Player Matchup

Ra
Ra
JustinWasHere
Ra
Level 7
God Stats
2W - 3L
1,418 SR
Queue Stats
3W - 7L
1,329 Elo+
Party 2
Loki
Loki
Tropiiks
Loki
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 56L
1,549 Elo+
Party 2
Jormungandr
Jormungandr
WickedxLemon
Jormungandr
Level 3
God Stats
0W - 2L
1,164 SR
Queue Stats
0W - 5L
862 Elo+
Solo
Bellona
Bellona
bleBLEP
Bellona
Level 21
God Stats
14W - 16L
1,478 SR
Queue Stats
20W - 32L
1,405 Elo+
Solo
Hou Yi
Hou Yi
心上木林
Hou Yi
Level 8
God Stats
0W - 1L
1,261 SR
Queue Stats
8W - 10L
1,271 Elo+
Solo
Team Averages
Level 28
1,364 SR
1,283 Elo+

VS

Team Averages
Level 27
1,578 SR
1,426 Elo+
Baron Samedi
Baron Samedi
Rubenou
Baron Samedi
Level 62
God Stats
1W - 1L
1,526 SR
Queue Stats
5W - 8L
1,302 Elo+
Party 1
Tiamat
Tiamat
ZacharyFroude
Tiamat
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
aythorlugex
Bellona
Level 19
God Stats
7W - 3L
1,500 SR
Queue Stats
125W - 132L
1,519 Elo+
Solo
Danzaburou
Danzaburou
dasdd1011
Danzaburou
Level 18
God Stats
14W - 9L
1,622 SR
Queue Stats
17W - 12L
1,533 Elo+
Party 1
Ne Zha
Ne Zha
stevemac882
Ne Zha
Level 26
God Stats
1W - 0L
1,744 SR
Queue Stats
3W - 2L
1,275 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 10 / 0
7,477
415
2,376
11,182
3,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
15
5 / 6 / 1
9,846
547
8,918
14,964
5,454
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jormungandr
WickedxLemon
Jormungandr
11
0 / 6 / 2
7,216
401
4,068
14,468
8,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
bleBLEP
Bellona
14
1 / 5 / 0
8,487
472
4,578
12,487
8,814
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hou Yi
13
0 / 4 / 1
7,520
418
5,029
13,015
4,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Rubenou
Baron Samedi
14
1 / 1 / 10
9,240
513
3,613
8,604
8,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
9 / 2 / 6
11,781
655
13,324
11,116
8,923
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
aythorlugex
Bellona
15
4 / 2 / 5
9,720
540
10,792
11,296
10,193
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
dasdd1011
Danzaburou
16
2 / 1 / 0
9,927
552
4,521
9,179
3,783
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ne Zha
18
15 / 1 / 3
11,424
635
14,182
14,435
5,898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
55
6
Kills
31
31
Deaths
7
4
Assists
24
Player
Kills
Deaths
Assists
KDA
L
0
10
0
0
W
Baron Samedi
Rubenou
Baron Samedi
1
1
10
6
L
Loki
5
6
1
0.92
L
Jormungandr
WickedxLemon
Jormungandr
0
6
2
0.17
W
9
2
6
6
W
Bellona
aythorlugex
Bellona
4
2
5
3.25
L
Bellona
bleBLEP
Bellona
1
5
0
0.2
W
Danzaburou
dasdd1011
Danzaburou
2
1
0
2
W
Ne Zha
15
1
3
16.5
L
Hou Yi
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,969
Damage
46,432
66,116
Taken
54,630
31,484
Mitigated
37,462
11,630
Healing
22,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,376
1,028
141
1,369
11,182
3,578
35
3,856
7,326
37,104
0
W
Baron Samedi
Rubenou
Baron Samedi
3,613
556
596
3,069
8,604
8,665
400
828
7,751
33,725
0
L
Loki
8,918
2,336
0
4,184
14,964
5,454
0
3,776
11,188
0
54,287
L
Jormungandr
WickedxLemon
Jormungandr
4,068
1,457
0
468
14,468
8,682
0
5,565
8,903
32,394
0
W
13,324
1,851
0
5,768
11,116
8,923
433
2,052
9,064
77,062
0
W
Bellona
aythorlugex
Bellona
10,792
3,703
0
3,071
11,296
10,193
398
993
9,995
0
58,642
L
Bellona
bleBLEP
Bellona
4,578
1,352
0
1,422
12,487
8,814
737
252
12,235
0
42,883
W
Danzaburou
dasdd1011
Danzaburou
4,521
2,220
0
3,983
9,179
3,783
2,594
639
8,540
0
64,578
W
Ne Zha
14,182
6,443
0
6,323
14,435
5,898
313
1,932
12,503
0
76,382
L
Hou Yi
5,029
2,399
0
4,046
13,015
4,956
0
3,488
9,527
0
38,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,546
Gold Earned
52,092
392
Minions Killed
499
0
Camps Cleared
0
1,572,143
Distance Traveled
1,789,854
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,477
415
87
5
0
286,672
0
W
Baron Samedi
9,240
513
37
2
0
330,979
5
L
Loki
9,846
547
105
6
0
343,825
3
L
Jormungandr
7,216
401
47
3
0
325,387
1
W
Tiamat
11,781
655
124
7
0
370,142
8
W
Bellona
9,720
540
108
6
0
360,406
0
L
Bellona
8,487
472
92
5
0
308,248
1
W
Danzaburou
9,927
552
118
7
0
342,878
1
W
Ne Zha
11,424
635
112
6
0
385,449
4
L
Hou Yi
7,520
418
61
3
0
308,011
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role