Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
Accidental_Edge
Cerberus
Level 29
God Stats
6W - 0L
1,874 SR
Queue Stats
19W - 19L
1,397 Elo+
Party 2
Tiamat
Tiamat
Demonwolfz246
Tiamat
Level 129
God Stats
3W - 2L
1,251 SR
Queue Stats
150W - 164L
1,509 Elo+
Party 2
Team Averages
Level 88
1,542 SR
1,469 Elo+

VS

Team Averages
Level 7
1,408 SR
1,500 Elo+
Olorun
Olorun
FUTMANN8
Olorun
Level 3
God Stats
0W - 2L
1,223 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Kidfootball15
Sun Wukong
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Nemesis
Nemesis
WhoppingGlobe69
Nemesis
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
10
9 / 1 / 15
10,016
770
11,164
5,778
1,810
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cerberus
13
11 / 1 / 22
11,050
850
6,906
15,647
7,911
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
19 / 0 / 20
11,939
918
16,861
8,604
6,853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
FUTMANN8
Olorun
10
1 / 14 / 1
8,087
622
4,669
15,753
4,856
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
Kidfootball15
Sun Wukong
10
1 / 12 / 0
7,984
614
8,053
16,373
12,061
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 16 / 2
8,067
621
3,118
16,859
7,277
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Boots

Boots

+6%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
5
39
Kills
2
2
Deaths
42
57
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
9
1
15
16.5
W
Cerberus
11
1
22
22
W
19
0
20
29
L
Olorun
FUTMANN8
Olorun
1
14
1
0.11
L
Sun Wukong
Kidfootball15
Sun Wukong
1
12
0
0.08
L
0
16
2
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,931
Damage
15,840
30,029
Taken
48,985
16,574
Mitigated
24,194
9,505
Healing
3,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
11,164
7,653
0
1,243
5,778
1,810
1,472
671
5,107
0
26,009
W
Cerberus
6,906
1,414
633
1,755
15,647
7,911
1,562
1,979
13,417
21,103
0
W
16,861
3,287
467
5,407
8,604
6,853
295
1,811
6,793
41,403
0
L
Olorun
FUTMANN8
Olorun
4,669
3,154
102
2,721
15,753
4,856
168
8,746
6,721
14,076
0
L
Sun Wukong
Kidfootball15
Sun Wukong
8,053
3,575
0
0
16,373
12,061
178
6,654
9,465
0
21,061
L
3,118
837
0
478
16,859
7,277
0
7,437
8,988
0
12,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,005
Gold Earned
24,138
109
Minions Killed
52
0
Camps Cleared
0
624,327
Distance Traveled
552,457
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
10,016
770
39
3
0
139,060
1
W
Cerberus
11,050
850
30
2
0
238,227
0
W
Tiamat
11,939
918
40
3
0
247,040
0
L
Olorun
8,087
622
21
2
0
174,780
2
L
Sun Wukong
7,984
614
25
2
0
181,627
0
L
Nemesis
8,067
621
6
0
0
196,050
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role