Player Matchup

Ares
Ares
KingDavidd
Ares
Level 25
God Stats
1W - 2L
1,463 SR
Queue Stats
629W - 591L
1,451 Elo+
Solo
Nox
Nox
M3wt
Nox
Level 26
God Stats
4W - 5L
1,479 SR
Queue Stats
27W - 33L
1,365 Elo+
Party 2
Hachiman
Hachiman
MadderHatter
Hachiman
Level 41
God Stats
8W - 7L
1,497 SR
Queue Stats
63W - 76L
1,425 Elo+
Party 2
Pele
Pele
NerdySaint
Pele
Level 29
God Stats
2W - 6L
1,301 SR
Queue Stats
49W - 51L
1,435 Elo+
Solo
Bellona
Bellona
Phunion
Bellona
Level 25
God Stats
0W - 2L
1,207 SR
Queue Stats
18W - 20L
1,341 Elo+
Party 2
Team Averages
Level 29
1,389 SR
1,404 Elo+

VS

Team Averages
Level 31
1,330 SR
1,605 Elo+
Xbalanque
Xbalanque
Amister
Xbalanque
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 21L
1,349 Elo+
Solo
Olorun
Olorun
KFCBUCKETMYMIBBA
Olorun
Level 17
God Stats
2W - 1L
1,372 SR
Queue Stats
6W - 4L
1,711 Elo+
Party 1
Achilles
Achilles
Sartorius01
Achilles
Level 25
God Stats
1W - 0L
1,253 SR
Queue Stats
6W - 5L
1,711 Elo+
Party 1
Tiamat
Tiamat
ScrotoMcBolas
Tiamat
Level 83
God Stats
115W - 105L
1,273 SR
Queue Stats
581W - 513L
1,594 Elo+
Party 1
Ra
Ra
chancroblanco
Ra
Level 8
God Stats
1W - 1L
1,253 SR
Queue Stats
3W - 3L
1,659 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 2
8,020
401
4,880
16,764
11,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nox
M3wt
Nox
13
0 / 4 / 3
8,694
435
7,895
11,765
4,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
MadderHatter
Hachiman
15
5 / 3 / 2
9,287
464
11,149
10,841
3,585
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
10 / 6 / 3
10,788
539
19,838
18,484
9,980
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bellona
Phunion
Bellona
17
5 / 4 / 3
10,867
543
8,245
13,471
12,318
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Amister
Xbalanque
16
4 / 5 / 7
9,437
472
9,710
14,424
5,104
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
3 / 5 / 10
9,913
496
10,339
16,293
6,454
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Achilles
Sartorius01
Achilles
16
4 / 6 / 3
9,399
470
5,583
11,090
6,997
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
12 / 2 / 9
11,423
571
14,102
14,855
11,546
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
1 / 3 / 12
8,619
431
7,405
10,951
4,049
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
65
21
Kills
24
24
Deaths
21
13
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Amister
Xbalanque
4
5
7
1.5
W
3
5
10
1.6
L
1
7
2
0.29
L
Nox
M3wt
Nox
0
4
3
0.38
L
Hachiman
MadderHatter
Hachiman
5
3
2
2
L
10
6
3
1.92
L
Bellona
Phunion
Bellona
5
4
3
1.63
W
Achilles
Sartorius01
Achilles
4
6
3
0.92
W
12
2
9
8.25
W
1
3
12
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,007
Damage
47,139
71,325
Taken
67,613
41,921
Mitigated
34,150
17,197
Healing
21,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Amister
Xbalanque
9,710
5,328
0
3,412
14,424
5,104
578
1,800
12,624
0
61,170
W
10,339
4,742
988
6,835
16,293
6,454
1,798
5,736
10,557
50,869
0
L
4,880
184
0
852
16,764
11,523
34
6,008
10,756
30,192
0
L
Nox
M3wt
Nox
7,895
1,444
107
2,886
11,765
4,515
141
8,079
3,686
52,692
0
L
Hachiman
MadderHatter
Hachiman
11,149
3,926
0
4,658
10,841
3,585
1,574
4,499
6,342
0
54,264
L
19,838
6,013
0
6,058
18,484
9,980
0
9,095
9,389
0
77,625
L
Bellona
Phunion
Bellona
8,245
2,364
0
2,636
13,471
12,318
580
4,604
8,867
0
55,785
W
Achilles
Sartorius01
Achilles
5,583
2,259
0
892
11,090
6,997
595
136
10,954
476
28,618
W
14,102
1,613
0
5,111
14,855
11,546
716
2,390
12,465
49,231
0
W
7,405
1,086
1,958
2,048
10,951
4,049
0
2,713
8,238
31,340
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,656
Gold Earned
48,791
447
Minions Killed
384
0
Camps Cleared
0
1,798,309
Distance Traveled
1,702,972
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
9,437
472
111
6
0
361,380
0
W
Olorun
9,913
496
100
5
0
288,043
1
L
Ares
8,020
401
41
2
0
360,349
5
L
Nox
8,694
435
108
5
0
339,117
0
L
Hachiman
9,287
464
97
5
0
348,426
4
L
Pele
10,788
539
103
5
0
360,983
5
L
Bellona
10,867
543
98
5
0
389,434
1
W
Achilles
9,399
470
65
3
0
319,707
5
W
Tiamat
11,423
571
63
3
0
394,344
0
W
Ra
8,619
431
45
2
0
339,498
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role