Player Matchup

Nemesis
Nemesis
Apollo_Change
Nemesis
Level 138
God Stats
0W - 3L
1,595 SR
Queue Stats
87W - 94L
1,590 Elo+
Solo
Hades
Hades
Nekogeneral
Hades
Level 127
God Stats
6W - 4L
1,704 SR
Queue Stats
501W - 447L
1,544 Elo+
Party 2
Susano
Susano
OneWithTheLord
Susano
Level 147
God Stats
4W - 3L
1,500 SR
Queue Stats
332W - 312L
1,525 Elo+
Party 2
Loki
Loki
PsYcHoKillerLBC
Loki
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 10L
1,627 Elo+
Solo
Yemoja
Yemoja
SangrinoSangria
Yemoja
Level 69
God Stats
0W - 4L
1,500 SR
Queue Stats
406W - 354L
1,545 Elo+
Party 2
Team Averages
Level 121
1,560 SR
1,566 Elo+

VS

Team Averages
Level 140
1,461 SR
1,598 Elo+
Apollo
Apollo
Hashira-DevMo
Apollo
Level 124
God Stats
4W - 0L
1,285 SR
Queue Stats
69W - 67L
1,765 Elo+
Solo
Mulan
Mulan
SEALTEAM3_11
Mulan
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 15L
1,595 Elo+
Party 1
Artemis
Artemis
TIMNAR
Artemis
Level 144
God Stats
1W - 2L
1,287 SR
Queue Stats
142W - 148L
1,586 Elo+
Party 1
Chang'e
Chang'e
VOD SASUKE X
Chang'e
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
226W - 224L
1,530 Elo+
Solo
Cthulhu
Cthulhu
Zandallphon
Cthulhu
Level 134
God Stats
4W - 4L
1,733 SR
Queue Stats
119W - 116L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
19
5 / 2 / 14
11,828
623
17,344
25,535
21,155
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
8 / 5 / 17
12,483
657
28,194
22,761
24,922
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
9 / 4 / 15
13,214
695
21,743
18,693
12,004
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
3 / 4 / 17
12,234
644
12,820
28,611
35,059
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
1 / 2 / 18
11,005
579
10,243
20,882
24,823
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 3 / 12
13,265
698
28,052
16,962
8,134
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
6 / 4 / 9
13,477
709
11,565
30,079
21,952
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

Artemis
TIMNAR
Artemis
19
3 / 7 / 8
12,446
655
15,908
14,352
6,417
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
VOD SASUKE X
Chang'e
20
2 / 7 / 15
12,345
650
18,212
19,444
8,181
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
Zandallphon
Cthulhu
20
2 / 5 / 15
12,537
660
18,819
24,488
32,801
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
76
26
Kills
17
17
Deaths
26
81
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Nemesis
5
2
14
6
W
4
3
12
3.33
L
8
5
17
3.3
L
9
4
15
4.13
L
3
4
17
2.88
W
6
4
9
2.63
L
1
2
18
5
W
Artemis
TIMNAR
Artemis
3
7
8
1
W
Chang'e
VOD SASUKE X
Chang'e
2
7
15
1.36
W
Cthulhu
Zandallphon
Cthulhu
2
5
15
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,344
Damage
92,556
116,482
Taken
105,325
117,963
Mitigated
77,485
57,774
Healing
51,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
17,344
2,799
3,443
7,081
25,535
21,155
676
7,401
18,134
0
39,822
W
28,052
15,528
2,207
5,413
16,962
8,134
1,828
6,459
10,228
0
61,301
L
28,194
2,671
6,389
5,805
22,761
24,922
1,749
7,724
15,037
46,853
0
L
21,743
3,859
0
1,160
18,693
12,004
998
5,602
13,091
0
38,330
L
12,820
2,022
3,396
5,477
28,611
35,059
256
8,524
20,087
0
37,000
W
11,565
1,590
1,822
9,863
30,079
21,952
364
9,832
19,974
0
24,244
L
10,243
2,492
19,849
5,174
20,882
24,823
496
7,780
13,102
26,668
0
W
Artemis
TIMNAR
Artemis
15,908
5,759
1,997
2,098
14,352
6,417
2,749
5,179
8,973
0
37,067
W
Chang'e
VOD SASUKE X
Chang'e
18,212
2,046
14,916
6,803
19,444
8,181
938
7,722
11,647
31,662
0
W
Cthulhu
Zandallphon
Cthulhu
18,819
582
4,474
1,500
24,488
32,801
178
9,245
14,855
36,444
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,764
Gold Earned
64,070
202
Minions Killed
202
0
Camps Cleared
0
1,569,221
Distance Traveled
1,556,584
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
11,828
623
49
3
0
347,570
0
W
Apollo
13,265
698
75
4
0
318,303
0
L
Hades
12,483
657
52
3
0
287,711
0
L
Susano
13,214
695
45
2
0
346,986
0
L
Loki
12,234
644
24
1
0
297,749
0
W
Mulan
13,477
709
20
1
0
351,613
0
L
Yemoja
11,005
579
32
2
0
289,205
0
W
Artemis
12,446
655
31
2
0
302,582
1
W
Chang'e
12,345
650
33
2
0
265,249
0
W
Cthulhu
12,537
660
43
2
0
318,837
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role