Player Matchup

Cthulhu
Cthulhu
Ryuk574
Cthulhu
Level 17
God Stats
1W - 5L
1,279 SR
Queue Stats
7W - 17L
1,340 Elo+
Party 2
Anubis
Anubis
ThaMfMan
Anubis
Level 6
God Stats
4W - 5L
1,500 SR
Queue Stats
20W - 34L
1,500 Elo+
Solo
Tiamat
Tiamat
daiband
Tiamat
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,507 Elo+
Solo
Arachne
Arachne
essmexican
Arachne
Level 26
God Stats
0W - 3L
1,546 SR
Queue Stats
34W - 28L
1,560 Elo+
Solo
The Morrigan
The Morrigan
iamkiyo
The Morrigan
Level 3
God Stats
1W - 4L
1,489 SR
Queue Stats
8W - 14L
1,571 Elo+
Party 2
Team Averages
Level 11
1,463 SR
1,496 Elo+

VS

Team Averages
Level 29
1,598 SR
1,480 Elo+
Set
Set
AFTM
Set
Level 21
God Stats
1W - 0L
1,736 SR
Queue Stats
94W - 74L
1,388 Elo+
Solo
Ravana
Ravana
CelestialDanny
Ravana
Level 26
God Stats
31W - 24L
1,633 SR
Queue Stats
55W - 59L
1,531 Elo+
Party 1
Ymir
Ymir
Iegendthe27
Ymir
Level 39
God Stats
5W - 4L
1,489 SR
Queue Stats
205W - 188L
1,471 Elo+
Party 1
Cupid
Cupid
emanvman
Cupid
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 8L
1,410 Elo+
Party 1
Tiamat
Tiamat
soggytacco
Tiamat
Level 52
God Stats
3W - 2L
1,633 SR
Queue Stats
109W - 81L
1,598 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ryuk574
Cthulhu
10
3 / 3 / 2
6,012
547
2,413
6,805
4,344
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
ThaMfMan
Anubis
7
0 / 5 / 0
4,588
417
474
6,275
1,952
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tiamat
daiband
Tiamat
1
0 / 0 / 0
2,142
195
0
0
0
Arachne
essmexican
Arachne
12
2 / 4 / 0
6,465
588
1,507
7,642
2,462
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Morrigan
iamkiyo
The Morrigan
9
1 / 3 / 0
5,292
481
1,903
4,039
1,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
AFTM
Set
9
2 / 4 / 1
5,998
545
3,691
5,852
2,611
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

12
3 / 1 / 4
7,089
644
3,478
3,951
1,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

7
2 / 1 / 0
5,603
509
1,016
5,257
2,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cupid
emanvman
Cupid
10
0 / 0 / 3
5,801
527
729
3,196
859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tiamat
soggytacco
Tiamat
15
8 / 0 / 1
8,724
793
4,787
4,131
3,735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
24
6
Kills
15
15
Deaths
6
2
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Set
AFTM
Set
2
4
1
0.63
W
3
1
4
5
W
2
1
0
2
L
Cthulhu
Ryuk574
Cthulhu
3
3
2
1.33
L
Anubis
ThaMfMan
Anubis
0
5
0
0
L
Tiamat
daiband
Tiamat
0
0
0
0
W
Cupid
emanvman
Cupid
0
0
3
1.5
L
Arachne
essmexican
Arachne
2
4
0
0.5
L
The Morrigan
iamkiyo
The Morrigan
1
3
0
0.33
W
Tiamat
soggytacco
Tiamat
8
0
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,297
Damage
13,701
24,761
Taken
22,387
9,973
Mitigated
11,074
2,997
Healing
8,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
AFTM
Set
3,691
1,344
0
1,051
5,852
2,611
874
2,064
3,463
0
17,338
W
3,478
904
0
1,816
3,951
1,571
0
285
3,642
0
37,519
W
1,016
101
0
1,190
5,257
2,298
0
1,028
4,229
14,528
0
L
Cthulhu
Ryuk574
Cthulhu
2,413
262
0
300
6,805
4,344
0
0
6,525
19,185
0
L
Anubis
ThaMfMan
Anubis
474
26
0
1,394
6,275
1,952
0
2,616
3,495
13,984
0
L
Tiamat
daiband
Tiamat
0
0
0
0
0
0
0
0
0
0
0
W
Cupid
emanvman
Cupid
729
338
98
1,980
3,196
859
367
511
2,660
0
31,758
L
Arachne
essmexican
Arachne
1,507
1,309
0
1,303
7,642
2,462
0
1,820
5,717
0
34,763
L
The Morrigan
iamkiyo
The Morrigan
1,903
455
0
0
4,039
1,215
0
1,144
2,891
19,196
0
W
Tiamat
soggytacco
Tiamat
4,787
647
0
2,461
4,131
3,735
862
528
3,603
56,269
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,499
Gold Earned
33,215
202
Minions Killed
340
0
Camps Cleared
0
712,487
Distance Traveled
1,034,785
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
5,998
545
33
3
0
196,125
0
W
Ravana
7,089
644
92
8
0
262,314
4
W
Ymir
5,603
509
25
2
0
153,496
1
L
Cthulhu
6,012
547
43
4
0
175,508
0
L
Anubis
4,588
417
31
3
0
105,612
0
L
Tiamat
2,142
195
0
0
0
0
0
W
Cupid
5,801
527
53
5
0
186,087
5
L
Arachne
6,465
588
89
8
0
222,855
2
L
The Morrigan
5,292
481
39
4
0
208,512
0
W
Tiamat
8,724
793
137
12
0
236,763
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role