Player Matchup

Anhur
Anhur
Gunlinks
Anhur
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 48L
1,482 Elo+
Party 1
Nu Wa
Nu Wa
QuinaQuen
Nu Wa
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
The RocketMan3
Cthulhu
Level 61
God Stats
5W - 2L
1,790 SR
Queue Stats
47W - 42L
1,257 Elo+
Solo
Chiron
Chiron
WarmPBR
Chiron
Level 28
God Stats
9W - 9L
1,562 SR
Queue Stats
63W - 73L
1,449 Elo+
Party 1
Discordia
Discordia
aac68w
Discordia
Level 48
God Stats
10W - 5L
1,572 SR
Queue Stats
48W - 53L
1,469 Elo+
Party 1
Team Averages
Level 59
1,585 SR
1,431 Elo+

VS

Team Averages
Level 93
1,550 SR
1,454 Elo+
Tiamat
Tiamat
ChaoticThunderr
Tiamat
Level 144
God Stats
1W - 2L
1,388 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Medusa
Medusa
DonnieBruhh
Medusa
Level 127
God Stats
0W - 1L
1,529 SR
Queue Stats
3W - 8L
1,273 Elo+
Party 2
Tsukuyomi
Tsukuyomi
JoeyBruhhhhh
Tsukuyomi
Level 108
God Stats
0W - 1L
1,834 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 2
Chaac
Chaac
Neutralxze
Chaac
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
giggityguy100
Cu Chulainn
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 7L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Gunlinks
Anhur
16
5 / 1 / 5
9,765
751
7,939
9,301
4,778
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nu Wa
QuinaQuen
Nu Wa
16
5 / 6 / 6
10,193
784
11,240
10,369
3,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
3 / 2 / 10
10,227
787
8,688
15,515
10,000
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chiron
WarmPBR
Chiron
16
2 / 1 / 7
9,468
728
8,616
7,293
3,655
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
aac68w
Discordia
19
9 / 0 / 6
12,059
928
17,248
7,610
2,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 7 / 5
8,023
617
8,401
12,615
7,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
16
4 / 3 / 1
9,394
723
8,638
11,337
4,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
JoeyBruhhhhh
Tsukuyomi
15
5 / 7 / 2
9,320
717
9,694
13,621
4,969
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chaac
13
0 / 4 / 4
7,355
566
6,613
11,166
7,000
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cu Chulainn
giggityguy100
Cu Chulainn
15
1 / 3 / 5
8,433
649
9,051
12,562
7,033
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
27
24
Kills
10
10
Deaths
24
34
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
7
5
0.36
L
Medusa
4
3
1
1.5
W
Anhur
Gunlinks
Anhur
5
1
5
7.5
L
Tsukuyomi
JoeyBruhhhhh
Tsukuyomi
5
7
2
0.86
L
Chaac
0
4
4
0.5
W
Nu Wa
QuinaQuen
Nu Wa
5
6
6
1.33
W
3
2
10
4
W
Chiron
WarmPBR
Chiron
2
1
7
5.5
W
Discordia
aac68w
Discordia
9
0
6
12
L
Cu Chulainn
giggityguy100
Cu Chulainn
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,731
Damage
42,397
50,088
Taken
61,301
24,951
Mitigated
30,171
15,399
Healing
10,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,401
472
0
1,440
12,615
7,141
434
7,974
4,529
27,488
0
L
Medusa
8,638
4,193
0
2,212
11,337
4,028
1
6,992
4,219
0
38,199
W
Anhur
Gunlinks
Anhur
7,939
1,567
0
1,121
9,301
4,778
0
2,448
6,686
0
23,584
L
Tsukuyomi
JoeyBruhhhhh
Tsukuyomi
9,694
1,366
0
2,137
13,621
4,969
0
7,891
5,585
0
33,705
L
Chaac
6,613
264
0
3,178
11,166
7,000
0
7,321
3,636
0
19,548
W
Nu Wa
QuinaQuen
Nu Wa
11,240
3,693
1,045
1,803
10,369
3,568
880
1,141
9,106
31,877
0
W
8,688
506
1,705
4,834
15,515
10,000
99
3,140
12,121
23,789
0
W
Chiron
WarmPBR
Chiron
8,616
2,443
1,195
3,216
7,293
3,655
543
476
6,787
0
35,515
W
Discordia
aac68w
Discordia
17,248
863
0
480
7,610
2,950
0
857
6,615
52,619
0
L
Cu Chulainn
giggityguy100
Cu Chulainn
9,051
739
0
1,092
12,562
7,033
0
6,308
6,064
0
27,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,712
Gold Earned
42,525
318
Minions Killed
281
8
Camps Cleared
7
1,212,794
Distance Traveled
1,181,327
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,023
617
63
5
2
221,267
0
L
Medusa
9,394
723
88
7
2
239,026
1
W
Anhur
9,765
751
54
4
3
229,011
1
L
Tsukuyomi
9,320
717
52
4
3
224,613
0
L
Chaac
7,355
566
27
2
0
250,397
0
W
Nu Wa
10,193
784
46
4
4
219,242
3
W
Cthulhu
10,227
787
41
3
1
272,327
0
W
Chiron
9,468
728
75
6
0
227,326
3
W
Discordia
12,059
928
102
8
0
264,888
4
L
Cu Chulainn
8,433
649
51
4
0
246,024
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role