Player Matchup

Set
Set
AsAduh418
Set
Level 8
God Stats
0W - 3L
1,092 SR
Queue Stats
4W - 8L
1,267 Elo+
Solo
Cerberus
Cerberus
CadenJ671
Cerberus
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 15L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
KPVG_Potatofan
Ao Kuang
Level 17
God Stats
21W - 19L
1,433 SR
Queue Stats
48W - 44L
1,316 Elo+
Solo
Loki
Loki
TheSilverWolf_18
Loki
Level 17
God Stats
58W - 58L
1,330 SR
Queue Stats
119W - 137L
1,162 Elo+
Solo
Izanami
Izanami
Whoosama
Izanami
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 22L
1,451 Elo+
Solo
Team Averages
Level 14
1,371 SR
1,339 Elo+

VS

Team Averages
Level 22
1,434 SR
1,322 Elo+
Tsukuyomi
Tsukuyomi
Akash_T360
Tsukuyomi
Level 7
God Stats
6W - 9L
1,730 SR
Queue Stats
213W - 288L
1,442 Elo+
Party 1
Arachne
Arachne
Ice Dragon9375
Arachne
Level 25
God Stats
28W - 11L
1,366 SR
Queue Stats
63W - 52L
1,219 Elo+
Solo
Thanatos
Thanatos
Radamanthys999
Thanatos
Level 24
God Stats
188W - 226L
1,406 SR
Queue Stats
1,043W - 1,152L
1,179 Elo+
Solo
Tiamat
Tiamat
twinkjam
Tiamat
Level 29
God Stats
14W - 12L
1,297 SR
Queue Stats
424W - 392L
1,468 Elo+
Solo
Cthulhu
Cthulhu
ziontrain11
Cthulhu
Level 24
God Stats
5W - 6L
1,369 SR
Queue Stats
729W - 912L
1,301 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 12 / 5
11,853
474
10,966
22,833
8,479
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
CadenJ671
Cerberus
6
0 / 8 / 0
7,341
294
35
7,251
2,059
Ao Kuang
17
9 / 7 / 2
12,531
501
22,825
27,553
12,904
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
2 / 13 / 4
9,399
376
3,421
15,221
3,854
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Izanami
Whoosama
Izanami
16
4 / 10 / 1
11,454
458
10,536
20,804
6,409
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Akash_T360
Tsukuyomi
19
6 / 6 / 8
12,319
493
9,975
16,804
7,261
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

20
10 / 2 / 5
14,376
575
11,096
16,540
11,458
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Thanatos
20
14 / 6 / 3
14,211
568
17,171
26,415
11,260
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
twinkjam
Tiamat
20
8 / 2 / 11
13,679
547
15,178
13,492
9,401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
ziontrain11
Cthulhu
17
6 / 4 / 10
12,139
486
10,883
18,307
14,820
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
81
20
Kills
44
50
Deaths
20
12
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Akash_T360
Tsukuyomi
6
6
8
1.67
L
5
12
5
0.63
L
Cerberus
CadenJ671
Cerberus
0
8
0
0
W
10
2
5
6.25
L
Ao Kuang
9
7
2
1.43
W
Thanatos
14
6
3
2.58
L
2
13
4
0.31
L
Izanami
Whoosama
Izanami
4
10
1
0.45
W
Tiamat
twinkjam
Tiamat
8
2
11
6.75
W
Cthulhu
ziontrain11
Cthulhu
6
4
10
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,783
Damage
64,303
93,662
Taken
91,558
33,705
Mitigated
54,200
19,336
Healing
40,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Akash_T360
Tsukuyomi
9,975
4,829
636
6,888
16,804
7,261
0
5,416
11,213
0
72,104
L
10,966
6,108
0
3,690
22,833
8,479
408
5,709
16,698
0
65,076
L
Cerberus
CadenJ671
Cerberus
35
35
0
294
7,251
2,059
0
1,169
6,000
5,434
0
W
11,096
7,684
0
6,334
16,540
11,458
2,340
2,362
14,065
0
134,927
L
Ao Kuang
22,825
5,571
0
10,531
27,553
12,904
1,533
9,271
18,036
64,674
0
W
Thanatos
17,171
6,893
0
20,483
26,415
11,260
5,572
4,753
21,562
0
76,834
L
3,421
1,148
0
0
15,221
3,854
234
4,213
10,877
0
18,674
L
Izanami
Whoosama
Izanami
10,536
8,829
0
4,821
20,804
6,409
6,977
5,286
15,240
0
65,597
W
Tiamat
twinkjam
Tiamat
15,178
1,426
0
3,714
13,492
9,401
0
3,532
9,825
73,788
0
W
Cthulhu
ziontrain11
Cthulhu
10,883
1,136
1,081
1,512
18,307
14,820
572
6,119
12,033
41,826
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,578
Gold Earned
66,724
339
Minions Killed
556
0
Camps Cleared
0
1,751,783
Distance Traveled
2,184,759
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
12,319
493
94
4
0
396,679
0
L
Set
11,853
474
110
4
0
379,297
0
L
Cerberus
7,341
294
5
0
0
205,106
0
W
Arachne
14,376
575
173
7
0
519,828
1
L
Ao Kuang
12,531
501
74
3
0
380,163
0
W
Thanatos
14,211
568
110
4
0
418,250
0
L
Loki
9,399
376
25
1
0
409,217
0
L
Izanami
11,454
458
125
5
0
378,000
0
W
Tiamat
13,679
547
126
5
0
475,482
4
W
Cthulhu
12,139
486
53
2
0
374,520
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role