Player Matchup

Hachiman
Hachiman
JayDub250
Hachiman
Level 16
God Stats
2W - 3L
1,695 SR
Queue Stats
113W - 113L
1,383 Elo+
Party 2
Merlin
Merlin
Maui Bee
Merlin
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,249 Elo+
Solo
Nu Wa
Nu Wa
Starl33ne
Nu Wa
Level 12
God Stats
3W - 4L
1,500 SR
Queue Stats
70W - 94L
1,417 Elo+
Solo
Bellona
Bellona
ThoungPounder69
Bellona
Level 17
God Stats
13W - 16L
1,481 SR
Queue Stats
41W - 49L
1,574 Elo+
Party 2
Bakasura
Bakasura
realbig98
Bakasura
Level 8
God Stats
1W - 1L
1,695 SR
Queue Stats
1W - 4L
1,323 Elo+
Party 2
Team Averages
Level 16
1,574 SR
1,389 Elo+

VS

Team Averages
Level 31
1,520 SR
1,446 Elo+
Cthulhu
Cthulhu
ANDROID40X
Cthulhu
Level 14
God Stats
12W - 8L
1,580 SR
Queue Stats
18W - 21L
1,369 Elo+
Solo
Nemesis
Nemesis
Dracosabor7
Nemesis
Level 5
God Stats
4W - 2L
1,478 SR
Queue Stats
5W - 7L
1,465 Elo+
Party 1
Kukulkan
Kukulkan
FortuitousEvents
Kukulkan
Level 61
God Stats
2W - 3L
1,355 SR
Queue Stats
3W - 7L
1,465 Elo+
Party 1
Ymir
Ymir
Ralondo
Ymir
Level 10
God Stats
3W - 4L
1,352 SR
Queue Stats
3W - 4L
1,465 Elo+
Party 1
Hou Yi
Hou Yi
numba_1_Oreo
Hou Yi
Level 63
God Stats
1W - 1L
1,835 SR
Queue Stats
4W - 9L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
JayDub250
Hachiman
13
0 / 6 / 1
7,626
847
6,228
13,766
4,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
Maui Bee
Merlin
12
0 / 3 / 1
7,506
834
5,247
6,573
2,456
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nu Wa
Starl33ne
Nu Wa
13
2 / 5 / 0
8,455
939
6,136
11,404
4,049
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
0 / 12 / 1
7,690
854
9,599
21,056
14,744
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bakasura
realbig98
Bakasura
14
0 / 11 / 2
8,175
908
3,028
18,488
8,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Team 1 Tickets

0

VS

Team 2 Tickets

409

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ANDROID40X
Cthulhu
16
5 / 1 / 15
9,433
1,048
11,136
9,839
8,288
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
Dracosabor7
Nemesis
16
7 / 1 / 13
10,436
1,160
9,335
10,253
5,373
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

18
13 / 0 / 18
10,916
1,213
22,449
3,914
1,674
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
Ralondo
Ymir
16
4 / 0 / 19
9,928
1,103
9,198
7,943
6,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hou Yi
17
8 / 0 / 16
11,056
1,228
14,870
8,269
3,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
118
2
Kills
37
37
Deaths
2
5
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
ANDROID40X
Cthulhu
5
1
15
12.5
W
Nemesis
Dracosabor7
Nemesis
7
1
13
13.5
W
13
0
18
22
L
Hachiman
JayDub250
Hachiman
0
6
1
0.08
L
Merlin
Maui Bee
Merlin
0
3
1
0.17
W
Ymir
Ralondo
Ymir
4
0
19
13.5
L
Nu Wa
Starl33ne
Nu Wa
2
5
0
0.4
L
0
12
1
0.04
W
Hou Yi
8
0
16
16
L
Bakasura
realbig98
Bakasura
0
11
2
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,238
Damage
66,988
71,287
Taken
40,218
34,577
Mitigated
25,186
4,668
Healing
8,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
ANDROID40X
Cthulhu
11,136
1,192
0
325
9,839
8,288
0
3,287
6,339
21,348
0
W
Nemesis
Dracosabor7
Nemesis
9,335
4,523
0
2,185
10,253
5,373
0
3,005
7,023
0
21,569
W
22,449
2,261
609
609
3,914
1,674
0
1,635
2,254
55,263
0
L
Hachiman
JayDub250
Hachiman
6,228
4,467
0
1,407
13,766
4,792
0
8,248
5,468
0
10,919
L
Merlin
Maui Bee
Merlin
5,247
554
183
656
6,573
2,456
0
1,490
5,033
11,073
0
W
Ymir
Ralondo
Ymir
9,198
1,617
0
673
7,943
6,495
0
1,065
6,807
17,213
0
L
Nu Wa
Starl33ne
Nu Wa
6,136
2,705
0
312
11,404
4,049
0
7,777
3,552
13,084
0
L
9,599
3,985
0
550
21,056
14,744
0
12,838
8,093
0
12,966
W
Hou Yi
14,870
7,879
1,116
3,418
8,269
3,356
0
2,391
5,753
0
29,981
L
Bakasura
realbig98
Bakasura
3,028
2,536
0
1,560
18,488
8,536
0
12,005
6,358
0
13,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,452
Gold Earned
51,769
70
Minions Killed
184
3
Camps Cleared
9
689,241
Distance Traveled
912,919
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,433
1,048
26
3
0
183,710
0
W
Nemesis
10,436
1,160
30
3
5
188,354
0
W
Kukulkan
10,916
1,213
85
9
2
162,526
0
L
Hachiman
7,626
847
10
1
1
154,202
0
L
Merlin
7,506
834
9
1
1
130,486
1
W
Ymir
9,928
1,103
18
2
0
203,281
0
L
Nu Wa
8,455
939
15
2
0
118,360
0
L
Bellona
7,690
854
6
1
0
150,142
0
W
Hou Yi
11,056
1,228
25
3
2
175,048
1
L
Bakasura
8,175
908
30
3
1
136,051
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role