Player Matchup

Osiris
Osiris
DjEddie24
Osiris
Level 111
God Stats
26W - 29L
1,558 SR
Queue Stats
191W - 184L
1,473 Elo+
Party 3
Sylvanus
Sylvanus
King_Harambe_
Sylvanus
Level 136
God Stats
13W - 12L
1,495 SR
Queue Stats
139W - 145L
1,460 Elo+
Party 3
Amaterasu
Amaterasu
W Echidna Re
Amaterasu
Level 57
God Stats
12W - 14L
1,401 SR
Queue Stats
688W - 648L
1,423 Elo+
Party 1
Merlin
Merlin
wolflist101
Merlin
Level 85
God Stats
11W - 4L
1,500 SR
Queue Stats
434W - 406L
1,512 Elo+
Party 1
Cupid
Cupid
xSANDMANx138
Cupid
Level 124
God Stats
4W - 4L
1,575 SR
Queue Stats
255W - 249L
1,496 Elo+
Party 3
Team Averages
Level 103
1,506 SR
1,473 Elo+

VS

Team Averages
Level 114
1,520 SR
1,539 Elo+
Janus
Janus
 
Janus
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
Crazed_Samuri
Apollo
Level 128
God Stats
8W - 6L
1,814 SR
Queue Stats
109W - 95L
1,536 Elo+
Party 2
Bastet
Bastet
Terd_FergusonSNL
Bastet
Level 98
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 35L
1,550 Elo+
Solo
Bellona
Bellona
knotjxy
Bellona
Level 98
God Stats
7W - 2L
1,500 SR
Queue Stats
65W - 56L
1,584 Elo+
Party 2
Cerberus
Cerberus
needalight_
Cerberus
Level 107
God Stats
1W - 1L
1,286 SR
Queue Stats
369W - 310L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
DjEddie24
Osiris
9
1 / 3 / 0
5,412
541
4,592
7,273
7,020
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sylvanus
King_Harambe_
Sylvanus
6
0 / 3 / 2
4,749
475
2,680
8,477
3,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Amaterasu
W Echidna Re
Amaterasu
5
0 / 1 / 0
4,190
419
1,246
4,671
1,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Merlin
9
0 / 4 / 1
5,049
505
3,451
5,596
1,452
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
3 / 5 / 0
5,094
509
5,093
6,885
1,462
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
2 / 1 / 3
5,949
595
2,660
3,702
1,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
2 / 2 / 3
5,390
539
4,363
6,571
1,707
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
6 / 0 / 2
6,317
632
6,204
4,842
1,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
knotjxy
Bellona
11
3 / 1 / 1
6,157
616
4,719
7,092
5,290
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cerberus
needalight_
Cerberus
8
3 / 0 / 4
5,556
556
3,696
6,299
2,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
29
4
Kills
16
16
Deaths
4
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
2
1
3
3.5
W
2
2
3
1.75
L
Osiris
DjEddie24
Osiris
1
3
0
0.33
L
Sylvanus
King_Harambe_
Sylvanus
0
3
2
0.33
W
6
0
2
7
L
Amaterasu
W Echidna Re
Amaterasu
0
1
0
0
W
Bellona
knotjxy
Bellona
3
1
1
3.5
W
Cerberus
needalight_
Cerberus
3
0
4
5
L
Merlin
0
4
1
0.13
L
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,062
Damage
21,642
32,902
Taken
28,506
14,598
Mitigated
11,943
11,002
Healing
11,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
2,660
370
0
1,019
3,702
1,081
0
2,579
827
32,649
0
W
4,363
2,817
0
2,505
6,571
1,707
0
1,441
5,130
0
26,601
L
Osiris
DjEddie24
Osiris
4,592
2,072
0
2,299
7,273
7,020
208
0
6,975
0
26,014
L
Sylvanus
King_Harambe_
Sylvanus
2,680
530
607
3,304
8,477
3,326
20
2,077
6,302
11,107
0
W
6,204
1,642
0
1,994
4,842
1,375
0
352
4,388
0
31,159
L
Amaterasu
W Echidna Re
Amaterasu
1,246
523
0
1,921
4,671
1,338
0
0
4,596
0
14,498
W
Bellona
knotjxy
Bellona
4,719
1,988
0
2,752
7,092
5,290
589
0
7,092
0
27,154
W
Cerberus
needalight_
Cerberus
3,696
199
0
3,567
6,299
2,490
60
1,353
4,938
18,249
0
L
Merlin
3,451
76
0
1,236
5,596
1,452
0
1,521
4,003
22,855
0
L
5,093
3,343
78
1,557
6,885
1,462
0
2,532
4,297
0
20,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,494
Gold Earned
29,369
211
Minions Killed
316
0
Camps Cleared
0
792,180
Distance Traveled
1,003,828
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
5,949
595
75
8
0
189,537
1
W
Apollo
5,390
539
53
5
0
182,523
1
L
Osiris
5,412
541
69
7
0
164,382
0
L
Sylvanus
4,749
475
13
1
0
158,715
4
W
Bastet
6,317
632
61
6
0
227,704
0
L
Amaterasu
4,190
419
36
4
0
142,626
0
W
Bellona
6,157
616
65
7
0
201,277
0
W
Cerberus
5,556
556
62
6
0
202,787
3
L
Merlin
5,049
505
53
5
0
170,127
3
L
Cupid
5,094
509
40
4
0
156,330
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role