Player Matchup

Terra
Terra
HaggisBaggis422
Terra
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 7L
1,585 Elo+
Party 1
Olorun
Olorun
Juicemighter
Olorun
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 22L
1,604 Elo+
Party 1
Cernunnos
Cernunnos
MoralitosAme
Cernunnos
Level 20
God Stats
0W - 1L
1,734 SR
Queue Stats
1W - 1L
1,748 Elo+
Solo
Ra
Ra
fellipelovatini
Ra
Level 3
God Stats
4W - 1L
1,720 SR
Queue Stats
6W - 3L
1,827 Elo+
Solo
Arachne
Arachne
legible_protein8
Arachne
Level 15
God Stats
1W - 3L
1,524 SR
Queue Stats
113W - 124L
1,615 Elo+
Solo
Team Averages
Level 14
1,596 SR
1,676 Elo+

VS

Team Averages
Level 18
1,580 SR
1,676 Elo+
Baba Yaga
Baba Yaga
Rising Salim
Baba Yaga
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,839 Elo+
Solo
Chernobog
Chernobog
TKNmoon
Chernobog
Level 23
God Stats
23W - 24L
1,580 SR
Queue Stats
92W - 106L
1,596 Elo+
Solo
Tsukuyomi
Tsukuyomi
TMC_White-Liner
Tsukuyomi
Level 28
God Stats
21W - 10L
1,604 SR
Queue Stats
79W - 64L
1,528 Elo+
Solo
Tiamat
Tiamat
VASQUEZ007JACOB
Tiamat
Level 29
God Stats
2W - 4L
1,713 SR
Queue Stats
215W - 228L
1,552 Elo+
Solo
Ymir
Ymir
Vr Guille
Ymir
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 2L
1,865 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 2 / 8
9,711
441
12,178
20,445
19,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Olorun
17
9 / 6 / 5
11,290
513
16,251
23,577
9,650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
MoralitosAme
Cernunnos
14
0 / 6 / 0
8,924
406
2,967
15,651
5,815
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
0 / 8 / 3
8,471
385
2,565
11,662
4,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 8 / 1
9,250
420
7,451
21,301
7,241
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Rising Salim
Baba Yaga
20
10 / 1 / 9
13,625
619
29,553
13,124
6,821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chernobog
TKNmoon
Chernobog
17
8 / 3 / 6
11,209
510
15,940
10,586
4,035
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tsukuyomi
TMC_White-Liner
Tsukuyomi
12
4 / 5 / 1
9,158
416
3,872
13,484
4,207
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
6 / 0 / 6
12,591
572
17,193
13,053
19,940
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
14
2 / 8 / 10
10,009
455
4,394
17,742
14,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
62
16
Kills
30
30
Deaths
17
17
Assists
32
Player
Kills
Deaths
Assists
KDA
L
5
2
8
4.5
L
Olorun
9
6
5
1.92
L
Cernunnos
MoralitosAme
Cernunnos
0
6
0
0
W
Baba Yaga
Rising Salim
Baba Yaga
10
1
9
14.5
W
Chernobog
TKNmoon
Chernobog
8
3
6
3.67
W
Tsukuyomi
TMC_White-Liner
Tsukuyomi
4
5
1
0.9
W
6
0
6
9
W
Ymir
2
8
10
0.88
L
0
8
3
0.19
L
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,412
Damage
70,952
92,636
Taken
67,989
46,241
Mitigated
49,476
32,119
Healing
18,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,178
1,602
1,587
5,342
20,445
19,493
0
8,636
11,675
38,018
0
L
Olorun
16,251
9,319
2,342
11,394
23,577
9,650
939
11,738
11,615
65,825
0
L
Cernunnos
MoralitosAme
Cernunnos
2,967
1,041
0
2,517
15,651
5,815
858
11,699
3,858
0
40,026
W
Baba Yaga
Rising Salim
Baba Yaga
29,553
2,024
0
5,763
13,124
6,821
2,385
5,131
7,993
124,937
0
W
Chernobog
TKNmoon
Chernobog
15,940
9,337
0
2,142
10,586
4,035
263
7,339
3,247
0
65,474
W
Tsukuyomi
TMC_White-Liner
Tsukuyomi
3,872
863
0
3,408
13,484
4,207
35
5,143
8,341
0
40,766
W
17,193
1,484
0
6,718
13,053
19,940
2,367
1,727
11,326
95,995
0
W
Ymir
4,394
1,175
0
780
17,742
14,473
118
11,654
6,088
17,273
0
L
2,565
343
500
1,923
11,662
4,042
348
5,994
5,384
41,554
0
L
7,451
5,844
0
6,514
21,301
7,241
0
12,065
8,964
0
43,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,646
Gold Earned
56,592
378
Minions Killed
546
0
Camps Cleared
0
1,941,362
Distance Traveled
2,057,508
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
9,711
441
42
2
0
449,991
4
L
Olorun
11,290
513
103
5
0
351,765
0
L
Cernunnos
8,924
406
86
4
0
361,671
0
W
Baba Yaga
13,625
619
208
9
0
435,974
6
W
Chernobog
11,209
510
87
4
0
439,740
1
W
Tsukuyomi
9,158
416
63
3
0
374,715
2
W
Tiamat
12,591
572
171
8
0
367,047
1
W
Ymir
10,009
455
17
1
0
440,032
0
L
Ra
8,471
385
69
3
0
324,880
0
L
Arachne
9,250
420
78
4
0
453,055
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role