Player Matchup

Tiamat
Tiamat
Rawrimaturtle
Tiamat
Level 30
God Stats
0W - 1L
1,507 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Rama
Rama
ShadowMage77
Rama
Level 61
God Stats
0W - 1L
1,425 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Chaac
Chaac
deathrap
Chaac
Level 24
God Stats
0W - 1L
1,787 SR
Queue Stats
3W - 13L
1,147 Elo+
Solo
Cthulhu
Cthulhu
greenfunnytoe
Cthulhu
Level 17
God Stats
0W - 1L
1,381 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 33
1,525 SR
1,412 Elo+

VS

Team Averages
Level 31
1,545 SR
931 Elo+
Anubis
Anubis
RadiantThong69
Anubis
Level 29
God Stats
10W - 8L
1,618 SR
Queue Stats
12W - 23L
929 Elo+
Party 2
Bellona
Bellona
Scooty Patootie
Bellona
Level 46
God Stats
1W - 0L
1,701 SR
Queue Stats
12W - 23L
929 Elo+
Party 2
Vamana
Vamana
Twaynepain
Vamana
Level 26
God Stats
2W - 0L
1,381 SR
Queue Stats
18W - 35L
917 Elo+
Party 2
Ymir
Ymir
oJezz
Ymir
Level 22
God Stats
2W - 4L
1,480 SR
Queue Stats
4W - 6L
951 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 4
7,240
724
6,279
8,367
5,698
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 7 / 0
6,786
679
3,772
8,489
2,195
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
deathrap
Chaac
12
4 / 4 / 0
7,308
731
6,362
8,039
4,764
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cthulhu
12
0 / 6 / 1
7,172
717
4,564
10,689
9,996
Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 6
9,086
909
7,095
7,830
4,075
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
7 / 0 / 6
9,060
906
7,734
7,575
5,619
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Vamana
Twaynepain
Vamana
14
4 / 1 / 10
8,978
898
6,405
9,823
5,176
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
oJezz
Ymir
15
7 / 1 / 5
8,935
894
6,249
7,054
2,969
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
49
5
Kills
22
22
Deaths
5
5
Assists
27
Player
Kills
Deaths
Assists
KDA
W
4
3
6
2.33
L
0
5
4
0.4
W
7
0
6
10
L
1
7
0
0.14
W
Vamana
Twaynepain
Vamana
4
1
10
9
L
Chaac
deathrap
Chaac
4
4
0
1
L
Cthulhu
0
6
1
0.08
W
Ymir
oJezz
Ymir
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,977
Damage
27,483
35,584
Taken
32,282
22,653
Mitigated
17,839
3,513
Healing
12,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,095
887
659
3,778
7,830
4,075
1,008
2,481
5,049
32,910
0
L
6,279
512
207
2,179
8,367
5,698
75
4,756
3,546
22,994
0
W
7,734
2,566
633
1,262
7,575
5,619
2,298
1,515
6,032
0
29,521
L
3,772
2,686
0
0
8,489
2,195
741
2,887
5,497
0
16,000
W
Vamana
Twaynepain
Vamana
6,405
2,867
378
4,279
9,823
5,176
2,232
4,112
5,634
0
21,151
L
Chaac
deathrap
Chaac
6,362
984
0
1,127
8,039
4,764
0
3,632
4,382
0
18,195
L
Cthulhu
4,564
786
0
0
10,689
9,996
174
2,466
8,080
16,291
0
W
Ymir
oJezz
Ymir
6,249
2,066
549
1,448
7,054
2,969
403
2,376
4,506
16,543
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,506
Gold Earned
36,059
138
Minions Killed
176
2
Camps Cleared
4
560,586
Distance Traveled
776,503
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,086
909
65
7
1
161,895
0
L
Tiamat
7,240
724
42
4
1
144,661
1
W
Bellona
9,060
906
33
3
2
219,830
0
L
Rama
6,786
679
23
2
0
147,551
1
W
Vamana
8,978
898
49
5
0
182,740
0
L
Chaac
7,308
731
30
3
0
147,120
0
L
Cthulhu
7,172
717
43
4
1
121,254
0
W
Ymir
8,935
894
29
3
1
212,038
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role