Player Matchup

Merlin
Merlin
Alvaros7w7
Merlin
Level 29
God Stats
24W - 30L
1,407 SR
Queue Stats
444W - 474L
1,403 Elo+
Solo
Xing Tian
Xing Tian
Anonimos4552
Xing Tian
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,626 Elo+
Party 2
Thoth
Thoth
Sapienblue99
Thoth
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Ymir
Ymir
oatmeal812
Ymir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 3
Artemis
Artemis
teu5402
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 12
1,481 SR
1,506 Elo+

VS

Team Averages
Level 26
1,428 SR
1,441 Elo+
Ganesha
Ganesha
Derf559
Ganesha
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,500 Elo+
Party 1
Chernobog
Chernobog
JusStormy
Chernobog
Level 54
God Stats
11W - 14L
1,401 SR
Queue Stats
133W - 126L
1,368 Elo+
Party 1
Pele
Pele
M1_Xenon
Pele
Level 15
God Stats
1W - 4L
1,189 SR
Queue Stats
44W - 46L
1,479 Elo+
Party 1
Tiamat
Tiamat
SizableJam
Tiamat
Level 18
God Stats
2W - 3L
1,500 SR
Queue Stats
483W - 452L
1,419 Elo+
Party 1
Bellona
Bellona
mr_SkereXD-_-
Bellona
Level 27
God Stats
33W - 22L
1,549 SR
Queue Stats
574W - 538L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Alvaros7w7
Merlin
8
1 / 5 / 0
5,256
404
2,485
6,311
1,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xing Tian
Anonimos4552
Xing Tian
8
0 / 3 / 1
5,018
386
2,423
11,709
10,368
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes

Shoes

+6%
Movement Speed

7
0 / 5 / 0
4,759
366
1,834
4,141
590
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

8
1 / 5 / 0
5,179
398
3,665
8,530
6,161
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
teu5402
Artemis
7
1 / 11 / 0
5,189
399
3,208
10,845
2,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Derf559
Ganesha
12
0 / 1 / 7
7,471
575
2,401
5,430
3,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chernobog
JusStormy
Chernobog
14
9 / 0 / 1
8,691
669
5,199
4,993
1,911
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Pele
14
13 / 0 / 3
9,215
709
11,674
10,193
3,866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
SizableJam
Tiamat
12
2 / 1 / 4
7,567
582
4,946
5,370
2,578
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
13
4 / 1 / 8
8,180
629
8,721
6,677
5,348
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
51
3
Kills
28
29
Deaths
3
1
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Merlin
Alvaros7w7
Merlin
1
5
0
0.2
L
Xing Tian
Anonimos4552
Xing Tian
0
3
1
0.17
W
Ganesha
Derf559
Ganesha
0
1
7
3.5
W
Chernobog
JusStormy
Chernobog
9
0
1
9.5
W
Pele
13
0
3
14.5
L
0
5
0
0
W
Tiamat
SizableJam
Tiamat
2
1
4
4
W
Bellona
4
1
8
8
L
1
5
0
0.2
L
Artemis
teu5402
Artemis
1
11
0
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,615
Damage
32,941
41,536
Taken
32,663
21,338
Mitigated
17,339
4,179
Healing
13,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Alvaros7w7
Merlin
2,485
166
1
493
6,311
1,390
0
594
5,617
20,986
0
L
Xing Tian
Anonimos4552
Xing Tian
2,423
327
0
0
11,709
10,368
0
1,905
9,588
10,772
0
W
Ganesha
Derf559
Ganesha
2,401
42
0
1,295
5,430
3,636
888
1,302
4,088
17,149
0
W
Chernobog
JusStormy
Chernobog
5,199
3,297
0
3,615
4,993
1,911
3,594
1,323
3,670
0
58,611
W
Pele
11,674
3,061
243
4,803
10,193
3,866
178
2,749
7,308
0
51,259
L
1,834
583
0
0
4,141
590
0
757
3,352
9,040
0
W
Tiamat
SizableJam
Tiamat
4,946
911
0
2,602
5,370
2,578
1,663
1,336
3,754
31,783
0
W
Bellona
8,721
3,727
0
1,440
6,677
5,348
2,321
3,171
3,436
0
43,217
L
3,665
440
99
2,936
8,530
6,161
0
1,905
6,547
22,891
0
L
Artemis
teu5402
Artemis
3,208
1,403
0
650
10,845
2,829
40
1,648
9,085
0
12,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,401
Gold Earned
41,124
147
Minions Killed
385
0
Camps Cleared
0
1,012,521
Distance Traveled
1,180,770
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,256
404
33
3
0
193,938
0
L
Xing Tian
5,018
386
24
2
0
209,248
2
W
Ganesha
7,471
575
3
0
0
267,054
0
W
Chernobog
8,691
669
137
11
0
201,358
0
W
Pele
9,215
709
103
8
0
280,117
2
L
Thoth
4,759
366
20
2
0
189,866
1
W
Tiamat
7,567
582
60
5
0
183,992
0
W
Bellona
8,180
629
82
6
0
248,249
2
L
Ymir
5,179
398
41
3
0
215,784
2
L
Artemis
5,189
399
29
2
0
203,685
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role