Player Matchup

Tiamat
Tiamat
ByChanderZap
Tiamat
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
CashMeOutside8
Neith
Level 132
God Stats
16W - 15L
1,686 SR
Queue Stats
142W - 157L
1,567 Elo+
Party 2
Fenrir
Fenrir
KaeTheSkald
Fenrir
Level 27
God Stats
3W - 3L
1,822 SR
Queue Stats
234W - 221L
1,627 Elo+
Party 2
Athena
Athena
TFC_Infused
Athena
Level 24
God Stats
46W - 26L
1,737 SR
Queue Stats
72W - 37L
1,729 Elo+
Party 1
Cu Chulainn
Cu Chulainn
chupalapues
Cu Chulainn
Level 46
God Stats
2W - 0L
1,355 SR
Queue Stats
53W - 31L
1,675 Elo+
Party 1
Team Averages
Level 76
1,620 SR
1,619 Elo+

VS

Team Averages
Level 78
1,601 SR
1,537 Elo+
Heimdallr
Heimdallr
AdaptivePro
Heimdallr
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
IndianMailman
Apollo
Level 140
God Stats
6W - 10L
1,545 SR
Queue Stats
260W - 225L
1,605 Elo+
Party 3
Cabrakan
Cabrakan
MexicanMailman
Cabrakan
Level 115
God Stats
1W - 2L
1,730 SR
Queue Stats
46W - 43L
1,622 Elo+
Party 3
Scylla
Scylla
Thirteen37Strats
Scylla
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,414 Elo+
Party 3
Tiamat
Tiamat
bakedgend101
Tiamat
Level 86
God Stats
3W - 2L
1,730 SR
Queue Stats
333W - 331L
1,542 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
14
1 / 2 / 3
8,176
584
6,194
6,233
5,952
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 0 / 1
8,153
582
4,298
5,567
1,909
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Fenrir
13
2 / 3 / 5
7,798
557
4,202
9,351
4,118
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Athena
14
7 / 2 / 4
8,905
636
4,727
11,374
10,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cu Chulainn
chupalapues
Cu Chulainn
16
4 / 2 / 1
9,075
648
9,664
11,256
6,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AdaptivePro
Heimdallr
9
0 / 3 / 0
5,401
386
2,014
6,789
2,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
5 / 3 / 2
8,034
574
5,837
9,397
3,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cabrakan
12
3 / 5 / 3
7,267
519
7,174
10,422
5,997
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

10
1 / 2 / 3
5,964
426
2,286
5,071
1,164
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
12
0 / 4 / 2
6,337
453
3,598
11,392
8,909
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
19
17
Kills
9
9
Deaths
17
14
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
AdaptivePro
Heimdallr
0
3
0
0
W
Tiamat
1
2
3
1.25
W
3
0
1
3.5
L
5
3
2
2
W
Fenrir
2
3
5
1.5
L
Cabrakan
3
5
3
0.9
W
Athena
7
2
4
4.5
L
1
2
3
1.25
L
Tiamat
0
4
2
0.25
W
Cu Chulainn
chupalapues
Cu Chulainn
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,085
Damage
20,909
43,781
Taken
43,071
28,273
Mitigated
22,014
12,561
Healing
13,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
AdaptivePro
Heimdallr
2,014
982
0
2,570
6,789
2,346
0
247
6,542
0
23,831
W
Tiamat
6,194
1,197
0
2,710
6,233
5,952
79
1,898
4,335
52,131
0
W
4,298
2,056
0
1,499
5,567
1,909
2,131
581
4,986
0
55,594
L
5,837
4,274
0
3,756
9,397
3,598
0
6,203
3,194
0
49,182
W
Fenrir
4,202
1,134
0
230
9,351
4,118
0
2,536
6,815
0
49,414
L
Cabrakan
7,174
1,863
0
1,186
10,422
5,997
0
3,673
6,749
31,867
0
W
Athena
4,727
1,843
0
2,872
11,374
10,139
155
2,485
8,889
25,990
0
L
2,286
517
0
1,248
5,071
1,164
0
798
4,273
24,154
0
L
Tiamat
3,598
478
0
4,536
11,392
8,909
0
0
11,392
29,922
0
W
Cu Chulainn
chupalapues
Cu Chulainn
9,664
3,373
0
5,250
11,256
6,155
584
5,558
5,698
0
57,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,107
Gold Earned
33,003
483
Minions Killed
300
0
Camps Cleared
0
1,364,358
Distance Traveled
1,059,447
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
5,401
386
43
3
0
184,069
1
W
Tiamat
8,176
584
113
8
0
248,853
3
W
Neith
8,153
582
118
8
0
291,833
0
L
Apollo
8,034
574
109
8
0
235,901
3
W
Fenrir
7,798
557
93
7
0
286,747
0
L
Cabrakan
7,267
519
47
3
0
247,127
4
W
Athena
8,905
636
35
3
0
275,786
4
L
Scylla
5,964
426
44
3
0
173,179
3
L
Tiamat
6,337
453
57
4
0
219,171
3
W
Cu Chulainn
9,075
648
124
9
0
261,139
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role