Player Matchup

Izanami
Izanami
AxelTrax1
Izanami
Level 120
God Stats
2W - 0L
1,500 SR
Queue Stats
44W - 52L
1,708 Elo+
Party 3
Ratatoskr
Ratatoskr
Darkness6660
Ratatoskr
Level 121
God Stats
1W - 1L
1,227 SR
Queue Stats
44W - 54L
1,476 Elo+
Party 3
Thoth
Thoth
LUCASMARIO3333
Thoth
Level 104
God Stats
1W - 0L
1,727 SR
Queue Stats
62W - 72L
1,410 Elo+
Party 1
Horus
Horus
LuigiisGOOD
Horus
Level 159
God Stats
3W - 0L
1,762 SR
Queue Stats
56W - 27L
1,627 Elo+
Party 1
Tiamat
Tiamat
Varsickle
Tiamat
Level 129
God Stats
4W - 4L
1,671 SR
Queue Stats
67W - 64L
1,651 Elo+
Party 1
Team Averages
Level 127
1,577 SR
1,574 Elo+

VS

Team Averages
Level 100
1,499 SR
1,458 Elo+
Hou Yi
Hou Yi
BIG CEO Smokeyy
Hou Yi
Level 110
God Stats
2W - 5L
1,451 SR
Queue Stats
454W - 493L
1,424 Elo+
Party 2
Tiamat
Tiamat
Brntfrijoles
Tiamat
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
67W - 88L
1,426 Elo+
Solo
Bacchus
Bacchus
GanGsTeR B 905
Bacchus
Level 114
God Stats
4W - 5L
1,564 SR
Queue Stats
467W - 485L
1,449 Elo+
Party 2
Mercury
Mercury
Iplaytomuch
Mercury
Level 63
God Stats
4W - 6L
1,482 SR
Queue Stats
59W - 67L
1,377 Elo+
Party 2
Hercules
Hercules
J_JG99
Hercules
Level 145
God Stats
13W - 18L
1,497 SR
Queue Stats
161W - 161L
1,616 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AxelTrax1
Izanami
17
5 / 2 / 14
10,940
842
16,737
10,913
4,872
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ratatoskr
Darkness6660
Ratatoskr
15
1 / 2 / 12
9,801
754
5,937
16,308
8,663
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
1 / 1 / 3
9,397
723
7,500
5,733
2,583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
6 / 1 / 10
10,757
827
11,098
20,245
13,472
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tiamat
Varsickle
Tiamat
17
10 / 1 / 10
11,838
911
18,695
10,640
12,439
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 3
9,194
707
13,423
14,011
5,078
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
15
0 / 4 / 3
7,930
610
7,712
9,534
4,863
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
2 / 1 / 1
8,834
680
10,620
17,135
16,494
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Mercury
Iplaytomuch
Mercury
13
1 / 9 / 3
7,948
611
8,443
14,177
5,544
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hercules
J_JG99
Hercules
16
2 / 4 / 1
8,894
684
8,221
17,602
18,873
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
18
23
Kills
7
7
Deaths
23
49
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Izanami
AxelTrax1
Izanami
5
2
14
6
L
2
5
3
0.7
L
Tiamat
0
4
3
0.38
W
Ratatoskr
Darkness6660
Ratatoskr
1
2
12
3.5
L
2
1
1
2.5
L
Mercury
Iplaytomuch
Mercury
1
9
3
0.28
L
Hercules
J_JG99
Hercules
2
4
1
0.63
W
1
1
3
2.5
W
6
1
10
11
W
Tiamat
Varsickle
Tiamat
10
1
10
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,967
Damage
48,419
63,839
Taken
72,459
42,029
Mitigated
50,852
27,804
Healing
13,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AxelTrax1
Izanami
16,737
11,552
0
2,110
10,913
4,872
4,030
2,985
7,742
0
54,462
L
13,423
6,054
0
1,372
14,011
5,078
1
4,721
9,094
0
44,042
L
Tiamat
7,712
702
0
1,348
9,534
4,863
0
4,075
5,280
25,857
0
W
Ratatoskr
Darkness6660
Ratatoskr
5,937
1,474
0
5,593
16,308
8,663
55
2,927
13,215
9
20,586
L
10,620
810
0
4,415
17,135
16,494
0
6,434
10,316
20,921
0
L
Mercury
Iplaytomuch
Mercury
8,443
2,964
460
180
14,177
5,544
0
5,246
8,698
0
16,825
L
Hercules
J_JG99
Hercules
8,221
2,053
0
6,188
17,602
18,873
0
4,786
12,375
0
30,451
W
7,500
33
0
1,114
5,733
2,583
669
1,799
3,868
41,489
0
W
11,098
4,745
6,922
7,621
20,245
13,472
548
7,268
12,603
0
20,835
W
Tiamat
Varsickle
Tiamat
18,695
2,288
0
4,444
10,640
12,439
287
3,413
7,067
35,961
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,733
Gold Earned
42,800
277
Minions Killed
258
8
Camps Cleared
9
1,253,589
Distance Traveled
1,134,082
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,940
842
90
7
3
208,774
0
L
Hou Yi
9,194
707
79
6
5
199,978
0
L
Tiamat
7,930
610
72
6
1
225,032
1
W
Ratatoskr
9,801
754
26
2
1
285,110
1
L
Bacchus
8,834
680
20
2
0
255,771
0
L
Mercury
7,948
611
18
1
2
212,187
0
L
Hercules
8,894
684
69
5
1
241,114
0
W
Thoth
9,397
723
92
7
3
220,288
3
W
Horus
10,757
827
24
2
0
276,687
2
W
Tiamat
11,838
911
45
3
1
262,730
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role