Player Matchup

Fenrir
Fenrir
PK78
Fenrir
Level 105
God Stats
3W - 3L
1,721 SR
Queue Stats
135W - 164L
1,503 Elo+
Party 3
Kali
Kali
TheRealRiser101
Kali
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 158L
1,500 Elo+
Party 3
Discordia
Discordia
ayushbaba
Discordia
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
152W - 184L
1,460 Elo+
Party 3
Cthulhu
Cthulhu
dead1988
Cthulhu
Level 5
God Stats
3W - 3L
1,543 SR
Queue Stats
3W - 3L
1,573 Elo+
Solo
Tyr
Tyr
flubbbin
Tyr
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 73L
1,607 Elo+
Solo
Team Averages
Level 33
1,553 SR
1,529 Elo+

VS

Team Averages
Level 41
1,564 SR
1,553 Elo+
Ares
Ares
DiosOverHeaven
Ares
Level 18
God Stats
3W - 0L
1,755 SR
Queue Stats
52W - 34L
1,734 Elo+
Party 1
Chronos
Chronos
HeissenbergS
Chronos
Level 154
God Stats
1W - 1L
1,445 SR
Queue Stats
128W - 86L
1,517 Elo+
Party 2
Artemis
Artemis
Ironstake
Artemis
Level 8
God Stats
7W - 10L
1,386 SR
Queue Stats
13W - 21L
1,284 Elo+
Solo
Yemoja
Yemoja
SunnyThatLeo
Yemoja
Level 17
God Stats
40W - 20L
1,733 SR
Queue Stats
53W - 32L
1,709 Elo+
Party 1
Janus
Janus
chabu02
Janus
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
178W - 139L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
PK78
Fenrir
17
13 / 3 / 0
12,387
1,239
17,435
15,135
8,281
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
0 / 4 / 7
8,890
889
2,338
14,538
5,664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
ayushbaba
Discordia
14
0 / 6 / 7
8,526
853
2,888
9,491
3,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cthulhu
dead1988
Cthulhu
15
0 / 3 / 5
8,748
875
2,168
6,927
4,564
Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
0 / 5 / 8
9,209
921
4,849
14,009
9,897
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Team 1 Tickets

211

VS

Team 2 Tickets

288

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 14
11,990
1,199
15,875
10,060
8,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos
HeissenbergS
Chronos
16
12 / 1 / 6
11,090
1,109
19,342
7,761
2,791
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Artemis
Ironstake
Artemis
15
0 / 6 / 12
9,030
903
5,329
8,557
3,563
Boots

Boots

+6%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Yemoja
16
0 / 1 / 15
9,993
999
3,728
5,045
4,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
chabu02
Janus
16
3 / 3 / 10
9,637
964
7,569
5,362
2,159
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
77
13
Kills
20
21
Deaths
13
27
Assists
57
Player
Kills
Deaths
Assists
KDA
W
5
2
14
6
W
Chronos
HeissenbergS
Chronos
12
1
6
15
W
Artemis
Ironstake
Artemis
0
6
12
1
L
Fenrir
PK78
Fenrir
13
3
0
4.33
W
Yemoja
0
1
15
7.5
L
0
4
7
0.88
L
Discordia
ayushbaba
Discordia
0
6
7
0.58
W
Janus
chabu02
Janus
3
3
10
2.67
L
Cthulhu
dead1988
Cthulhu
0
3
5
0.83
L
0
5
8
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,678
Damage
51,843
60,100
Taken
36,785
31,850
Mitigated
21,703
5,034
Healing
5,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,875
923
0
1,551
10,060
8,688
0
1,242
6,558
25,140
0
W
Chronos
HeissenbergS
Chronos
19,342
10,623
0
345
7,761
2,791
0
454
7,232
34,978
0
W
Artemis
Ironstake
Artemis
5,329
1,918
0
401
8,557
3,563
0
1,047
7,485
0
18,661
L
Fenrir
PK78
Fenrir
17,435
6,131
0
1,422
15,135
8,281
0
11,512
3,623
0
34,139
W
Yemoja
3,728
992
1,638
944
5,045
4,502
0
1,649
3,346
9,784
0
L
2,338
897
0
2,052
14,538
5,664
0
11,213
3,325
0
12,340
L
Discordia
ayushbaba
Discordia
2,888
516
0
0
9,491
3,444
0
7,461
2,030
9,264
0
W
Janus
chabu02
Janus
7,569
307
0
126
5,362
2,159
0
966
4,346
23,994
0
L
Cthulhu
dead1988
Cthulhu
2,168
33
185
162
6,927
4,564
0
5,151
1,776
16,265
0
L
4,849
123
0
1,213
14,009
9,897
0
11,177
2,832
302
15,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,760
Gold Earned
51,740
122
Minions Killed
120
5
Camps Cleared
4
835,633
Distance Traveled
928,619
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,990
1,199
9
1
1
226,472
1
W
Chronos
11,090
1,109
42
4
1
189,358
0
W
Artemis
9,030
903
23
2
2
138,141
5
L
Fenrir
12,387
1,239
44
4
3
202,597
0
W
Yemoja
9,993
999
10
1
0
188,003
0
L
Kali
8,890
889
16
2
0
189,142
0
L
Discordia
8,526
853
9
1
1
111,626
0
W
Janus
9,637
964
36
4
0
186,645
0
L
Cthulhu
8,748
875
31
3
0
130,615
0
L
Tyr
9,209
921
22
2
1
201,653
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role