Player Matchup

Kumbhakarna
Kumbhakarna
Bronx-HitmanJR
Kumbhakarna
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,476 Elo+
Party 1
Tiamat
Tiamat
Frank4TheWin67
Tiamat
Level 87
God Stats
3W - 2L
1,500 SR
Queue Stats
17W - 21L
1,572 Elo+
Party 1
Osiris
Osiris
Skulldugery27
Osiris
Level 89
God Stats
4W - 6L
1,482 SR
Queue Stats
45W - 58L
1,463 Elo+
Party 1
Team Averages
Level 74
1,494 SR
1,504 Elo+

VS

Team Averages
Level 107
1,331 SR
1,463 Elo+
Da Ji
Da Ji
INFAMOUS_BossRae
Da Ji
Level 88
God Stats
2W - 2L
1,295 SR
Queue Stats
235W - 240L
1,572 Elo+
Solo
Tiamat
Tiamat
SNOTRAG2000
Tiamat
Level 144
God Stats
29W - 21L
1,309 SR
Queue Stats
152W - 181L
1,440 Elo+
Solo
Jormungandr
Jormungandr
superraptor12
Jormungandr
Level 89
God Stats
3W - 6L
1,390 SR
Queue Stats
218W - 237L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Bronx-HitmanJR
Kumbhakarna
9
0 / 4 / 2
5,928
593
2,613
7,575
3,834
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

9
2 / 2 / 0
6,134
613
4,215
4,887
2,940
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 3 / 2
6,400
640
3,977
7,693
3,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 6
6,992
699
4,141
5,573
2,569
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
11
2 / 1 / 5
7,255
726
4,684
2,782
1,953
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
superraptor12
Jormungandr
11
5 / 0 / 3
8,105
811
7,139
6,849
4,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
23
3
Kills
9
9
Deaths
3
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
Bronx-HitmanJR
Kumbhakarna
0
4
2
0.25
L
2
2
0
1
W
2
2
6
2.5
W
Tiamat
2
1
5
4.5
L
1
3
2
0.67
W
Jormungandr
superraptor12
Jormungandr
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,805
Damage
15,964
20,155
Taken
15,204
10,769
Mitigated
9,138
4,515
Healing
3,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
Bronx-HitmanJR
Kumbhakarna
2,613
112
417
1,410
7,575
3,834
0
4,603
2,972
11,497
0
L
4,215
494
0
1,144
4,887
2,940
0
2,818
2,069
20,741
0
W
4,141
1,381
0
100
5,573
2,569
0
2,866
2,626
0
16,860
W
Tiamat
4,684
328
366
1,069
2,782
1,953
486
1,364
1,264
22,694
0
L
3,977
775
0
1,544
7,693
3,995
0
4,454
3,239
0
15,360
W
Jormungandr
superraptor12
Jormungandr
7,139
1,074
135
1,414
6,849
4,616
300
2,075
4,456
27,126
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,462
Gold Earned
22,352
82
Minions Killed
104
0
Camps Cleared
0
483,305
Distance Traveled
551,599
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
5,928
593
25
3
0
178,334
1
L
Tiamat
6,134
613
29
3
0
137,171
0
W
Da Ji
6,992
699
24
2
0
170,969
0
W
Tiamat
7,255
726
36
4
0
198,070
2
L
Osiris
6,400
640
28
3
0
167,800
3
W
Jormungandr
8,105
811
44
4
0
182,560
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role