Player Matchup

Medusa
Medusa
FlamingSausages
Medusa
Level 25
God Stats
7W - 12L
1,206 SR
Queue Stats
186W - 214L
1,243 Elo+
Solo
Jing Wei
Jing Wei
GerardoB2212
Jing Wei
Level 29
God Stats
20W - 26L
1,393 SR
Queue Stats
243W - 278L
1,340 Elo+
Solo
Sol
Sol
Jeremy2136
Sol
Level 17
God Stats
8W - 3L
1,755 SR
Queue Stats
27W - 31L
1,356 Elo+
Solo
Kukulkan
Kukulkan
Nozzy playZ
Kukulkan
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 13L
1,500 Elo+
Solo
Cthulhu
Cthulhu
o King Styles o
Cthulhu
Level 17
God Stats
3W - 0L
1,500 SR
Queue Stats
14W - 14L
1,011 Elo+
Solo
Team Averages
Level 18
1,471 SR
1,290 Elo+

VS

Team Averages
Level 25
1,441 SR
1,295 Elo+
Horus
Horus
Dredgen3Tears
Horus
Level 17
God Stats
1W - 3L
1,080 SR
Queue Stats
3W - 7L
1,207 Elo+
Party 1
Tiamat
Tiamat
Godjiric
Tiamat
Level 35
God Stats
0W - 1L
1,785 SR
Queue Stats
8W - 20L
1,262 Elo+
Party 1
Kali
Kali
Slayer4ever8
Kali
Level 28
God Stats
4W - 2L
1,715 SR
Queue Stats
122W - 178L
1,219 Elo+
Solo
Aphrodite
Aphrodite
YOUR_GOD_KRATOS
Aphrodite
Level 25
God Stats
1W - 1L
1,222 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Ra
Ra
stream mobile
Ra
Level 21
God Stats
5W - 13L
1,405 SR
Queue Stats
173W - 251L
1,290 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 2 / 4
10,487
617
12,410
14,972
5,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jing Wei
GerardoB2212
Jing Wei
16
8 / 4 / 7
10,835
637
11,190
13,921
5,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

17
19 / 5 / 2
12,238
720
29,253
22,757
7,624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Kukulkan
Nozzy playZ
Kukulkan
7
0 / 12 / 2
6,832
402
1,853
8,542
2,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
3 / 2 / 4
9,205
541
3,109
7,902
9,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 7 / 1
7,198
423
5,496
14,468
8,452
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tiamat
Godjiric
Tiamat
12
0 / 8 / 6
7,039
414
5,532
11,791
5,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
8 / 11 / 3
9,880
581
12,415
20,661
8,047
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Aphrodite
YOUR_GOD_KRATOS
Aphrodite
15
4 / 8 / 3
9,416
554
7,865
14,419
5,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
5 / 6 / 3
8,315
489
10,475
14,673
5,532
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
37
39
Kills
21
25
Deaths
40
19
Assists
16
Player
Kills
Deaths
Assists
KDA
L
4
7
1
0.64
W
9
2
4
5.5
W
Jing Wei
GerardoB2212
Jing Wei
8
4
7
2.88
L
Tiamat
Godjiric
Tiamat
0
8
6
0.38
W
19
5
2
4
W
Kukulkan
Nozzy playZ
Kukulkan
0
12
2
0.08
L
8
11
3
0.86
L
Aphrodite
YOUR_GOD_KRATOS
Aphrodite
4
8
3
0.69
W
3
2
4
2.5
L
5
6
3
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,815
Damage
41,783
68,094
Taken
76,012
30,027
Mitigated
33,341
31,709
Healing
15,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,496
3,461
614
1,072
14,468
8,452
104
7,490
6,978
0
18,658
W
12,410
7,182
0
8,531
14,972
5,790
6,311
6,372
8,600
0
48,890
W
Jing Wei
GerardoB2212
Jing Wei
11,190
7,175
0
6,143
13,921
5,137
5,070
5,941
7,796
0
55,293
L
Tiamat
Godjiric
Tiamat
5,532
863
0
1,270
11,791
5,355
298
5,558
6,233
26,440
0
W
29,253
13,488
0
16,453
22,757
7,624
4,662
6,717
15,802
84,532
0
W
Kukulkan
Nozzy playZ
Kukulkan
1,853
516
0
0
8,542
2,397
418
1,884
6,326
6,097
0
L
12,415
6,614
0
4,129
20,661
8,047
570
12,950
7,711
0
36,283
L
Aphrodite
YOUR_GOD_KRATOS
Aphrodite
7,865
1,813
0
5,408
14,419
5,955
124
4,297
10,122
48,712
0
W
3,109
488
0
582
7,902
9,079
1,043
2,233
5,446
30,543
0
L
10,475
1,926
0
2,811
14,673
5,532
0
3,920
10,753
39,649
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,597
Gold Earned
41,848
351
Minions Killed
262
0
Camps Cleared
0
1,309,670
Distance Traveled
1,335,448
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,198
423
19
1
0
261,942
0
W
Medusa
10,487
617
75
4
0
264,212
4
W
Jing Wei
10,835
637
97
6
0
259,357
2
L
Tiamat
7,039
414
38
2
0
286,171
3
W
Sol
12,238
720
119
7
0
246,868
0
W
Kukulkan
6,832
402
3
0
0
233,384
2
L
Kali
9,880
581
43
3
0
266,258
0
L
Aphrodite
9,416
554
99
6
0
258,583
1
W
Cthulhu
9,205
541
57
3
0
305,849
2
L
Ra
8,315
489
63
4
0
262,494
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role