Player Matchup

Fafnir
Fafnir
AWE5OMEASSASSIN
Fafnir
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
245W - 281L
1,441 Elo+
Party 1
Mulan
Mulan
CkxItsAPanda
Mulan
Level 49
God Stats
38W - 30L
1,616 SR
Queue Stats
229W - 298L
1,425 Elo+
Party 1
Discordia
Discordia
HttpBegotten
Discordia
Level 11
God Stats
2W - 8L
1,530 SR
Queue Stats
2W - 9L
1,315 Elo+
Party 1
Danzaburou
Danzaburou
River441
Danzaburou
Level 64
God Stats
4W - 3L
1,847 SR
Queue Stats
215W - 257L
1,334 Elo+
Party 1
Kali
Kali
VigrosoSpark3
Kali
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
332W - 416L
1,300 Elo+
Party 1
Team Averages
Level 71
1,599 SR
1,363 Elo+

VS

Team Averages
Level 91
1,563 SR
1,556 Elo+
Scylla
Scylla
Axphaxia
Scylla
Level 123
God Stats
28W - 27L
1,600 SR
Queue Stats
79W - 69L
1,600 Elo+
Party 2
Geb
Geb
FryinRyan27
Geb
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 11L
1,500 Elo+
Party 3
Tiamat
Tiamat
HighloKen
Tiamat
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 3
Heimdallr
Heimdallr
JefeLo
Heimdallr
Level 126
God Stats
10W - 4L
1,500 SR
Queue Stats
161W - 142L
1,595 Elo+
Party 3
Amaterasu
Amaterasu
Scoutbravo
Amaterasu
Level 94
God Stats
14W - 9L
1,713 SR
Queue Stats
78W - 68L
1,586 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 2 / 4
7,927
566
4,461
9,067
7,804
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
2 / 5 / 1
7,106
508
5,092
10,669
6,013
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
HttpBegotten
Discordia
10
0 / 6 / 1
5,802
414
2,562
6,303
1,789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
River441
Danzaburou
11
2 / 3 / 5
7,245
518
5,413
7,339
2,450
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 4 / 1
7,155
511
5,676
13,828
4,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Axphaxia
Scylla
15
9 / 2 / 2
9,055
647
10,241
6,683
2,307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 4 / 4
6,885
492
1,713
7,780
4,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
HighloKen
Tiamat
11
2 / 3 / 4
7,148
511
4,813
9,974
5,324
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
JefeLo
Heimdallr
12
3 / 2 / 0
7,248
518
4,993
6,052
2,083
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
Scoutbravo
Amaterasu
14
6 / 0 / 2
8,405
600
7,914
9,258
5,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
32
10
Kills
20
20
Deaths
11
12
Assists
12
Player
Kills
Deaths
Assists
KDA
L
4
2
4
3
W
Scylla
Axphaxia
Scylla
9
2
2
5
L
2
5
1
0.5
W
0
4
4
0.5
W
Tiamat
HighloKen
Tiamat
2
3
4
1.33
L
Discordia
HttpBegotten
Discordia
0
6
1
0.08
W
Heimdallr
JefeLo
Heimdallr
3
2
0
1.5
L
Danzaburou
River441
Danzaburou
2
3
5
1.5
W
Amaterasu
Scoutbravo
Amaterasu
6
0
2
7
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,204
Damage
29,674
47,206
Taken
39,747
22,740
Mitigated
19,748
10,547
Healing
15,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,461
1,432
0
1,464
9,067
7,804
345
1,862
7,199
18,049
0
W
Scylla
Axphaxia
Scylla
10,241
633
0
1,266
6,683
2,307
0
1,619
4,681
52,758
0
L
5,092
1,888
0
1,363
10,669
6,013
0
2,305
8,346
0
28,451
W
1,713
229
0
888
7,780
4,119
66
1,269
6,437
13,687
0
W
Tiamat
HighloKen
Tiamat
4,813
899
0
5,293
9,974
5,324
0
884
9,024
37,337
0
L
Discordia
HttpBegotten
Discordia
2,562
213
0
250
6,303
1,789
0
4,020
2,025
23,467
0
W
Heimdallr
JefeLo
Heimdallr
4,993
1,698
0
1,688
6,052
2,083
758
1,912
4,140
0
41,969
L
Danzaburou
River441
Danzaburou
5,413
2,829
0
1,473
7,339
2,450
855
3,405
3,924
0
36,174
W
Amaterasu
Scoutbravo
Amaterasu
7,914
5,290
0
5,973
9,258
5,915
688
901
8,190
0
41,641
L
5,676
2,866
0
5,997
13,828
4,684
0
4,747
8,945
0
36,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,235
Gold Earned
38,741
276
Minions Killed
343
0
Camps Cleared
0
1,312,924
Distance Traveled
1,329,519
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
7,927
566
19
1
0
315,647
4
W
Scylla
9,055
647
108
8
0
275,278
1
L
Mulan
7,106
508
67
5
0
237,136
2
W
Geb
6,885
492
15
1
0
265,377
0
W
Tiamat
7,148
511
59
4
0
267,657
2
L
Discordia
5,802
414
45
3
0
212,473
0
W
Heimdallr
7,248
518
81
6
0
235,582
2
L
Danzaburou
7,245
518
75
5
0
265,605
0
W
Amaterasu
8,405
600
80
6
0
285,625
2
L
Kali
7,155
511
70
5
0
282,063
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role