Player Matchup

Cernunnos
Cernunnos
AngryOrcas
Cernunnos
Level 99
God Stats
7W - 7L
1,290 SR
Queue Stats
24W - 26L
1,568 Elo+
Party 2
Izanami
Izanami
Gennrich951
Izanami
Level 49
God Stats
2W - 4L
1,705 SR
Queue Stats
3W - 4L
1,840 Elo+
Solo
Ne Zha
Ne Zha
IOnlyPressW
Ne Zha
Level 32
God Stats
6W - 6L
1,834 SR
Queue Stats
371W - 326L
1,609 Elo+
Party 2
Ares
Ares
SoLrAc_aLiVa
Ares
Level 107
God Stats
40W - 38L
1,544 SR
Queue Stats
314W - 302L
1,583 Elo+
Party 2
Baron Samedi
Baron Samedi
Spectres-x
Baron Samedi
Level 127
God Stats
3W - 3L
1,500 SR
Queue Stats
508W - 482L
1,572 Elo+
Party 2
Team Averages
Level 83
1,575 SR
1,635 Elo+

VS

Team Averages
Level 82
1,607 SR
1,553 Elo+
Tyr
Tyr
Durga_Nova
Tyr
Level 40
God Stats
2W - 3L
1,500 SR
Queue Stats
101W - 121L
1,546 Elo+
Solo
Set
Set
EndlessLegion
Set
Level 125
God Stats
13W - 10L
1,770 SR
Queue Stats
176W - 157L
1,540 Elo+
Party 1
Izanami
Izanami
Mahito_Got_Drip
Izanami
Level 79
God Stats
17W - 13L
1,528 SR
Queue Stats
62W - 61L
1,568 Elo+
Party 1
Anubis
Anubis
OathbreakerX
Anubis
Level 44
God Stats
10W - 6L
1,651 SR
Queue Stats
25W - 19L
1,570 Elo+
Party 1
Tiamat
Tiamat
elkiller2525
Tiamat
Level 122
God Stats
16W - 9L
1,584 SR
Queue Stats
235W - 216L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AngryOrcas
Cernunnos
12
2 / 4 / 3
6,835
488
3,086
9,694
3,164
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
Gennrich951
Izanami
11
1 / 6 / 1
6,619
473
2,893
9,702
2,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ne Zha
13
0 / 2 / 0
7,151
511
2,681
8,929
3,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
3 / 5 / 2
6,636
474
4,118
9,650
5,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
Spectres-x
Baron Samedi
12
2 / 4 / 2
7,246
518
8,981
10,971
4,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 1
7,925
566
4,504
7,046
3,806
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
4 / 0 / 2
8,624
616
5,676
7,604
3,308
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
8 / 4 / 3
8,250
589
10,335
9,254
2,827
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
11
3 / 3 / 3
7,105
508
6,438
8,844
4,373
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tiamat
12
3 / 1 / 4
7,718
551
4,459
6,639
3,182
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
33
8
Kills
20
21
Deaths
8
8
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
AngryOrcas
Cernunnos
2
4
3
0.88
W
2
0
1
2.5
W
4
0
2
5
L
Izanami
Gennrich951
Izanami
1
6
1
0.25
L
Ne Zha
0
2
0
0
W
8
4
3
2.38
W
Anubis
3
3
3
1.5
L
3
5
2
0.8
L
Baron Samedi
Spectres-x
Baron Samedi
2
4
2
0.75
W
Tiamat
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,759
Damage
31,412
48,946
Taken
39,387
18,409
Mitigated
17,496
13,470
Healing
16,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
AngryOrcas
Cernunnos
3,086
1,627
0
1,419
9,694
3,164
306
2,373
7,296
0
42,465
W
4,504
122
0
4,913
7,046
3,806
430
732
6,314
0
41,830
W
5,676
3,746
0
3,629
7,604
3,308
1,758
1,052
6,552
0
61,450
L
Izanami
Gennrich951
Izanami
2,893
1,592
0
2,302
9,702
2,775
0
1,923
7,754
0
37,537
L
Ne Zha
2,681
849
0
3,856
8,929
3,106
0
0
8,754
0
40,986
W
10,335
7,032
0
2,834
9,254
2,827
699
4,075
5,179
0
41,815
W
Anubis
6,438
185
0
3,252
8,844
4,373
0
5,853
2,991
31,552
0
L
4,118
76
0
1,579
9,650
5,278
0
2,869
6,781
11,351
0
L
Baron Samedi
Spectres-x
Baron Samedi
8,981
296
442
3,872
10,971
4,086
25
3,732
7,239
46,795
0
W
Tiamat
4,459
512
0
2,138
6,639
3,182
111
1,387
5,252
28,606
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,487
Gold Earned
39,622
349
Minions Killed
390
0
Camps Cleared
0
1,289,535
Distance Traveled
1,377,498
10
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
6,835
488
81
6
0
230,001
1
W
Tyr
7,925
566
81
6
0
289,166
6
W
Set
8,624
616
135
10
0
325,572
6
L
Izanami
6,619
473
81
6
0
236,922
1
L
Ne Zha
7,151
511
96
7
0
275,139
1
W
Izanami
8,250
589
60
4
0
252,869
1
W
Anubis
7,105
508
56
4
0
229,521
1
L
Ares
6,636
474
13
1
0
278,399
4
L
Baron Samedi
7,246
518
78
6
0
269,074
3
W
Tiamat
7,718
551
58
4
0
280,370
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role