Player Matchup

Da Ji
Da Ji
DOPE_SOAPs
Da Ji
Level 63
God Stats
2W - 4L
1,500 SR
Queue Stats
265W - 226L
1,546 Elo+
Party 2
Agni
Agni
Rickety_Chulz
Agni
Level 28
God Stats
3W - 9L
1,314 SR
Queue Stats
172W - 182L
1,544 Elo+
Party 2
Bellona
Bellona
TheRomanticOtaku
Bellona
Level 44
God Stats
6W - 10L
1,425 SR
Queue Stats
207W - 258L
1,318 Elo+
Party 1
Danzaburou
Danzaburou
The_Hypnotoad94
Danzaburou
Level 63
God Stats
103W - 82L
1,662 SR
Queue Stats
257W - 226L
1,567 Elo+
Party 2
Baron Samedi
Baron Samedi
iGustii_
Baron Samedi
Level 48
God Stats
0W - 2L
1,245 SR
Queue Stats
266W - 328L
1,347 Elo+
Party 1
Team Averages
Level 49
1,429 SR
1,465 Elo+

VS

Team Averages
Level 96
1,597 SR
1,511 Elo+
Artemis
Artemis
Asplashfart
Artemis
Level 159
God Stats
20W - 8L
1,856 SR
Queue Stats
526W - 453L
1,574 Elo+
Party 3
Neith
Neith
Britney_Army1999
Neith
Level 88
God Stats
184W - 200L
1,512 SR
Queue Stats
670W - 888L
1,404 Elo+
Party 3
Ra
Ra
MoonMan822
Ra
Level 142
God Stats
9W - 4L
1,280 SR
Queue Stats
222W - 170L
1,571 Elo+
Party 3
Geb
Geb
OTAKUxRAGE
Geb
Level 42
God Stats
4W - 0L
1,853 SR
Queue Stats
43W - 52L
1,473 Elo+
Party 3
Arachne
Arachne
salvequienpueda
Arachne
Level 48
God Stats
9W - 16L
1,486 SR
Queue Stats
18W - 20L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
9
0 / 2 / 2
5,025
503
2,257
6,863
2,170
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
1 / 4 / 0
5,209
521
3,335
5,544
1,552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
2 / 4 / 0
5,700
570
2,610
7,636
5,008
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Danzaburou
The_Hypnotoad94
Danzaburou
8
1 / 1 / 1
4,900
490
2,660
5,561
1,461
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Baron Samedi
iGustii_
Baron Samedi
8
1 / 3 / 0
5,147
515
962
5,981
2,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Asplashfart
Artemis
11
2 / 2 / 3
6,065
607
5,201
5,533
2,635
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

8
0 / 1 / 3
4,772
477
2,109
2,605
743
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
7 / 1 / 2
7,009
701
5,638
5,616
2,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
0 / 1 / 4
5,220
522
1,341
3,752
1,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

10
5 / 0 / 2
6,064
606
2,796
4,408
2,314
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
28
5
Kills
14
14
Deaths
5
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Artemis
Asplashfart
Artemis
2
2
3
1.75
W
0
1
3
1.5
L
Da Ji
0
2
2
0.5
W
7
1
2
8
W
0
1
4
2
L
1
4
0
0.25
L
2
4
0
0.5
L
Danzaburou
The_Hypnotoad94
Danzaburou
1
1
1
1.5
L
Baron Samedi
iGustii_
Baron Samedi
1
3
0
0.33
W
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,824
Damage
17,085
31,585
Taken
21,914
12,957
Mitigated
9,115
7,813
Healing
6,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Asplashfart
Artemis
5,201
1,561
0
950
5,533
2,635
527
0
5,533
0
27,525
W
2,109
351
0
635
2,605
743
1,070
425
2,180
0
24,772
L
Da Ji
2,257
424
0
1,220
6,863
2,170
0
1,167
5,566
0
23,660
W
5,638
1,362
859
2,063
5,616
2,081
936
2,183
3,171
33,578
0
W
1,341
78
0
817
3,752
1,342
0
512
3,240
15,766
0
L
3,335
320
0
1,134
5,544
1,552
0
2,618
2,896
26,529
0
L
2,610
324
0
380
7,636
5,008
930
938
6,273
0
24,185
L
Danzaburou
The_Hypnotoad94
Danzaburou
2,660
904
0
3,166
5,561
1,461
0
1,161
4,400
0
20,941
L
Baron Samedi
iGustii_
Baron Samedi
962
61
209
1,704
5,981
2,766
0
1,095
4,886
20,191
0
W
2,796
1,698
0
1,179
4,408
2,314
0
877
3,493
0
27,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,981
Gold Earned
29,130
239
Minions Killed
268
0
Camps Cleared
0
860,110
Distance Traveled
897,619
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
6,065
607
66
7
0
132,864
0
W
Neith
4,772
477
53
5
0
173,487
0
L
Da Ji
5,025
503
53
5
0
198,005
0
W
Ra
7,009
701
63
6
0
174,236
3
W
Geb
5,220
522
30
3
0
206,211
5
L
Agni
5,209
521
49
5
0
192,447
2
L
Bellona
5,700
570
52
5
0
150,654
0
L
Danzaburou
4,900
490
50
5
0
146,713
0
L
Baron Samedi
5,147
515
35
4
0
172,291
0
W
Arachne
6,064
606
56
6
0
210,821
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role