Player Matchup

Ullr
Ullr
Platinum II
AnotherCapo
Ullr
Platinum II
Level 83
God Stats
0W - 2L
1,648 SR
Queue Stats
46W - 27L
1,905 MMR
Party 2
Kuzenbo
Kuzenbo
Platinum I
Bhoopp
Kuzenbo
Platinum I
Level 127
God Stats
6W - 6L
1,563 SR
Queue Stats
160W - 152L
1,825 MMR
Solo
Thor
Thor
Gold I
aMadeMan
Thor
Gold I
Level 38
God Stats
8W - 11L
1,500 SR
Queue Stats
279W - 208L
1,786 MMR
Party 2
Osiris
Osiris
Gold III
i jus cant win
Osiris
Gold III
Level 119
God Stats
3W - 4L
1,803 SR
Queue Stats
277W - 268L
1,838 MMR
Solo
Scylla
Scylla
Gold II
iPreceed
Scylla
Gold II
Level 122
God Stats
5W - 4L
1,822 SR
Queue Stats
36W - 35L
1,855 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 98
1,667 SR
1,842 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 105
1,697 SR
1,842 MMR
Bastet
Bastet
Platinum III
Coolbeans4482
Bastet
Platinum III
Level 100
God Stats
28W - 25L
1,670 SR
Queue Stats
85W - 86L
1,848 MMR
Solo
Guan Yu
Guan Yu
Gold II
Larry4ta
Guan Yu
Gold II
Level 47
God Stats
4W - 1L
1,794 SR
Queue Stats
26W - 11L
1,840 MMR
Solo
Nu Wa
Nu Wa
Platinum IV
NooBwarriorZ
Nu Wa
Platinum IV
Level 114
God Stats
10W - 3L
1,806 SR
Queue Stats
65W - 57L
1,854 MMR
Party 1
Sylvanus
Sylvanus
Gold II
UnAversiive
Sylvanus
Gold II
Level 143
God Stats
6W - 7L
1,500 SR
Queue Stats
114W - 108L
1,811 MMR
Solo
Chernobog
Chernobog
Platinum III
jason_james10
Chernobog
Platinum III
Level 120
God Stats
7W - 4L
1,714 SR
Queue Stats
61W - 55L
1,857 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 7 / 2
9,841
447
9,990
18,133
6,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kuzenbo
Bhoopp
Kuzenbo
13
1 / 1 / 5
9,101
414
7,959
13,152
12,708
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thor
18
10 / 4 / 1
12,188
554
17,960
17,966
6,424
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
1 / 7 / 3
10,336
470
10,933
28,502
16,935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Scylla
iPreceed
Scylla
16
2 / 5 / 5
10,689
486
11,534
15,262
5,029
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
AphroditeSetChang'eJanusTsukuyomi

VS

Bans
DanzaburouErlang ShenApolloPeleNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 3 / 8
13,014
592
18,035
18,544
7,357
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Guan Yu
Larry4ta
Guan Yu
17
3 / 4 / 6
11,499
523
13,248
21,709
28,119
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
4 / 3 / 10
11,291
513
18,783
15,624
7,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
UnAversiive
Sylvanus
16
3 / 2 / 9
11,601
527
8,671
21,082
21,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chernobog
jason_james10
Chernobog
19
7 / 4 / 7
12,506
568
12,826
20,171
8,607
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
64
16
Kills
24
24
Deaths
16
16
Assists
40
Player
Kills
Deaths
Assists
KDA
L
2
7
2
0.43
L
Kuzenbo
Bhoopp
Kuzenbo
1
1
5
3.5
W
7
3
8
3.67
W
Guan Yu
Larry4ta
Guan Yu
3
4
6
1.5
W
4
3
10
3
W
Sylvanus
UnAversiive
Sylvanus
3
2
9
3.75
L
Thor
10
4
1
2.63
L
1
7
3
0.36
L
Scylla
iPreceed
Scylla
2
5
5
0.9
W
Chernobog
jason_james10
Chernobog
7
4
7
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,376
Damage
71,563
93,015
Taken
97,130
47,103
Mitigated
72,149
16,373
Healing
45,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,990
4,041
0
3,120
18,133
6,007
0
3,615
14,322
0
72,639
L
Kuzenbo
Bhoopp
Kuzenbo
7,959
2,914
0
1,849
13,152
12,708
14
5,381
7,410
38,590
0
W
18,035
4,783
0
7,528
18,544
7,357
0
4,646
13,692
0
100,096
W
Guan Yu
Larry4ta
Guan Yu
13,248
2,638
2,277
8,617
21,709
28,119
564
3,057
18,542
0
70,507
W
18,783
2,573
358
3,973
15,624
7,018
1,944
5,122
10,372
83,724
0
W
Sylvanus
UnAversiive
Sylvanus
8,671
1,376
4,898
9,372
21,082
21,048
942
5,789
15,177
36,099
0
L
Thor
17,960
3,102
0
512
17,966
6,424
0
6,166
11,385
0
87,978
L
10,933
5,690
0
9,890
28,502
16,935
950
6,354
20,957
0
69,250
L
Scylla
iPreceed
Scylla
11,534
1,056
0
1,002
15,262
5,029
0
4,465
10,343
69,947
0
W
Chernobog
jason_james10
Chernobog
12,826
8,374
0
8,859
20,171
8,607
3,635
3,619
16,512
0
103,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,155
Gold Earned
59,911
574
Minions Killed
598
0
Camps Cleared
0
1,966,008
Distance Traveled
2,133,598
13
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
9,841
447
112
5
0
378,137
1
L
Kuzenbo
9,101
414
62
3
0
422,088
8
W
Bastet
13,014
592
165
8
0
512,351
7
W
Guan Yu
11,499
523
116
5
0
433,700
6
W
Nu Wa
11,291
513
137
6
0
398,583
8
W
Sylvanus
11,601
527
52
2
0
398,435
10
L
Thor
12,188
554
144
7
0
418,068
1
L
Osiris
10,336
470
123
6
0
370,674
1
L
Scylla
10,689
486
133
6
0
377,041
2
W
Chernobog
12,506
568
128
6
0
390,529
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role