Player Matchup

Cabrakan
Cabrakan
Cynecx
Cabrakan
Level 63
God Stats
4W - 2L
1,793 SR
Queue Stats
544W - 472L
1,506 Elo+
Party 2
Danzaburou
Danzaburou
The 1st LittleE
Danzaburou
Level 29
God Stats
2W - 5L
1,500 SR
Queue Stats
75W - 73L
1,487 Elo+
Party 3
Mercury
Mercury
christjerky
Mercury
Level 87
God Stats
4W - 1L
1,773 SR
Queue Stats
360W - 336L
1,475 Elo+
Party 2
Ymir
Ymir
fiygt
Ymir
Level 17
God Stats
136W - 118L
1,532 SR
Queue Stats
164W - 167L
1,497 Elo+
Party 2
Tiamat
Tiamat
nineoneohhh
Tiamat
Level 103
God Stats
5W - 5L
1,513 SR
Queue Stats
120W - 112L
1,469 Elo+
Party 3
Team Averages
Level 60
1,622 SR
1,487 Elo+

VS

Team Averages
Level 45
1,412 SR
1,408 Elo+
Heimdallr
Heimdallr
Deppresed_Waffle
Heimdallr
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 143L
1,367 Elo+
Solo
Nu Wa
Nu Wa
Glyco
Nu Wa
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ratatoskr
Ratatoskr
JukeboxHerooooo
Ratatoskr
Level 65
God Stats
8W - 18L
1,440 SR
Queue Stats
956W - 894L
1,383 Elo+
Party 1
Ymir
Ymir
WarmMonkeyman
Ymir
Level 45
God Stats
1W - 2L
1,329 SR
Queue Stats
6W - 9L
1,366 Elo+
Solo
Skadi
Skadi
westcoastn8ivez
Skadi
Level 29
God Stats
2W - 6L
1,293 SR
Queue Stats
264W - 307L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Cynecx
Cabrakan
14
5 / 1 / 2
8,425
648
6,748
7,097
4,516
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
The 1st LittleE
Danzaburou
10
1 / 1 / 4
6,427
494
3,235
6,597
1,907
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mercury
christjerky
Mercury
14
6 / 1 / 2
7,959
612
3,810
7,932
2,703
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ymir
fiygt
Ymir
11
2 / 0 / 5
6,808
524
4,265
5,687
2,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Tiamat
13
3 / 1 / 8
7,582
583
7,836
4,477
4,322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
10
1 / 5 / 3
6,181
475
3,288
9,144
3,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nu Wa
Glyco
Nu Wa
12
2 / 3 / 1
7,001
539
6,484
7,405
1,960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ratatoskr
JukeboxHerooooo
Ratatoskr
11
1 / 4 / 1
6,779
521
1,972
7,993
4,422
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
0 / 3 / 0
5,678
437
2,452
10,019
4,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 2 / 0
4,998
384
1,650
4,179
1,058
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
9
17
Kills
4
4
Deaths
17
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
Cynecx
Cabrakan
5
1
2
6
L
Heimdallr
1
5
3
0.5
L
Nu Wa
Glyco
Nu Wa
2
3
1
0.83
L
Ratatoskr
JukeboxHerooooo
Ratatoskr
1
4
1
0.38
W
Danzaburou
The 1st LittleE
Danzaburou
1
1
4
3
L
0
3
0
0
W
Mercury
christjerky
Mercury
6
1
2
7
W
Ymir
fiygt
Ymir
2
0
5
4.5
W
Tiamat
3
1
8
7
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,894
Damage
15,846
31,790
Taken
38,740
16,359
Mitigated
14,540
12,198
Healing
10,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
Cynecx
Cabrakan
6,748
1,186
0
4,016
7,097
4,516
0
768
6,238
45,344
0
L
Heimdallr
3,288
1,769
0
1,896
9,144
3,095
0
6,712
2,330
0
21,363
L
Nu Wa
Glyco
Nu Wa
6,484
1,441
0
1,552
7,405
1,960
0
2,296
4,959
38,347
0
L
Ratatoskr
JukeboxHerooooo
Ratatoskr
1,972
354
0
2,651
7,993
4,422
0
2,074
5,836
0
37,201
W
Danzaburou
The 1st LittleE
Danzaburou
3,235
1,565
0
1,691
6,597
1,907
894
2,354
4,117
0
28,596
L
2,452
603
0
2,709
10,019
4,005
0
5,450
4,475
19,634
0
W
Mercury
christjerky
Mercury
3,810
1,467
0
3,645
7,932
2,703
0
2,238
5,544
0
48,221
W
Ymir
fiygt
Ymir
4,265
623
0
990
5,687
2,911
0
1,737
3,830
20,536
0
W
Tiamat
7,836
690
0
1,856
4,477
4,322
1,285
1,259
3,125
40,586
0
L
1,650
401
0
1,234
4,179
1,058
0
1,868
2,291
0
13,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,201
Gold Earned
30,637
371
Minions Killed
250
0
Camps Cleared
0
1,248,751
Distance Traveled
1,107,500
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
8,425
648
94
7
0
265,142
4
L
Heimdallr
6,181
475
46
4
0
242,373
0
L
Nu Wa
7,001
539
73
6
0
206,508
3
L
Ratatoskr
6,779
521
79
6
0
261,210
2
W
Danzaburou
6,427
494
52
4
0
192,446
1
L
Ymir
5,678
437
20
2
0
230,897
0
W
Mercury
7,959
612
97
7
0
294,830
4
W
Ymir
6,808
524
31
2
0
252,554
0
W
Tiamat
7,582
583
97
7
0
243,779
2
L
Skadi
4,998
384
32
2
0
166,512
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role