225 SR
Queue Stats
70W - 49L
1,623 Elo+
Party 1
Team Averages
Level 47
1,445 SR
1,580 Elo+

VS

Team Averages
Level 34
1,575 SR
1,453 Elo+
Thor
Thor
aicraftcarrier
Thor
Level 7
God Stats
132W - 135L
1,548 SR
Queue Stats
677W - 663L
1,438 Elo+
Solo
Ymir
Ymir
carlaahb
Ymir
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 20L
1,419 Elo+
Party 2
Kukulkan
Kukulkan
chapoy19
Kukulkan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
141W - 157L
1,273 Elo+
Party 2
Skadi
Skadi
xVIPx DRAMA
Skadi
Level 143
God Stats
18W - 7L
1,829 SR
Queue Stats
129W - 115L
1,636 Elo+
Party 3
Mulan
Mulan
xVIPxYungTal
Mulan
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Brainnaic
Discordia
14
6 / 5 / 4
9,368
625
6,405
7,856
2,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 3 / 9
7,902
527
4,734
8,110
5,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
2 / 1 / 2
9,350
623
4,260
9,947
6,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
kobknightmare
Thanatos
17
17 / 0 / 3
11,099
740
15,009
9,920
3,713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
10 / 3 / 8
9,487
632
9,955
10,956
3,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 5 / 1
7,385
492
3,461
11,448
3,494
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
8
0 / 7 / 3
5,292
353
1,208
11,034
4,094
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
chapoy19
Kukulkan
10
0 / 8 / 3
6,223
415
3,831
7,446
2,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 8 / 6
6,610
441
4,919
9,737
1,819
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
6 / 7 / 2
8,435
562
5,229
12,932
9,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
25
35
Kills
10
12
Deaths
35
26
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Discordia
Brainnaic
Discordia
6
5
4
1.6
W
0
3
9
1.5
W
2
1
2
3
L
3
5
1
0.7
L
Ymir
0
7
3
0.21
L
Kukulkan
chapoy19
Kukulkan
0
8
3
0.19
W
Thanatos
kobknightmare
Thanatos
17
0
3
18.5
W
10
3
8
4.67
L
1
8
6
0.5
L
6
7
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,363
Damage
18,648
46,789
Taken
52,597
21,872
Mitigated
20,970
25,073
Healing
5,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Brainnaic
Discordia
6,405
523
0
0
7,856
2,813
610
1,728
6,128
46,190
0
W
4,734
1,201
0
819
8,110
5,468
889
1,106
6,916
21,698
0
W
4,260
1,388
0
6,432
9,947
6,353
3,432
978
8,969
0
55,238
L
3,461
1,270
0
2,823
11,448
3,494
0
285
11,163
0
41,145
L
Ymir
1,208
483
0
150
11,034
4,094
0
2,887
8,147
4,724
0
L
Kukulkan
chapoy19
Kukulkan
3,831
1,278
0
0
7,446
2,035
0
2,810
4,636
22,343
0
W
Thanatos
kobknightmare
Thanatos
15,009
5,147
0
13,892
9,920
3,713
0
157
9,742
0
67,377
W
9,955
5,616
0
3,930
10,956
3,525
2,648
886
9,995
0
51,845
L
4,919
2,050
0
1,132
9,737
1,819
514
681
9,056
0
36,318
L
5,229
1,079
0
1,187
12,932
9,528
23
4,476
8,456
0
9,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,206
Gold Earned
33,945
420
Minions Killed
206
0
Camps Cleared
0
1,495,959
Distance Traveled
1,302,805
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,368
625
82
5
0
282,518
1
W
Ymir
7,902
527
32
2
0
302,761
0
W
Osiris
9,350
623
117
8
0
284,695
3
L
Thor
7,385
492
72
5
0
294,295
3
L
Ymir
5,292
353
9
1
0
268,752
0
L
Kukulkan
6,223
415
41
3
0
239,310
0
W
Thanatos
11,099
740
102
7
0
371,146
4
W
Anhur
9,487
632
87
6
0
254,839
2
L
Skadi
6,610
441
72
5
0
232,710
2
L
Mulan
8,435
562
12
1
0
267,738
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role