Player Matchup

Sobek
Sobek
 
Sobek
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sol
Sol
Kaysanity
Sol
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
RavixxElysium
Artemis
Level 24
God Stats
7W - 3L
1,482 SR
Queue Stats
72W - 36L
1,610 Elo+
Party 1
Cernunnos
Cernunnos
cweezzie
Cernunnos
Level 33
God Stats
61W - 56L
1,653 SR
Queue Stats
461W - 414L
1,659 Elo+
Party 3
Cerberus
Cerberus
lil_roddy17
Cerberus
Level 139
God Stats
23W - 13L
1,806 SR
Queue Stats
321W - 288L
1,658 Elo+
Party 3
Team Averages
Level 91
1,588 SR
1,585 Elo+

VS

Team Averages
Level 72
1,709 SR
1,660 Elo+
Heimdallr
Heimdallr
MightyLip412
Heimdallr
Level 149
God Stats
15W - 16L
1,516 SR
Queue Stats
319W - 282L
1,579 Elo+
Party 2
Scylla
Scylla
Osornito222
Scylla
Level 47
God Stats
4W - 1L
1,843 SR
Queue Stats
59W - 74L
1,499 Elo+
Solo
Tiamat
Tiamat
R3aperx929
Tiamat
Level 22
God Stats
0W - 1L
1,854 SR
Queue Stats
2W - 3L
1,845 Elo+
Party 2
Ymir
Ymir
blazeekiid
Ymir
Level 21
God Stats
0W - 3L
1,500 SR
Queue Stats
36W - 20L
1,845 Elo+
Party 2
Thanatos
Thanatos
tiger_hoods1215
Thanatos
Level 121
God Stats
2W - 1L
1,831 SR
Queue Stats
27W - 28L
1,532 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
15
9 / 4 / 22
10,960
577
11,050
20,685
22,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
9 / 1 / 14
11,030
581
11,035
11,882
4,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Artemis
17
8 / 2 / 10
11,129
586
11,870
14,491
6,814
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cernunnos
cweezzie
Cernunnos
16
9 / 2 / 14
11,117
585
10,933
16,031
6,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cerberus
lil_roddy17
Cerberus
17
14 / 2 / 10
11,818
622
14,916
15,206
11,829
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
MightyLip412
Heimdallr
15
4 / 7 / 2
9,896
521
12,305
14,422
5,189
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
13
0 / 10 / 4
7,876
415
5,168
12,673
3,044
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
R3aperx929
Tiamat
12
2 / 10 / 4
8,057
424
9,603
13,851
7,646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 12 / 6
8,279
436
8,714
19,407
9,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Thanatos
12
0 / 10 / 5
7,885
415
3,836
16,581
4,939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
29
49
Kills
8
11
Deaths
49
70
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
9
4
22
5
W
9
1
14
16
L
Heimdallr
MightyLip412
Heimdallr
4
7
2
0.71
L
Scylla
0
10
4
0.2
L
Tiamat
R3aperx929
Tiamat
2
10
4
0.4
W
Artemis
8
2
10
6.5
L
2
12
6
0.42
W
Cernunnos
cweezzie
Cernunnos
9
2
14
8
W
Cerberus
lil_roddy17
Cerberus
14
2
10
9.5
L
Thanatos
0
10
5
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,804
Damage
39,626
78,295
Taken
76,934
51,927
Mitigated
30,281
37,268
Healing
14,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
11,050
1,168
0
7,157
20,685
22,383
30
4,424
16,075
25,457
0
W
11,035
2,620
0
8,237
11,882
4,133
4,593
4,442
7,130
68,710
0
L
Heimdallr
MightyLip412
Heimdallr
12,305
6,487
0
2,224
14,422
5,189
100
6,874
7,548
0
52,920
L
Scylla
5,168
301
0
577
12,673
3,044
952
8,058
4,615
40,064
0
L
Tiamat
R3aperx929
Tiamat
9,603
660
270
2,023
13,851
7,646
0
8,185
5,666
30,557
0
W
Artemis
11,870
6,421
0
5,447
14,491
6,814
2,782
2,950
11,387
0
83,491
L
8,714
1,248
210
1,041
19,407
9,463
0
6,942
12,465
18,434
0
W
Cernunnos
cweezzie
Cernunnos
10,933
6,743
0
11,287
16,031
6,768
4,672
4,360
11,397
0
66,559
W
Cerberus
lil_roddy17
Cerberus
14,916
492
0
5,140
15,206
11,829
74
6,177
8,821
65,546
0
L
Thanatos
3,836
1,426
0
7,954
16,581
4,939
1,784
6,942
9,639
0
39,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,054
Gold Earned
41,993
522
Minions Killed
321
0
Camps Cleared
0
1,804,440
Distance Traveled
1,547,547
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
10,960
577
13
1
0
393,264
3
W
Sol
11,030
581
100
5
0
359,116
3
L
Heimdallr
9,896
521
87
5
0
347,084
2
L
Scylla
7,876
415
88
5
0
327,595
1
L
Tiamat
8,057
424
51
3
0
321,460
3
W
Artemis
11,129
586
138
7
0
364,896
3
L
Ymir
8,279
436
22
1
0
289,879
1
W
Cernunnos
11,117
585
114
6
0
322,152
0
W
Cerberus
11,818
622
157
8
0
365,012
1
L
Thanatos
7,885
415
73
4
0
261,529
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role