Player Matchup

Hou Yi
Hou Yi
BeanaBalla24
Hou Yi
Level 65
God Stats
3W - 1L
1,756 SR
Queue Stats
3W - 1L
1,680 Elo+
Party 3
Cernunnos
Cernunnos
Ibuprofennnn
Cernunnos
Level 83
God Stats
12W - 8L
1,465 SR
Queue Stats
73W - 58L
1,507 Elo+
Party 3
Ra
Ra
diegonf73
Ra
Level 160
God Stats
13W - 9L
1,489 SR
Queue Stats
377W - 381L
1,427 Elo+
Party 2
Sylvanus
Sylvanus
theforsaken771
Sylvanus
Level 131
God Stats
30W - 15L
1,695 SR
Queue Stats
379W - 392L
1,445 Elo+
Party 2
Nike
Nike
ti84plusc
Nike
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Team Averages
Level 101
1,581 SR
1,512 Elo+

VS

Team Averages
Level 76
1,536 SR
1,438 Elo+
Janus
Janus
DestroyerOwl
Janus
Level 87
God Stats
11W - 7L
1,643 SR
Queue Stats
370W - 315L
1,474 Elo+
Solo
Tyr
Tyr
Gonzikiller12
Tyr
Level 82
God Stats
4W - 12L
1,430 SR
Queue Stats
426W - 432L
1,446 Elo+
Party 1
Izanami
Izanami
Gorguts--
Izanami
Level 58
God Stats
43W - 39L
1,571 SR
Queue Stats
273W - 328L
1,366 Elo+
Solo
Mercury
Mercury
MYMpelon005
Mercury
Level 83
God Stats
12W - 9L
1,490 SR
Queue Stats
554W - 541L
1,457 Elo+
Party 1
Ganesha
Ganesha
iBsickerthenU
Ganesha
Level 69
God Stats
18W - 12L
1,548 SR
Queue Stats
50W - 63L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
16
7 / 3 / 11
9,845
518
16,401
12,889
4,263
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cernunnos
Ibuprofennnn
Cernunnos
17
6 / 0 / 9
10,552
555
9,275
16,377
6,555
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
4 / 3 / 7
9,921
522
8,215
11,474
4,650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
13
2 / 3 / 15
9,052
476
12,086
19,063
11,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nike
17
6 / 0 / 9
10,707
564
11,463
15,401
12,867
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 3
9,092
479
10,435
11,101
3,890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 7 / 0
7,898
416
4,145
18,293
9,582
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
Gorguts--
Izanami
15
4 / 4 / 2
9,609
506
8,807
15,487
5,878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
MYMpelon005
Mercury
17
4 / 4 / 1
9,679
509
10,112
14,085
5,233
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ganesha
11
0 / 6 / 6
8,064
424
8,298
19,645
13,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
21
25
Kills
9
9
Deaths
25
51
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
7
3
11
4.17
L
1
4
3
0.63
L
0
7
0
0
L
Izanami
Gorguts--
Izanami
4
4
2
1.25
W
Cernunnos
Ibuprofennnn
Cernunnos
6
0
9
10.5
L
Mercury
MYMpelon005
Mercury
4
4
1
1.13
W
4
3
7
2.5
L
Ganesha
0
6
6
0.5
W
Sylvanus
2
3
15
3.17
W
Nike
6
0
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,440
Damage
41,797
75,204
Taken
78,611
39,889
Mitigated
38,026
38,441
Healing
16,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
16,401
9,635
0
4,412
12,889
4,263
1,293
3,463
9,286
0
52,814
L
10,435
885
573
2,415
11,101
3,890
122
4,312
6,590
62,812
0
L
4,145
799
0
3,335
18,293
9,582
0
4,608
13,060
0
40,047
L
Izanami
Gorguts--
Izanami
8,807
5,951
0
5,686
15,487
5,878
3,829
2,827
12,576
0
65,770
W
Cernunnos
Ibuprofennnn
Cernunnos
9,275
4,605
672
7,938
16,377
6,555
2,533
2,707
13,524
0
76,595
L
Mercury
MYMpelon005
Mercury
10,112
4,191
0
137
14,085
5,233
1,266
4,917
8,870
0
69,492
W
8,215
448
3,957
3,391
11,474
4,650
672
4,845
6,363
67,918
0
L
Ganesha
8,298
767
731
3,540
19,645
13,443
429
6,097
13,213
24,299
0
W
Sylvanus
12,086
2,209
5,425
8,485
19,063
11,554
664
7,597
11,304
28,007
0
W
Nike
11,463
1,797
0
4,161
15,401
12,867
0
5,240
10,001
13,575
52,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,077
Gold Earned
44,342
465
Minions Killed
490
0
Camps Cleared
0
1,798,818
Distance Traveled
1,751,972
22
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
9,845
518
65
3
0
316,102
3
L
Janus
9,092
479
133
7
0
326,758
10
L
Tyr
7,898
416
89
5
0
320,083
2
L
Izanami
9,609
506
148
8
0
340,696
9
W
Cernunnos
10,552
555
116
6
0
374,822
3
L
Mercury
9,679
509
112
6
0
414,076
4
W
Ra
9,921
522
124
7
0
352,878
4
L
Ganesha
8,064
424
8
0
0
350,359
2
W
Sylvanus
9,052
476
34
2
0
365,558
6
W
Nike
10,707
564
126
7
0
389,458
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role