Player Matchup

Bacchus
Bacchus
alejo8655_CG
Bacchus
Level 86
God Stats
1W - 2L
1,206 SR
Queue Stats
18W - 25L
1,396 Elo+
Party 1
Bellona
Bellona
apolonird
Bellona
Level 69
God Stats
5W - 5L
1,300 SR
Queue Stats
32W - 44L
1,400 Elo+
Party 1
Tiamat
Tiamat
edwintron
Tiamat
Level 109
God Stats
1W - 1L
1,300 SR
Queue Stats
187W - 217L
1,316 Elo+
Party 1
Skadi
Skadi
iTSalas-
Skadi
Level 66
God Stats
2W - 2L
1,574 SR
Queue Stats
6W - 9L
1,303 Elo+
Party 1
Danzaburou
Danzaburou
raulmarin23
Danzaburou
Level 125
God Stats
4W - 2L
1,587 SR
Queue Stats
41W - 47L
1,418 Elo+
Party 1
Team Averages
Level 91
1,393 SR
1,366 Elo+

VS

Team Averages
Level 97
1,568 SR
1,470 Elo+
Scylla
Scylla
Dope cK
Scylla
Level 74
God Stats
16W - 20L
1,514 SR
Queue Stats
470W - 422L
1,516 Elo+
Solo
Tiamat
Tiamat
FearedTennessee
Tiamat
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
197W - 167L
1,387 Elo+
Party 2
Fenrir
Fenrir
Oxycleans
Fenrir
Level 100
God Stats
27W - 18L
1,603 SR
Queue Stats
497W - 465L
1,550 Elo+
Solo
Mulan
Mulan
TheSage929
Mulan
Level 96
God Stats
0W - 4L
1,500 SR
Queue Stats
116W - 113L
1,465 Elo+
Party 2
Cthulhu
Cthulhu
milk3 cand3
Cthulhu
Level 107
God Stats
33W - 21L
1,722 SR
Queue Stats
221W - 199L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
alejo8655_CG
Bacchus
12
0 / 2 / 9
7,993
470
6,556
13,689
9,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bellona
apolonird
Bellona
16
3 / 3 / 0
9,755
574
9,289
13,138
10,477
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tiamat
edwintron
Tiamat
16
5 / 2 / 7
9,853
580
10,699
10,873
8,424
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
iTSalas-
Skadi
12
2 / 4 / 1
7,709
453
5,974
7,377
2,261
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Danzaburou
raulmarin23
Danzaburou
17
7 / 0 / 4
11,085
652
9,070
9,634
3,521
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Dope cK
Scylla
13
0 / 5 / 1
7,923
466
4,008
9,440
2,769
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 3 / 1
8,935
526
8,550
11,252
7,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
Oxycleans
Fenrir
14
5 / 4 / 2
8,485
499
6,614
14,703
5,584
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
11
1 / 2 / 4
7,046
414
5,292
11,247
7,780
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cthulhu
milk3 cand3
Cthulhu
11
3 / 3 / 3
7,488
440
14,019
13,307
9,908
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
22
17
Kills
11
11
Deaths
17
21
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Scylla
Dope cK
Scylla
0
5
1
0.1
L
2
3
1
0.83
L
Fenrir
Oxycleans
Fenrir
5
4
2
1.5
L
Mulan
1
2
4
1.5
W
Bacchus
alejo8655_CG
Bacchus
0
2
9
2.25
W
Bellona
apolonird
Bellona
3
3
0
1
W
Tiamat
edwintron
Tiamat
5
2
7
4.25
W
Skadi
iTSalas-
Skadi
2
4
1
0.63
L
Cthulhu
milk3 cand3
Cthulhu
3
3
3
1.5
W
Danzaburou
raulmarin23
Danzaburou
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,588
Damage
38,483
54,711
Taken
59,949
34,584
Mitigated
33,803
18,783
Healing
20,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Dope cK
Scylla
4,008
437
0
2,605
9,440
2,769
205
2,543
6,897
53,631
0
L
8,550
1,556
0
5,714
11,252
7,762
0
630
10,203
54,047
0
L
Fenrir
Oxycleans
Fenrir
6,614
1,345
0
5,832
14,703
5,584
0
4,303
10,350
0
51,781
L
Mulan
5,292
1,088
369
1,641
11,247
7,780
0
3,743
7,504
0
28,833
W
Bacchus
alejo8655_CG
Bacchus
6,556
1,485
0
3,653
13,689
9,901
0
5,522
7,900
28,449
0
W
Bellona
apolonird
Bellona
9,289
2,947
0
3,363
13,138
10,477
2,500
8,440
4,698
0
58,036
W
Tiamat
edwintron
Tiamat
10,699
1,845
816
5,530
10,873
8,424
0
3,684
7,111
59,207
0
W
Skadi
iTSalas-
Skadi
5,974
2,446
465
1,360
7,377
2,261
920
4,042
3,235
0
31,561
L
Cthulhu
milk3 cand3
Cthulhu
14,019
833
1,234
3,299
13,307
9,908
0
6,036
7,271
43,187
0
W
Danzaburou
raulmarin23
Danzaburou
9,070
2,406
0
3,596
9,634
3,521
0
4,511
4,824
0
71,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,395
Gold Earned
39,877
460
Minions Killed
455
0
Camps Cleared
0
1,567,038
Distance Traveled
1,486,470
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,923
466
120
7
0
298,081
1
L
Tiamat
8,935
526
119
7
0
270,729
3
L
Fenrir
8,485
499
95
6
0
319,189
2
L
Mulan
7,046
414
51
3
0
303,314
3
W
Bacchus
7,993
470
39
2
0
332,960
6
W
Bellona
9,755
574
110
6
0
281,968
0
W
Tiamat
9,853
580
101
6
0
342,943
0
W
Skadi
7,709
453
70
4
0
276,897
0
L
Cthulhu
7,488
440
70
4
0
295,157
5
W
Danzaburou
11,085
652
140
8
0
332,270
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role