Player Matchup

Sun Wukong
Sun Wukong
VIGL-ACE
Sun Wukong
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 22L
1,351 Elo+
Party 2
Cerberus
Cerberus
W1LdDog13
Cerberus
Level 14
God Stats
15W - 10L
1,587 SR
Queue Stats
29W - 40L
1,383 Elo+
Solo
Thor
Thor
ZenithFaya_
Thor
Level 20
God Stats
1W - 2L
1,158 SR
Queue Stats
28W - 30L
1,399 Elo+
Party 2
Freya
Freya
arcanis1108
Freya
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 32L
1,480 Elo+
Party 2
Izanami
Izanami
ladydeadpool8391
Izanami
Level 28
God Stats
6W - 2L
1,279 SR
Queue Stats
12W - 18L
1,457 Elo+
Party 2
Team Averages
Level 36
1,405 SR
1,414 Elo+

VS

Team Averages
Level 24
1,500 SR
1,361 Elo+
Nemesis
Nemesis
BoneKrusher206
Nemesis
Level 18
God Stats
38W - 28L
1,594 SR
Queue Stats
106W - 108L
1,457 Elo+
Party 1
Achilles
Achilles
LooNeyGooN2
Achilles
Level 28
God Stats
34W - 35L
1,440 SR
Queue Stats
545W - 581L
1,429 Elo+
Party 1
Cabrakan
Cabrakan
SUPERSWINDLES
Cabrakan
Level 40
God Stats
137W - 149L
1,460 SR
Queue Stats
363W - 363L
1,495 Elo+
Party 1
Ares
Ares
Tw1stedFox06
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,179 Elo+
Solo
Ullr
Ullr
YungKosmo
Ullr
Level 29
God Stats
1W - 1L
1,506 SR
Queue Stats
6W - 9L
1,243 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
VIGL-ACE
Sun Wukong
12
7 / 1 / 6
7,011
1,402
4,534
4,157
1,884
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
W1LdDog13
Cerberus
12
0 / 2 / 15
6,453
1,291
3,168
5,636
3,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
2 / 2 / 13
6,569
1,314
6,517
4,930
1,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
7 / 0 / 9
7,372
1,474
10,096
5,791
2,165
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
3 / 0 / 9
6,782
1,356
3,940
1,400
424
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Team 1 Tickets

395

VS

Team 2 Tickets

263

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 3
5,844
1,169
3,951
7,808
2,825
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Achilles
LooNeyGooN2
Achilles
11
1 / 3 / 3
5,958
1,192
3,426
7,531
4,372
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cabrakan
SUPERSWINDLES
Cabrakan
11
2 / 4 / 2
6,145
1,229
6,693
9,537
4,645
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 1 / 0
4,800
960
372
881
338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ullr
11
1 / 5 / 3
5,808
1,162
4,157
7,145
2,572
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
16
19
Kills
5
5
Deaths
19
52
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
6
3
0.42
L
Achilles
LooNeyGooN2
Achilles
1
3
3
0.83
L
Cabrakan
SUPERSWINDLES
Cabrakan
2
4
2
0.75
L
0
1
0
0
W
Sun Wukong
VIGL-ACE
Sun Wukong
7
1
6
10
W
Cerberus
W1LdDog13
Cerberus
0
2
15
3.75
L
Ullr
1
5
3
0.5
W
2
2
13
4.25
W
7
0
9
11.5
W
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,255
Damage
18,599
21,914
Taken
32,902
9,986
Mitigated
14,752
2,527
Healing
533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,951
1,678
0
224
7,808
2,825
0
3,189
4,619
0
12,185
L
Achilles
LooNeyGooN2
Achilles
3,426
1,631
0
64
7,531
4,372
0
3,335
4,196
0
14,204
L
Cabrakan
SUPERSWINDLES
Cabrakan
6,693
697
0
245
9,537
4,645
0
2,478
7,059
15,609
0
L
372
77
0
0
881
338
0
818
63
372
0
W
Sun Wukong
VIGL-ACE
Sun Wukong
4,534
963
0
85
4,157
1,884
0
1,578
2,579
0
7,307
W
Cerberus
W1LdDog13
Cerberus
3,168
327
0
546
5,636
3,742
0
1,794
3,842
9,435
0
L
Ullr
4,157
2,144
0
0
7,145
2,572
0
3,444
3,701
0
9,579
W
6,517
1,919
0
557
4,930
1,771
0
2,191
2,739
0
15,118
W
10,096
3,896
0
1,339
5,791
2,165
0
1,133
4,658
18,667
0
W
3,940
2,898
0
0
1,400
424
0
369
1,031
0
18,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,187
Gold Earned
28,555
102
Minions Killed
67
3
Camps Cleared
2
508,986
Distance Traveled
383,441
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,844
1,169
13
3
0
84,193
0
L
Achilles
5,958
1,192
25
5
2
109,381
0
L
Cabrakan
6,145
1,229
19
4
0
99,640
0
L
Ares
4,800
960
0
0
0
15,720
0
W
Sun Wukong
7,011
1,402
8
2
1
108,244
0
W
Cerberus
6,453
1,291
16
3
0
99,192
0
L
Ullr
5,808
1,162
10
2
0
74,507
0
W
Thor
6,569
1,314
18
4
1
93,003
0
W
Freya
7,372
1,474
14
3
1
114,531
0
W
Izanami
6,782
1,356
46
9
0
94,016
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role