Player Matchup

Merlin
Merlin
Call Me Theoryx
Merlin
Level 66
God Stats
2W - 3L
1,440 SR
Queue Stats
84W - 84L
1,518 Elo+
Party 1
Vulcan
Vulcan
JustTheRev5665
Vulcan
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 16L
1,508 Elo+
Party 1
Ymir
Ymir
Rebics
Ymir
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
54W - 56L
1,499 Elo+
Party 1
Cu Chulainn
Cu Chulainn
SixPayload0404
Cu Chulainn
Level 107
God Stats
7W - 1L
1,680 SR
Queue Stats
446W - 417L
1,510 Elo+
Party 2
Cthulhu
Cthulhu
TheH0llowMan
Cthulhu
Level 119
God Stats
4W - 8L
1,224 SR
Queue Stats
308W - 264L
1,505 Elo+
Party 2
Team Averages
Level 81
1,469 SR
1,508 Elo+

VS

Team Averages
Level 129
1,401 SR
1,381 Elo+
Cthulhu
Cthulhu
Battlemedic
Cthulhu
Level 126
God Stats
1W - 1L
1,240 SR
Queue Stats
49W - 53L
1,424 Elo+
Party 3
Ne Zha
Ne Zha
CFBananahammock
Ne Zha
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 25L
1,486 Elo+
Party 3
Sobek
Sobek
The_Daniel00
Sobek
Level 127
God Stats
0W - 3L
1,266 SR
Queue Stats
62W - 63L
1,465 Elo+
Party 3
Ymir
Ymir
iBlaaze--bro
Ymir
Level 109
God Stats
0W - 1L
1,499 SR
Queue Stats
16W - 16L
1,332 Elo+
Party 3
Awilix
Awilix
quiksilver667
Awilix
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 123L
1,197 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 1 / 21
10,904
909
13,623
8,068
3,518
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

18
12 / 4 / 19
11,113
926
18,867
12,098
5,510
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Ymir
Rebics
Ymir
17
2 / 2 / 29
11,218
935
11,367
15,016
12,841
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cu Chulainn
SixPayload0404
Cu Chulainn
17
6 / 4 / 18
10,475
873
17,887
14,453
11,672
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cthulhu
TheH0llowMan
Cthulhu
18
7 / 3 / 17
10,725
894
11,471
10,862
5,529
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Battlemedic
Cthulhu
15
3 / 6 / 4
8,523
710
14,712
16,958
21,039
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

15
1 / 8 / 6
8,096
675
5,117
15,053
12,880
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

16
4 / 7 / 8
9,007
751
8,131
19,090
26,605
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
3 / 7 / 9
9,141
762
9,519
18,665
16,940
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
3 / 7 / 6
8,914
743
6,558
12,978
6,230
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
47
35
Kills
14
14
Deaths
35
104
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Battlemedic
Cthulhu
3
6
4
0.83
L
1
8
6
0.5
W
8
1
21
18.5
W
12
4
19
5.38
W
Ymir
Rebics
Ymir
2
2
29
8.25
W
Cu Chulainn
SixPayload0404
Cu Chulainn
6
4
18
3.75
W
Cthulhu
TheH0llowMan
Cthulhu
7
3
17
5.17
L
4
7
8
1.14
L
3
7
9
1.07
L
3
7
6
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,215
Damage
44,037
60,497
Taken
82,744
39,070
Mitigated
83,694
26,683
Healing
17,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Battlemedic
Cthulhu
14,712
348
3,310
924
16,958
21,039
0
10,052
6,651
29,583
0
L
5,117
1,605
2,898
1,491
15,053
12,880
0
12,278
2,654
0
11,281
W
13,623
478
2,106
2,328
8,068
3,518
1,866
5,471
2,597
34,893
0
W
18,867
8,083
1,682
3,949
12,098
5,510
1,453
7,451
4,647
31,639
0
W
Ymir
Rebics
Ymir
11,367
2,271
3,777
3,940
15,016
12,841
573
6,740
8,276
17,288
0
W
Cu Chulainn
SixPayload0404
Cu Chulainn
17,887
3,280
1,500
3,575
14,453
11,672
611
7,256
7,197
6,625
22,240
W
Cthulhu
TheH0llowMan
Cthulhu
11,471
846
1,687
2,139
10,862
5,529
478
5,444
5,418
25,474
0
L
8,131
752
255
2,118
19,090
26,605
0
12,817
6,127
15,514
0
L
9,519
312
494
1,701
18,665
16,940
0
13,739
4,851
27,266
0
L
6,558
1,663
2,037
2,394
12,978
6,230
0
9,871
3,011
0
10,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,435
Gold Earned
43,681
136
Minions Killed
89
0
Camps Cleared
0
1,167,869
Distance Traveled
1,028,091
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,523
710
32
3
0
181,178
0
L
Ne Zha
8,096
675
9
1
0
188,602
0
W
Merlin
10,904
909
59
5
0
249,888
0
W
Vulcan
11,113
926
24
2
0
207,479
0
W
Ymir
11,218
935
11
1
0
243,853
0
W
Cu Chulainn
10,475
873
17
1
0
234,864
3
W
Cthulhu
10,725
894
25
2
0
231,785
1
L
Sobek
9,007
751
14
1
0
220,784
0
L
Ymir
9,141
762
27
2
0
189,991
0
L
Awilix
8,914
743
7
1
0
247,536
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role