Player Matchup

Ymir
Ymir
DingD9ng56
Ymir
Level 15
God Stats
0W - 2L
1,351 SR
Queue Stats
18W - 14L
1,582 Elo+
Party 1
Poseidon
Poseidon
EgoWaffle
Poseidon
Level 124
God Stats
1W - 3L
1,670 SR
Queue Stats
159W - 111L
1,605 Elo+
Party 1
Tiamat
Tiamat
FireDeus
Tiamat
Level 88
God Stats
6W - 3L
1,427 SR
Queue Stats
30W - 21L
1,589 Elo+
Solo
Rama
Rama
KrunchyBacon
Rama
Level 145
God Stats
11W - 11L
1,316 SR
Queue Stats
136W - 103L
1,626 Elo+
Party 1
Bakasura
Bakasura
Masonfire
Bakasura
Level 110
God Stats
3W - 2L
1,673 SR
Queue Stats
163W - 118L
1,658 Elo+
Party 1
Team Averages
Level 96
1,487 SR
1,612 Elo+

VS

Team Averages
Level 104
1,476 SR
1,582 Elo+
Ymir
Ymir
DrowsierBat
Ymir
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,803 Elo+
Party 2
Anhur
Anhur
DuttyWap
Anhur
Level 128
God Stats
9W - 5L
1,472 SR
Queue Stats
123W - 126L
1,586 Elo+
Party 2
Xbalanque
Xbalanque
TApXI
Xbalanque
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
113W - 107L
1,550 Elo+
Party 2
Tiamat
Tiamat
i11ushun
Tiamat
Level 95
God Stats
1W - 2L
1,373 SR
Queue Stats
177W - 189L
1,512 Elo+
Solo
Ne Zha
Ne Zha
mrgarysghost
Ne Zha
Level 123
God Stats
3W - 4L
1,537 SR
Queue Stats
91W - 91L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 0
5,334
445
807
8,181
3,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Poseidon
EgoWaffle
Poseidon
11
0 / 4 / 1
6,076
506
4,963
6,324
1,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tiamat
FireDeus
Tiamat
11
2 / 4 / 1
6,496
541
7,538
7,620
4,329
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
0 / 4 / 0
6,027
502
4,174
8,733
1,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bakasura
Masonfire
Bakasura
12
3 / 3 / 0
6,952
579
3,619
8,457
4,422
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 8
7,131
594
6,596
6,623
2,600
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
DuttyWap
Anhur
13
5 / 2 / 2
7,750
646
6,987
9,180
3,202
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Xbalanque
TApXI
Xbalanque
13
8 / 0 / 6
7,697
641
6,731
6,670
2,002
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
i11ushun
Tiamat
11
0 / 3 / 3
6,164
514
3,216
9,767
6,072
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
11
4 / 0 / 9
7,331
611
3,293
6,170
3,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
48
5
Kills
20
20
Deaths
5
2
Assists
28
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
3
0
8
7
W
Anhur
DuttyWap
Anhur
5
2
2
3
L
Poseidon
EgoWaffle
Poseidon
0
4
1
0.13
L
Tiamat
FireDeus
Tiamat
2
4
1
0.63
L
0
4
0
0
L
Bakasura
Masonfire
Bakasura
3
3
0
1
W
Xbalanque
TApXI
Xbalanque
8
0
6
11
W
Tiamat
i11ushun
Tiamat
0
3
3
0.5
W
Ne Zha
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,101
Damage
26,823
39,315
Taken
38,410
15,646
Mitigated
16,891
10,013
Healing
15,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
807
284
0
1,282
8,181
3,221
0
2,964
5,217
6,794
0
W
6,596
1,399
0
246
6,623
2,600
0
3,996
2,513
47,821
0
W
Anhur
DuttyWap
Anhur
6,987
3,023
0
4,138
9,180
3,202
0
37
9,033
0
49,247
L
Poseidon
EgoWaffle
Poseidon
4,963
429
0
1,302
6,324
1,926
0
2,156
4,168
46,910
0
L
Tiamat
FireDeus
Tiamat
7,538
734
0
2,240
7,620
4,329
184
2,814
4,806
33,369
0
L
4,174
2,898
0
3,040
8,733
1,748
0
254
8,479
0
34,661
L
Bakasura
Masonfire
Bakasura
3,619
3,002
0
2,149
8,457
4,422
0
1,624
6,833
0
31,047
W
Xbalanque
TApXI
Xbalanque
6,731
5,191
0
2,699
6,670
2,002
679
694
5,900
0
45,743
W
Tiamat
i11ushun
Tiamat
3,216
690
0
4,408
9,767
6,072
303
6,292
2,823
27,966
0
W
Ne Zha
3,293
939
0
3,682
6,170
3,015
107
1,642
4,445
0
14,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,885
Gold Earned
36,073
332
Minions Killed
347
0
Camps Cleared
0
1,115,466
Distance Traveled
1,139,650
7
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,334
445
13
1
0
236,251
0
W
Ymir
7,131
594
100
8
0
233,699
4
W
Anhur
7,750
646
88
7
0
210,691
3
L
Poseidon
6,076
506
93
8
0
222,826
3
L
Tiamat
6,496
541
66
6
0
189,557
0
L
Rama
6,027
502
81
7
0
202,759
4
L
Bakasura
6,952
579
79
7
0
264,073
0
W
Xbalanque
7,697
641
81
7
0
226,347
7
W
Tiamat
6,164
514
58
5
0
209,068
2
W
Ne Zha
7,331
611
20
2
0
259,845
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role