Player Matchup

Sun Wukong
Sun Wukong
GavvDz
Sun Wukong
Level 69
God Stats
6W - 3L
1,760 SR
Queue Stats
146W - 106L
1,765 Elo+
Party 2
Janus
Janus
ImCheeeks
Janus
Level 102
God Stats
5W - 4L
1,712 SR
Queue Stats
228W - 155L
1,617 Elo+
Party 1
Ganesha
Ganesha
SaltMarinated
Ganesha
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 17L
1,854 Elo+
Party 2
Apollo
Apollo
diofeetpics
Apollo
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 35L
1,640 Elo+
Party 1
Tsukuyomi
Tsukuyomi
gamewizard42
Tsukuyomi
Level 129
God Stats
7W - 6L
1,963 SR
Queue Stats
229W - 157L
1,818 Elo+
Party 2
Team Averages
Level 79
1,687 SR
1,739 Elo+

VS

Team Averages
Level 68
1,524 SR
1,673 Elo+
Arachne
Arachne
 
Arachne
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Vamana
Vamana
GebERdieER
Vamana
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 11L
1,806 Elo+
Party 3
Tiamat
Tiamat
Marklay
Tiamat
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 39L
1,705 Elo+
Party 3
Eset
Eset
Ymir44465
Eset
Level 41
God Stats
0W - 3L
1,308 SR
Queue Stats
133W - 99L
1,729 Elo+
Party 3
Neith
Neith
gainfulbunion7
Neith
Level 97
God Stats
9W - 6L
1,810 SR
Queue Stats
51W - 40L
1,625 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
GavvDz
Sun Wukong
15
4 / 2 / 0
9,026
602
9,318
9,197
5,246
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
ImCheeeks
Janus
14
4 / 2 / 5
8,133
542
8,834
6,095
1,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
11
0 / 0 / 13
7,635
509
4,738
8,357
5,163
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Apollo
16
3 / 0 / 2
9,257
617
3,581
7,799
2,703
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tsukuyomi
gamewizard42
Tsukuyomi
16
7 / 2 / 3
9,263
618
8,651
11,658
4,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
13
2 / 2 / 1
7,910
527
3,816
9,673
3,559
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vamana
GebERdieER
Vamana
12
1 / 4 / 2
7,110
474
4,319
12,481
8,478
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tiamat
Marklay
Tiamat
9
0 / 4 / 0
5,566
371
3,646
7,712
4,346
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Eset
12
1 / 6 / 0
7,220
481
5,346
8,755
2,705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
1 / 2 / 0
7,309
487
6,558
8,326
2,469
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
8
18
Kills
5
6
Deaths
18
23
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
2
2
1
1.25
W
Sun Wukong
GavvDz
Sun Wukong
4
2
0
2
L
Vamana
GebERdieER
Vamana
1
4
2
0.5
W
Janus
ImCheeeks
Janus
4
2
5
3.25
L
Tiamat
Marklay
Tiamat
0
4
0
0
W
Ganesha
0
0
13
6.5
L
Eset
1
6
0
0.17
W
Apollo
3
0
2
4
L
1
2
0
0.5
W
Tsukuyomi
gamewizard42
Tsukuyomi
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,122
Damage
23,685
43,106
Taken
46,947
19,206
Mitigated
21,557
13,825
Healing
12,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
3,816
3,310
0
1,233
9,673
3,559
0
1,811
7,862
0
50,829
W
Sun Wukong
GavvDz
Sun Wukong
9,318
2,679
0
1,593
9,197
5,246
378
310
8,495
0
61,445
L
Vamana
GebERdieER
Vamana
4,319
1,952
0
4,235
12,481
8,478
0
1,259
11,222
0
34,254
W
Janus
ImCheeeks
Janus
8,834
219
0
1,016
6,095
1,846
0
2,107
3,741
58,641
0
L
Tiamat
Marklay
Tiamat
3,646
327
0
836
7,712
4,346
0
3,444
4,268
17,900
0
W
Ganesha
4,738
519
0
2,334
8,357
5,163
64
3,441
4,791
14,460
0
L
Eset
5,346
302
0
1,130
8,755
2,705
0
4,994
3,761
41,669
0
W
Apollo
3,581
2,174
0
3,657
7,799
2,703
1,656
845
6,914
0
73,624
L
6,558
2,544
0
5,353
8,326
2,469
0
2,064
6,262
0
51,493
W
Tsukuyomi
gamewizard42
Tsukuyomi
8,651
1,345
0
5,225
11,658
4,248
54
1,805
9,748
0
70,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,314
Gold Earned
35,115
540
Minions Killed
416
0
Camps Cleared
0
1,537,962
Distance Traveled
1,434,866
20
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,910
527
99
7
0
352,933
3
W
Sun Wukong
9,026
602
128
9
0
304,768
5
L
Vamana
7,110
474
84
6
0
281,656
2
W
Janus
8,133
542
113
8
0
324,292
3
L
Tiamat
5,566
371
41
3
0
264,651
10
W
Ganesha
7,635
509
0
0
0
305,903
3
L
Eset
7,220
481
89
6
0
274,843
3
W
Apollo
9,257
617
168
11
0
275,017
4
L
Neith
7,309
487
103
7
0
260,783
2
W
Tsukuyomi
9,263
618
131
9
0
327,982
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role