Player Matchup

Heimdallr
Heimdallr
Awdomeking
Heimdallr
Level 16
God Stats
12W - 11L
1,732 SR
Queue Stats
529W - 571L
1,477 Elo+
Solo
Awilix
Awilix
Cornelious89
Awilix
Level 17
God Stats
21W - 25L
1,362 SR
Queue Stats
105W - 134L
1,449 Elo+
Solo
Anubis
Anubis
Rebellou5
Anubis
Level 29
God Stats
36W - 27L
1,500 SR
Queue Stats
44W - 53L
1,386 Elo+
Solo
Hel
Hel
THEPERVKING69
Hel
Level 26
God Stats
8W - 8L
1,589 SR
Queue Stats
145W - 181L
1,551 Elo+
Solo
Nike
Nike
ZEROThunda
Nike
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
147W - 129L
1,500 Elo+
Solo
Team Averages
Level 21
1,537 SR
1,473 Elo+

VS

Team Averages
Level 16
1,511 SR
1,517 Elo+
Fenrir
Fenrir
AGingerDragon
Fenrir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Baconbomb5150
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Neith
Neith
Clouddarkwood
Neith
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ymir
Ymir
TheBluntLord
Ymir
Level 29
God Stats
23W - 15L
1,626 SR
Queue Stats
55W - 48L
1,583 Elo+
Solo
Tiamat
Tiamat
sn0dragon
Tiamat
Level 13
God Stats
0W - 1L
1,429 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Awdomeking
Heimdallr
10
2 / 2 / 3
6,402
534
5,257
8,344
2,617
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Awilix
12
4 / 0 / 5
7,225
602
2,535
7,918
2,388
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Anubis
Rebellou5
Anubis
11
10 / 1 / 5
7,634
636
9,992
9,583
4,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

10
2 / 0 / 11
6,512
543
5,978
6,113
1,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

13
2 / 1 / 4
7,435
620
4,320
8,405
4,147
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 8 / 1
4,559
380
3,425
9,169
2,153
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
7
0 / 2 / 1
4,892
408
1,877
5,664
2,629
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

8
0 / 4 / 3
5,080
423
5,682
7,032
1,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

7
1 / 4 / 2
5,275
440
5,924
9,749
3,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tiamat
sn0dragon
Tiamat
10
3 / 4 / 0
6,033
503
5,305
7,255
3,365
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
11
20
Kills
4
4
Deaths
22
28
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
8
1
0.06
W
Heimdallr
Awdomeking
Heimdallr
2
2
3
1.75
L
Cthulhu
0
2
1
0.25
L
0
4
3
0.38
W
Awilix
4
0
5
6.5
W
Anubis
Rebellou5
Anubis
10
1
5
12.5
W
2
0
11
7.5
L
1
4
2
0.5
W
2
1
4
4
L
Tiamat
sn0dragon
Tiamat
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,082
Damage
22,213
40,363
Taken
38,869
14,932
Mitigated
13,197
22,112
Healing
6,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,425
1,127
0
2,217
9,169
2,153
0
2,264
6,763
0
19,380
W
Heimdallr
Awdomeking
Heimdallr
5,257
2,586
0
2,291
8,344
2,617
0
1,876
6,468
0
38,361
L
Cthulhu
1,877
310
0
794
5,664
2,629
0
2,190
3,130
12,120
0
L
5,682
3,185
0
1,613
7,032
1,716
0
1,376
5,616
0
22,234
W
Awilix
2,535
1,248
0
4,590
7,918
2,388
0
1,981
5,937
0
43,139
W
Anubis
Rebellou5
Anubis
9,992
847
0
4,741
9,583
4,106
253
3,450
6,108
37,003
0
W
5,978
448
3,969
3,589
6,113
1,674
210
3,586
2,527
25,045
0
L
5,924
700
0
884
9,749
3,334
0
5,923
3,715
14,301
0
W
4,320
964
0
2,932
8,405
4,147
274
2,038
6,217
0
39,347
L
Tiamat
sn0dragon
Tiamat
5,305
829
0
1,214
7,255
3,365
0
3,657
3,384
21,064
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,208
Gold Earned
25,839
329
Minions Killed
155
0
Camps Cleared
0
1,070,338
Distance Traveled
1,094,419
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,559
380
35
3
0
182,702
3
W
Heimdallr
6,402
534
69
6
0
174,933
0
L
Cthulhu
4,892
408
27
2
0
170,229
0
L
Neith
5,080
423
37
3
0
263,075
2
W
Awilix
7,225
602
70
6
0
254,205
0
W
Anubis
7,634
636
61
5
0
199,051
1
W
Hel
6,512
543
40
3
0
226,779
2
L
Ymir
5,275
440
17
1
0
240,161
5
W
Nike
7,435
620
89
7
0
215,370
2
L
Tiamat
6,033
503
39
3
0
238,252
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role