Player Matchup

Danzaburou
Danzaburou
SpitToFit
Danzaburou
Level 122
God Stats
8W - 5L
1,785 SR
Queue Stats
217W - 114L
1,534 Elo+
Party 1
Anubis
Anubis
WhipMeGrammy
Anubis
Level 142
God Stats
6W - 12L
1,267 SR
Queue Stats
336W - 214L
1,534 Elo+
Party 1
Thor
Thor
XilKnight
Thor
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
219W - 143L
1,468 Elo+
Party 1
Team Averages
Level 131
1,517 SR
1,512 Elo+

VS

Team Averages
Level 130
1,643 SR
1,727 Elo+
Anhur
Anhur
DaRedMouse
Anhur
Level 129
God Stats
5W - 7L
1,682 SR
Queue Stats
294W - 240L
1,675 Elo+
Solo
Odin
Odin
InternetBrowser
Odin
Level 133
God Stats
3W - 0L
1,746 SR
Queue Stats
249W - 171L
1,882 Elo+
Solo
Zhong Kui
Zhong Kui
joepescigaming
Zhong Kui
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
63W - 68L
1,625 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
SpitToFit
Danzaburou
12
3 / 5 / 3
9,233
710
9,052
10,614
3,359
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
12
2 / 5 / 6
8,945
688
8,914
9,961
5,358
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thor
11
3 / 5 / 4
8,491
653
7,707
12,483
8,371
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
13
3 / 2 / 10
9,636
741
7,155
7,593
3,336
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 2 / 12
9,991
769
6,221
14,158
10,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
joepescigaming
Zhong Kui
14
11 / 4 / 3
11,108
854
12,926
11,850
8,879
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
40
8
Kills
15
15
Deaths
8
13
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Anhur
3
2
10
4
W
1
2
12
3.5
L
Danzaburou
SpitToFit
Danzaburou
3
5
3
0.9
L
Anubis
2
5
6
1
L
Thor
3
5
4
1
W
Zhong Kui
joepescigaming
Zhong Kui
11
4
3
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,673
Damage
26,302
33,058
Taken
33,601
17,088
Mitigated
23,183
7,836
Healing
9,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
7,155
4,192
0
1,505
7,593
3,336
1,910
1,803
5,790
0
38,824
W
6,221
2,074
0
3,767
14,158
10,968
239
3,576
10,582
0
16,254
L
Danzaburou
SpitToFit
Danzaburou
9,052
5,009
0
3,192
10,614
3,359
275
4,517
6,097
0
38,842
L
Anubis
8,914
263
0
3,246
9,961
5,358
36
4,962
4,999
48,461
0
L
Thor
7,707
2,299
0
1,398
12,483
8,371
0
3,472
9,011
0
19,957
W
Zhong Kui
joepescigaming
Zhong Kui
12,926
1,860
0
4,303
11,850
8,879
1,520
3,584
8,266
40,141
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,669
Gold Earned
30,735
150
Minions Killed
150
0
Camps Cleared
0
663,182
Distance Traveled
719,937
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,636
741
62
5
0
240,345
4
W
Odin
9,991
769
14
1
0
255,409
0
L
Danzaburou
9,233
710
63
5
0
224,790
5
L
Anubis
8,945
688
58
4
0
212,770
3
L
Thor
8,491
653
29
2
0
225,622
4
W
Zhong Kui
11,108
854
74
6
0
224,183
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role