Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
ItsClown8232
Ravana
Level 98
God Stats
52W - 30L
1,628 SR
Queue Stats
377W - 365L
1,525 Elo+
Solo
Cerberus
Cerberus
MakaXBlackstar
Cerberus
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
127W - 130L
1,569 Elo+
Solo
Erlang Shen
Erlang Shen
Orangefacepotus1
Erlang Shen
Level 154
God Stats
3W - 2L
1,500 SR
Queue Stats
530W - 479L
1,323 Elo+
Solo
Medusa
Medusa
The Night AngeI
Medusa
Level 129
God Stats
8W - 5L
1,654 SR
Queue Stats
114W - 111L
1,474 Elo+
Solo
Team Averages
Level 123
1,556 SR
1,478 Elo+

VS

Team Averages
Level 80
1,514 SR
1,448 Elo+
Tiamat
Tiamat
Ernest0 Z
Tiamat
Level 51
God Stats
0W - 6L
1,291 SR
Queue Stats
24W - 70L
1,208 Elo+
Solo
Neith
Neith
Faustpatrone
Neith
Level 88
God Stats
204W - 183L
1,571 SR
Queue Stats
211W - 199L
1,548 Elo+
Party 1
Bakasura
Bakasura
KingStew591
Bakasura
Level 66
God Stats
2W - 4L
1,271 SR
Queue Stats
128W - 131L
1,470 Elo+
Party 2
Zhong Kui
Zhong Kui
PresidentLeach
Zhong Kui
Level 108
God Stats
13W - 7L
1,604 SR
Queue Stats
74W - 81L
1,498 Elo+
Party 2
Danzaburou
Danzaburou
unknownshooter1
Danzaburou
Level 85
God Stats
2W - 8L
1,832 SR
Queue Stats
186W - 179L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
15
2 / 5 / 5
9,969
525
8,180
11,619
6,651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ravana
18
9 / 0 / 8
11,164
588
10,890
9,520
4,316
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
16
5 / 1 / 3
9,945
523
11,243
13,189
12,533
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
Orangefacepotus1
Erlang Shen
15
6 / 4 / 5
10,060
529
10,205
17,142
9,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
4 / 3 / 3
10,417
548
13,623
12,231
4,480
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Ernest0 Z
Tiamat
10
0 / 4 / 0
6,966
367
2,329
7,310
2,729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
3 / 5 / 3
8,195
431
8,597
16,495
4,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bakasura
KingStew591
Bakasura
16
4 / 3 / 3
9,554
503
6,184
15,705
5,862
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
PresidentLeach
Zhong Kui
14
4 / 7 / 3
8,720
459
14,933
19,248
11,304
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
unknownshooter1
Danzaburou
13
1 / 7 / 3
8,581
452
6,640
12,549
3,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
24
26
Kills
12
13
Deaths
26
24
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
2
5
5
0.9
L
Tiamat
Ernest0 Z
Tiamat
0
4
0
0
L
3
5
3
0.9
W
Ravana
9
0
8
13
L
Bakasura
KingStew591
Bakasura
4
3
3
1.83
W
Cerberus
5
1
3
6.5
W
Erlang Shen
Orangefacepotus1
Erlang Shen
6
4
5
2.13
L
Zhong Kui
PresidentLeach
Zhong Kui
4
7
3
0.79
W
4
3
3
1.83
L
Danzaburou
unknownshooter1
Danzaburou
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,141
Damage
38,683
63,701
Taken
71,307
37,442
Mitigated
27,836
23,772
Healing
24,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
8,180
1,032
0
2,528
11,619
6,651
524
5,067
5,831
53,636
0
L
Tiamat
Ernest0 Z
Tiamat
2,329
323
0
1,710
7,310
2,729
0
2,815
4,296
23,485
0
L
8,597
4,037
962
6,906
16,495
4,461
84
3,026
13,346
0
34,378
W
Ravana
10,890
1,874
0
4,490
9,520
4,316
281
2,512
6,736
0
83,166
L
Bakasura
KingStew591
Bakasura
6,184
4,183
0
7,001
15,705
5,862
0
2,940
12,567
0
41,298
W
Cerberus
11,243
470
0
5,809
13,189
12,533
866
3,527
9,084
51,512
0
W
Erlang Shen
Orangefacepotus1
Erlang Shen
10,205
3,994
0
5,796
17,142
9,462
13
4,095
12,834
0
53,866
L
Zhong Kui
PresidentLeach
Zhong Kui
14,933
1,093
99
5,750
19,248
11,304
0
7,381
11,322
49,135
0
W
13,623
5,355
696
4,453
12,231
4,480
6,314
1,684
10,382
0
70,485
L
Danzaburou
unknownshooter1
Danzaburou
6,640
2,738
0
2,504
12,549
3,480
804
2,118
10,353
0
38,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,555
Gold Earned
42,016
532
Minions Killed
419
0
Camps Cleared
0
1,728,357
Distance Traveled
1,526,956
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,969
525
107
6
0
319,243
3
L
Tiamat
6,966
367
61
3
0
196,738
3
L
Neith
8,195
431
66
3
0
324,566
4
W
Ravana
11,164
588
134
7
0
412,270
3
L
Bakasura
9,554
503
136
7
0
408,162
3
W
Cerberus
9,945
523
95
5
0
310,545
3
W
Erlang Shen
10,060
529
71
4
0
349,168
6
L
Zhong Kui
8,720
459
92
5
0
290,961
0
W
Medusa
10,417
548
125
7
0
337,131
3
L
Danzaburou
8,581
452
64
3
0
306,529
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role