Player Matchup

King Arthur
King Arthur
Dokkibae
King Arthur
Level 19
God Stats
37W - 38L
1,428 SR
Queue Stats
267W - 296L
1,471 Elo+
Party 3
Pele
Pele
HankCantRank
Pele
Level 26
God Stats
11W - 12L
1,407 SR
Queue Stats
233W - 208L
1,494 Elo+
Solo
Izanami
Izanami
Kairosrulz
Izanami
Level 15
God Stats
7W - 7L
1,721 SR
Queue Stats
10W - 13L
1,464 Elo+
Party 3
Heimdallr
Heimdallr
Tackillem45
Heimdallr
Level 28
God Stats
51W - 26L
1,649 SR
Queue Stats
143W - 138L
1,542 Elo+
Solo
Artemis
Artemis
nebdywitnaim
Artemis
Level 25
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Team Averages
Level 23
1,541 SR
1,494 Elo+

VS

Team Averages
Level 12
1,531 SR
1,519 Elo+
Hel
Hel
KingAlphaWolf
Hel
Level 15
God Stats
7W - 6L
1,579 SR
Queue Stats
27W - 20L
1,661 Elo+
Party 2
Nemesis
Nemesis
M1L3
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,412 Elo+
Party 2
Ra
Ra
M4ttr4k
Ra
Level 29
God Stats
0W - 1L
1,733 SR
Queue Stats
9W - 9L
1,796 Elo+
Party 1
Bakasura
Bakasura
sladal
Bakasura
Level 5
God Stats
3W - 3L
1,345 SR
Queue Stats
19W - 23L
1,344 Elo+
Party 1
Jormungandr
Jormungandr
snowden667
Jormungandr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,383 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Dokkibae
King Arthur
17
3 / 1 / 20
10,227
1,023
7,733
13,119
9,887
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

19
22 / 3 / 12
14,065
1,407
31,598
15,021
7,481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
Kairosrulz
Izanami
18
13 / 1 / 17
12,026
1,203
22,500
13,683
5,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Heimdallr
Tackillem45
Heimdallr
19
8 / 1 / 28
12,373
1,237
23,164
12,041
4,968
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artemis
nebdywitnaim
Artemis
18
1 / 4 / 23
10,630
1,063
15,044
8,669
3,467
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

264

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 7
9,517
952
13,155
19,780
7,750
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
M1L3
Nemesis
15
0 / 9 / 5
8,545
855
4,690
13,470
5,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
7 / 10 / 2
11,890
1,189
18,831
19,285
7,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
sladal
Bakasura
16
1 / 13 / 8
9,557
956
9,925
26,346
12,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
snowden667
Jormungandr
16
0 / 10 / 6
9,098
910
8,975
26,547
26,935
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
38
47
Kills
10
10
Deaths
47
100
Assists
28
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Dokkibae
King Arthur
3
1
20
13
W
22
3
12
9.33
W
Izanami
Kairosrulz
Izanami
13
1
17
21.5
L
2
5
7
1.1
L
Nemesis
M1L3
Nemesis
0
9
5
0.28
L
7
10
2
0.8
W
Heimdallr
Tackillem45
Heimdallr
8
1
28
22
W
Artemis
nebdywitnaim
Artemis
1
4
23
3.13
L
Bakasura
sladal
Bakasura
1
13
8
0.38
L
Jormungandr
snowden667
Jormungandr
0
10
6
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,039
Damage
55,576
62,533
Taken
105,428
30,877
Mitigated
60,726
15,580
Healing
17,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Dokkibae
King Arthur
7,733
1,047
0
1,839
13,119
9,887
0
7,470
5,416
0
16,714
W
31,598
9,673
0
3,195
15,021
7,481
0
8,980
5,573
0
46,767
W
Izanami
Kairosrulz
Izanami
22,500
16,382
0
5,915
13,683
5,074
0
10,015
3,590
0
47,295
L
13,155
615
3,409
5,469
19,780
7,750
0
0
19,705
29,867
0
L
Nemesis
M1L3
Nemesis
4,690
2,061
0
495
13,470
5,212
0
0
13,295
0
6,671
L
18,831
2,274
3,939
1,298
19,285
7,847
0
0
19,110
59,976
0
W
Heimdallr
Tackillem45
Heimdallr
23,164
15,273
0
4,631
12,041
4,968
0
7,998
3,913
0
45,667
W
Artemis
nebdywitnaim
Artemis
15,044
7,363
0
0
8,669
3,467
0
6,020
2,599
0
30,146
L
Bakasura
sladal
Bakasura
9,925
5,911
0
2,203
26,346
12,982
0
0
25,892
0
16,310
L
Jormungandr
snowden667
Jormungandr
8,975
3,375
0
425
26,547
26,935
0
0
26,247
20,247
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,321
Gold Earned
48,607
191
Minions Killed
169
8
Camps Cleared
3
918,218
Distance Traveled
857,909
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,227
1,023
14
1
4
211,849
0
W
Pele
14,065
1,407
35
4
2
206,116
1
W
Izanami
12,026
1,203
67
7
0
188,917
0
L
Hel
9,517
952
37
4
2
191,252
0
L
Nemesis
8,545
855
0
0
0
150,475
0
L
Ra
11,890
1,189
95
10
0
160,327
1
W
Heimdallr
12,373
1,237
53
5
2
173,053
1
W
Artemis
10,630
1,063
22
2
0
138,283
2
L
Bakasura
9,557
956
20
2
1
198,774
2
L
Jormungandr
9,098
910
17
2
0
157,081
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role